April 25, 2022 Ain't My First Rodeo How "contrarian" Rodeo Stampede survived the hypercasual wild years Yodo1 co-CEO Henry Fong discusses the enduring success of Rodeo Stampede, with the title reaching its fifth year of operation in 2021
February 22, 2022 Hypercasual Cash Three casual and hypercasual monetisation strategies in 2022 Meta’s Yuthida Donnelley, Strategic Partner Manager, delves into monetisation strategies for hyper/casual games, and what opportunities will arise from the evolution of the hybrid-casual genre
February 15, 2022 Making Milestones Voodoo surpasses 6 billion downloads across games and apps One billion downloads achieved in the past 9 months
November 23, 2021 What's Next? Why hypercasual publishers should start exploring IAP monetisation Matina Thomaidou explains the options
October 26, 2021 Business Time Why Mamboo Games is making the leap from hypercasual to hybrid-casual CEO Ivan Leshkevich talks about the studio's future as it focuses on hybrid-casual games
September 23, 2021 Hyper Meets Casual From hype to hyper to hybrid-casual Voodoo talks about the birth of hybrid-casual
August 20, 2021 Hybridcasual Electric Manta and Voodoo agree long-term publishing partnership The companies aim to extend the lifetime and engagement of hypercasual games