May 20, 2013 Hot Five: Ouya gets ousted, Gungho guns down Nintendo, and BlackBerry boosts BBM Last week's top five stories
May 13, 2013 Hot Five: Apple's App Store attack, Blood Brothers' bulging revenues, and why Sony has pressed PS Vita's reset button Last week's top five stories
May 6, 2013 Hot Five: Apple to strip off the shine in iOS 7, BlackBerry slates tablets, and how to make an in-app purchase Last week's top five stories
April 29, 2013 Hot Five: Apple suffers profit plummet, Boyfriend Maker bounces back and we talk Thomas Was Alone Last week's top five stories
April 22, 2013 Hot Five: Supercell soars to $2.4 million a day, AppGratis fights back, and Google Play opens up to developers Last week's top five stories
April 15, 2013 Hot Five: AppGratis vs. Apple continues, DeNA looks to dominate, and how Megapolis became a mega hit Last week's top five stories
April 8, 2013 Hot Five: Halfbrick gets tanked up, Apple clamps down on AppGratis, and we take you for an April Fool Last week's top five stories
April 1, 2013 Hot Five: Apple eyes up joypad launch, PocketGamer.biz crowns Supercell mobile's mightiest dev, and GDC, GDC, and more GDC Last week's top five stories
March 25, 2013 Hot Five: PocketGamer.biz's Top 50 Developers 2013, where to party at GDC 2013, and why Real Racing 3 isn't a revenue raiser Last week's top five stories
March 18, 2013 Hot Five: Industry calling for an Apple console, the rise of Plague Inc., and how Supercell became a superstar Last week's top five stories
March 11, 2013 Hot Five: Ouya success still a long shot, how to market your mobile game, and Helsinki's rise to superstardom Last week's top five stories
March 4, 2013 Hot Five: Real issues with Real Racing 3, the problem with PS4 and the tale of Temple Run Last week's top five stories
February 25, 2013 Hot Five: PS4 a product of the past, GungHo guns down the competition and superstar Supercell Last week's top five stories
February 18, 2013 Hot Five: Real Racing 3's 'cut and shut job', Kabam's midcore gamer, analysis and the ascent of Supercell Last week's top five stories
February 11, 2013 Hot Five: Mobile marketing mistakes, Temple Run 2's money worries, and how to make it big in China Last week's top five stories
February 4, 2013 Hot Five: Microsoft's X-Surface exists, GungHo tops Zynga, and what we can learn from THQ Last week's top five stories
January 28, 2013 Hot Five: Rovio turns publisher, ZeptoLab on life after Om Nom, and Windows Phone 7.8 gets dated Last week's top five stories
January 21, 2013 Hot Five: Interest in Windows Phone 7.8 flies off the scale Last weeks top five stories
January 14, 2013 Hot Five: Microsoft already winning with Windows Phone 7.8, Supercell soars and 2013 mapped out Last week's top five stories
December 17, 2012 Hot Five: HTML5's not humdrum, Windows Phone 'for the win', and the little studios big in China Last week's top five stories
December 10, 2012 Hot Five: Giving Kickstarter a kicking, Unity opens up, and how to avoid releasing a 'popular failure' Last week's top five stories
December 3, 2012 Hot Five: Opening up about OpenFeint, Boyfriend Maker gets booted out, and PS Vita's great big hope Last week's top five stories
November 26, 2012 Hot Five: Virtual dating apps get dangerous, Glu and Gamevil under the microscope, and Angry Birds analysed Last week's top five stories
November 19, 2012 Hot Five: Curiosity gets crunched, Apple plays a memory game, and how to polish your game's PR Last week's top five stories
November 12, 2012 Hot Five: Gameloft winning on Windows Phone, the power of games PR, and getting a fix on Android fragmentation Last week's top five stories
November 5, 2012 Hot Five: Nintendo's woes, Apple's iPad foes, and games journalism lows Last week's top five stories
October 29, 2012 Hot Five: Mobage's Android focus, Rovio's Lovin' It, while Apple's pricing strategy is questioned Last week's top five stories
October 22, 2012 Hot Five: Women in games, charting the app clones and Supercell's smash Clash of Clans Last week's top five stories
October 15, 2012 Hot Five: Supercell's a superstar, PlayStation Mobile a muddle, and Apple continues App Store agony Last week's top five stories
October 8, 2012 Hot Five: App Store agony as Apple keeps mum on new rules and regulations Plus, PlayStation Mobile is go
October 1, 2012 Hot Five: Flying the freemium flag, Disney scores a direct hit and why CSR Racing haters are xenophobes Last week's top five stories
September 24, 2012 Hot Five: Wii U a winner, don't blame gamers for free-to-play flops, and the smartphone wars part 2 starts now Last week's top five stories
September 17, 2012 Hot Five: iPhone 5, iPod touch, iOS 6, Dead Trigger and rise of Clash of Clans Last week's top five stories
September 10, 2012 Hot Five: The Charticle debuts, Rovio's Bad Piggies love Unity, and expectations for PlayStation Mobile Last week's top five stories
September 3, 2012 Hot Five: New App Store for iOS 6, Unite 2012 learnings, and the big user acquisition debate Last week's top five stories
August 27, 2012 Hot Five: GREE gets Battle Bears, Miniclip does 100 million, and Molyneux's secret ingredients Last week's top five stories
August 20, 2012 Hot Five: An eye on iPad Mini, CSR Racing generating $12 million a month, and the site goes Pot Farm potty Last week's top five stories
August 13, 2012 Hot Five: Gamescom got no game, an eye on Asia, and there's no knocking Nexus 7 Last week's top five stories
August 6, 2012 Hot Five: Telltale talks game pricing, Zynga can still soar, and GREE's Japanese games not gaining ground Last week's top five stories
July 30, 2012 Hot Five: StartApp's paying out, everyone's talking Ouya, and Madfinger's piracy problem Last week's top five stories
July 23, 2012 Hot Five: Pocket Planes was almost trains, Ouya fires up Astrogun and is it time to face GameFace.me? Last week's top five stories
July 16, 2012 Hot Five: Fruit Ninja's monthly millions, CSR Racing stirs up more debate and Baglow is the best of Develop Last week's top five stories
July 9, 2012 Hot Five: The real significance of Nexus 7, why game design is like sex, and (not) buying CSR Racing's go-faster stripes Last week's top five stories
July 2, 2012 Hot Five: Infinity Blade's revenues (almost) infinite, App Store search altered, and Android the place to 'make millions' Last week's top five stories
June 25, 2012 The PocketGamer.biz Hot Five: Disney gets brave, Nokia highlights Lumia's legacy and Microsoft wipes the slate clean with Surface Last week's top five stories
June 19, 2012 The PocketGamer.biz Hot Five: GREE goes global, E3 fails to excite and iOS 6 gets friendly with Facebook Last week's top five stories
June 11, 2012 The PocketGamer.biz Hot Five: The future for RIM debated, while Microsoft looks through SmartGlass Last week's top five stories
June 4, 2012 The PG.biz Hot Five: Unity's rise, Zygna and Unreal, mobile at E3, and Nokia's outlook Last week's top five stories
May 28, 2012 The PG.biz Hot Five: GREE to rock E3, the rise of GetJar, and the rising rise of 3DS Last week's top five stories
May 21, 2012 The PG.biz Hot Five: How BlackBerry might rebound, while PS Vita starts to dive Last week's top five stories