August 23, 2019 Devcom 2020 Devcom returns in 2020 for expanded three-day event 2019 event attracted more than 3,000 visitors for two days of talks
August 19, 2019 Streaming Devcom 2019: “Cloud gaming will begin with families” PlayGiga director of product Juan Carrillo shared how the technology will take over in three phases
August 18, 2019 One In Four Devcom 2019: 26% of the US has a disability that affects them playing games 46 million players across the country
August 18, 2019 Live Ops Devcom 2019: InnoGames has 35 people maintaining the €500 million revenue Forge of Empires Stefan Walter discussed the details surrounding live ops for the strategy title
August 18, 2019 Narrative Design Devcom 2019: Why mobile game narrative design is more than text and plot King Berlin studio narrative designer Valentina Tamer offers her advice
August 18, 2019 Devcom 2019 Devcom 2019: “The best way to get a successful outcome of a publisher signing you is by letting them know your gaps” Maximum Games CEO Christina Seelye details key elements of obtaining a publisher
August 18, 2019 Story Tellers Devcom 2019: Gamebook’s design and monetisation tips for interactive fiction Gamebook's Nico Nowarra delves into a few key design decisions it's made and shares some stats from its own soft-launched title
August 18, 2019 Devcom Kicks Off Devcom 2019: “Let’s use the power of games to make this world a better place” MD Stephan Reichart kicks off Devcom 2019 with another speech railing against populism and the far right
August 7, 2019 Devcom 2019 What's new at Devcom 2019? Ahead of the Cologne show's third year, we caught up with managing director Stephan Reichart to find out more
August 31, 2018 Getting Kolsch With The Industry 5 things we learned at Devcom and Gamescom 2018 After six days in Cologne we have returned with wisdom to share
August 31, 2018 Nice 500,000 people fly into Cologne for Gamescom 2018 Devcom, meanwhile, snagged 200,00 for its second annual conference
August 20, 2018 Devcom 2018 Devcom managing director Stephan Reichart calls for video gamers to be a force for good Devcom head Stephan Reichart has called for video games to be a force for good in the troubling times we live in.
August 23, 2017 Influencer Marketing When working with influencers “it’s all about the engagement” Devcom panel discusses why influencer marketing isn't just about as wide a reach as possible
August 22, 2017 A New Reality "Augmented reality is going to change the world": Tim Sweeney on the future of graphics in games Epic Games founder talks photorealism and AR glasses
August 21, 2017 Grand Revival Grand Cru on how it rebooted its business following the failure of Supernauts Markus Palusa talks smaller teams and killing projects early
August 21, 2017 Rising India Nazara Games on the future of the mobile market in India Nikhil Birla talks about the 1.1 billion phones in the country and how they're used
August 21, 2017 Rcp Licensed Ip Remote Control Productions on licensed IPs and how to secure them COO Kalle Kaivola on building relationships and not focusing on genre
August 21, 2017 Ask Yourself Oscar Clark suggests nine ridiculous questions every game developer should ask themselves Silly questions with a serious heart
August 21, 2017 Inherently Streamable Game Insight on how it's turning viewers into players with Guns of Boom CEO Anatolijs Ropotovs offers advice for making a streamable game
August 21, 2017 The New Hotness HandyGames CEO Christopher Kassulke on chasing "the new hotness" Why developers need to jump on the latest technology ASAP
August 21, 2017 F2p Requirements The requirements for making a free-to-play game in 2017 Freelance F2P consultant Teur Weidemann shares his rules