demographics
Article Types
- All [8]
- Feature [1]
- Special Report [1]
- News [6]

35 to 46% of gamers will accept misleading advertising
75% of gamers in the US and Europe agree misleading ads can be more interesting than the actual game

Mobile is the dominant platform for accessing media and IP
60 percent of engagement with media platforms happens on mobile devices

Swedish Games Companies contributed $5.8bn to the global economy, national report reveals
The majority of the country’s game makers are solo operations
1