September 29, 2014 Hot Five Charging for updates, escaping the trope of violence, India is ripe, and refining, refining, refining Last week's top 5 stories
September 22, 2014 Hot Five Opening and shutting GamerGate, Star Wars, World of Tanks, and we've been Tango-ed Last week's top 5 stories
September 15, 2014 Hot Five Zynga appoints new GM, why Unity shouldn't sell just yet, and does BioShock sink or swim on iPad? Last week's top 5 stories
September 8, 2014 Hot Five Korea shuts down Facebook gaming, the making of Modern Combat 5 and Temple Run goes VR Last week's top 5 stories
September 1, 2014 Hot Five The reason for Finland's success, 5 learnings from Unite 2014, and where Godus found its followers Last week's top 5 stories
August 25, 2014 Hot Five 10 trends shaping the industry, a F2P defence, and the making of 80 Days Last week's top 5 stories
August 18, 2014 Hot Five Chinese devs focused on the global market, Rami Ismail talks the perfect pitch, and King goes core Last week's top 5 stories
August 11, 2014 Hot Five Chillingo on the evolution of publishing, artist files Angry Birds lawsuit, and 8 trends shaping the Chinese market Last week's top 5 stories
August 4, 2014 Hot Five Why you don't need success to be successful, is the EC's F2P clampdown a farce, and should Apple's iPad sales dip cause concern? Last week's top five stories
July 28, 2014 Hot Five Kim Kardashian boosts Glu, 8 essential advertising lessons, and did Angry Birds Epic find fortune on the App Store? Last weeks top 5 stories
July 21, 2014 Hot Five Lessons from Develop in Brighton, the making of Clash of Clans, and why YouTubers won't wipe out 'traditional' games journalism Last week's top 5 stories
July 14, 2014 Hot Five The making of Supernauts, a F2P debate, and Kim Kardashian heads for Europe Last week's top 5 stories
July 7, 2014 Hot Five Is toxic F2P attitude holding the UK back, how to optimise your IAPs, and why the ASA was wrong to punish EA Last week's top 5 stories
June 30, 2014 Hot Five Mobile games lack innovation says Ubisoft, Finnish startup bags ex-Rovio exec and Flappy Bird creator talks up next "big game" Last week's top five stories
June 23, 2014 Hot Five Finnish devs reveal the secrets to their success, 18 supercharged monetisation tips, and why shunning Windows Phone is a huge risk Last week's top five stories
June 16, 2014 Hot Five Apple to monopolise app discovery, tips for top networking at events, and how did Temple Run reach 1 billion downloads? Last week's top five stories
June 9, 2014 Hot Five Why Supernauts will be a game changer, the making of Samurai Siege, and Apple surprises developers with Swift and Metal Last week's top five stories
June 2, 2014 Hot Five Why App Store promotion isn't always a blessing, the making of Hearthstone, and can Thomas Was Alone hit the top? Last week's top five stories.
May 26, 2014 Hot Five The making of Angry Birds Go, rebooting the App Store discovery system, and an Oxford professor calls out Supercell Last week's top five stories
May 19, 2014 Hot Five Devs on the brink of murder, the truth behind loading times, and the sexual dilemma facing Candy Crush players Last week's top five stories
May 12, 2014 Hot Five Family Guy's quest for cash, Windows Phone outsells iOS, and why Rovio's new publishing label is a 'magical place' Last week's top five stories
May 5, 2014 Hot Five Former Supercell man aims to fire up F2P, how to win at Hearthstone, and the indie who couldn't afford to be indie Last week's top five stories
April 28, 2014 Hot Five Supercell called out at F2P conference, the making of Monument Valley, and does Family Guy deserve your cash? Last week's top five stories
April 21, 2014 Hot Five How indies can handle PR, why the industry owes a debt to homosexuals, and is the great crowdfunding crash nigh? Last week's top five stories
April 14, 2014 Hot Five Backflip heralds return of the publisher, we put Finland in focus, and the issue of gay people in games Last week's top five stories
April 7, 2014 Hot Five Flappy Bird gets a 'sequel', Boom Beach fires its first shots, and is Candy Crush Saga causing obesity? Last week's top five stories
March 29, 2014 Hot Five The making of Disco Zoo, looking back at GDC, and are mobile devs leaving mobile en masse? Last week's top 5 stories
March 24, 2014 Hot Five Top 50 Developers, 3 guys making BioShock in a garage, and the power of FUUU Last week's top five stories
March 20, 2014 Hot Five Kabam buys Phoenix Age, iOS 7.1 highlights IAPs, and 10 developers reshaping the industry Last week's top five stories
March 17, 2014 Hot Five Kabam buys Phoenix Age, iOS 7.1 highlights IAPs, and 10 developers reshaping the industry Last week's top five stories
March 10, 2014 Hot Five Tearaway's teardown, a Flappy Bird explosion, QuizUp's 10x virality, and start planning your GDC 2014 night-time activities Last week's top five stories
March 3, 2014 Hot Five Vlambeer slams 10 million dev fund, Rovio wants to educate kids, and Dhoom:3 does 1 million on Indian WinPho Last week's top five stories
February 24, 2014 Hot Five Candy Crush makes billions, Talking Tom developer calls out counterfeits, and Molyneux says Godus will be 'sublime' Last week's top five stories
February 17, 2014 Hot Five Ouya set for a comeback in 2014, Molyneux talks free-to-play, and where to party at GDC Last week's top 5 stories
February 10, 2014 Hot Five: Puzzle & Dragons brings in $1 billion, ongoing F2P controversy, and Flappy Bird ruffles industry feathers Last week's top 5 stories
February 3, 2014 Hot Five: Gaming Kickstarters getting a kicking, Zynga picks up NaturalMotion, and are Flurry's analytics accurate? Last week's top 5 stories
January 27, 2014 Hot Five: PlayRaven takes flight, Arrow draws a bead on the west, and Die Hard versus Citizen Kane Last week's top 5 stories
January 20, 2014 Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell? Last week's top 5 stories
January 13, 2014 Hot Five: AppGratis talks Apple ban, Rovio talks Windows Phone and our Monetizer goes mad Last week's top 5 stories
December 23, 2013 Hot Five: Paid games dominate GotY awards, Heroes of Dragon Age analysed, and a Charticle Gameloft special Last week's top stories
December 16, 2013 Hot Five: Angry Birds is Go, King is delayed, and Oceanhorn is Zelda Last week's top stories
December 9, 2013 Hot Five: Less than 0.1% of App Store games succeed, Fishlabs sells up, and controversial comments from Game Connection Last week's top five stories
December 2, 2013 Hot Five: Fishlabs sells up, Apple and Google not to blame for poor app discovery, and Clash of Clans faces the China question Last week's top five stories
November 25, 2013 Hot Five: Kim Kardashian makes mobile move, why Dead Trigger 2's devs swear by Unity 3D, and 5th Wave Brands proves there's life after Rovio Last week's top five stories
November 18, 2013 Hot Five: Why F2P games are moving away from Skinner Boxes, and how to survive now the indie bubble has burst Last week's top five stories
November 11, 2013 Hot Five: Candy Crush scores sweet success, and how to design the perfect app icon Last week's top five stories
November 4, 2013 Hot Five: Fishlabs talks layoffs, why EA should have bought NaturalMotion, and DEVICE 6 asks your textual orientation Last week's top five stories
October 28, 2013 Hot Five: How to top Clash of Clans, TinyCo tightens its belt, and what you have to do to get in a journo's good books Last week's top five stories
October 21, 2013 Hot Five: F2P games are like cheap supermarket chickens, investors claim Supercell is worth $3 billion and why The Drowning drowned Last week's top five stories
October 14, 2013 Hot Five: Plants vs. Zombies 2 is 'painful', Puzzle & Dragons powers past the competition in Japan, and how to translate your game in 5 simple steps Last week's top five stories