July 10, 2019 Indie Spotlight Quite Fresh owner Stefan Åhlin on the life of a solo developer "I feel really lucky to be working with something I love doing at the same time as being in control of my day to day"
July 4, 2019 Indie Track 9 videos from Pocket Gamer Connects Seattle 2019's Indie Track The series of talks from the track includes speakers from the likes of A Thinking Ape, Unbound Creations, Seismic Squirrel, East Side Games, Niantic and more
July 3, 2019 Indie Spotlight Indie Spotlight: Simon Joslin on how The Voxel Agents has been thriving off puzzlers for 10 years "It’s a good time for an indie if you have a killer idea, or a great track record because there’s a tonne of cash out there for cool projects"
June 19, 2019 Indie Spotlight Indie Spotlight: Noodlecake Studios COO on transitioning to games-as-a-service for Golf Blitz "You need to get your face out there, showing off your games and build a small community to champion it all"
June 14, 2019 Big Indie Pitch The bumper Very Big Indie Pitch heads to Hong Kong The Big Indie Pitch follows the success of Seattle with a trip to the bustling metropolis that is the Pearl of the Orient
June 12, 2019 Event Win FREE space at the Big Indie Zone at Pocket Gamer Connects Hong Kong You could demo your game to the global games industry FREE this July, worth $650
June 12, 2019 Indie Spotlight Weather Factory co-founder Alexis Kennedy on making fun over profit “Safety, fun, or profit: pick one”
June 5, 2019 Indie Spotlight Nyamyam co-founder Jennifer Schneidereit on transitioning from triple-A games to indie life "Developers are driving customers to the storefronts but not vice versa"
May 31, 2019 Indie Mavens Does Apple and Google's 70/30 revenue share model work for indies? The Indie Mavens have their say on the platform's revenue share policy
May 23, 2019 Big Indie Pitch SIERRA7 hits the bullseye and wins The Big Indie Pitch at Pocket Gamer Connects Seattle 2019 Seattle brings the talent at the inaugural Pocket Gamer Connects Seattle
May 22, 2019 Indie Spotlight Indie Spotlight: Ndemic Creations on how games-as-a-service has become the status quo "One of the things I love about the games industry is that no one really has a clue what is going on."
May 15, 2019 Indie Spotlight "There are too many games that have been designed around the business model" "I wanted to create something which was beautiful, accessible, yet deep and challenging"
May 10, 2019 Accessibility Debate How do indie developers address accessibility in video games? The Indie Mavens share their experiences with accessibility
May 8, 2019 Indie Spotlight “Then it started blowing up": How TerraGenesis transformed indie developer Edgeworks We speak with Edgeworks Entertainment CEO Alexander Winn about growing a hit mobile game and landing a big publishing deal
May 3, 2019 Event Win FREE expo space in the Big Indie Zone at Pocket Gamer Connects Hong Kong Get the chance to demo your game to the global games industry FREE this July, worth $650
May 1, 2019 Indie Spotlight Indie Spotlight: AntiSocialGames on developing and launching 12 games in 12 months "The biggest challenge has been trying to get noticed and obtain downloads"
April 26, 2019 Indie View The Big Indie Interviews: TriangleSquare on its award-winning roguelite RTS Spirit Oath We chat all tings indie development with the runners-up of The Big Indie Pitch at White Nights Berlin 19
April 25, 2019 Indie Spotlight Frogmind on going from a team of two working on premium games to the new F2P Rumble Stars "There have always been thousands of games competing for attention but it has increasingly become harder as every day there are more"
April 18, 2019 Indie Google’s Indie Games Accelerator is back, and now open to 37 countries Google opens up its indie program to developers in the Middle East, Africa, and Latin America
April 17, 2019 Indie Family-focused publisher Natsume debuts its new indie program with Cosmic Defenders "We are proud to support and collaborate with inspiring developers who are building the future of video games"
April 17, 2019 Indie Spotlight Indie Spotlight: Panzerdog on making Tacticool a $1 million a month hit “It has never been better for indies"
April 17, 2019 Big Indie Pitch Dark Chess takes a classic game and reinvents it to win The Big Indie Pitch at Game Dev Days 19 Local talent takes The Big Indie Pitch by storm in Tallinn
April 9, 2019 Indie Spotlight Indie Spotlight: PanicBarn’s founder Tim Constant on mistakes to avoid when starting out as a developer “With hindsight, I should have made the jump a long time ago.”
April 3, 2019 Competition Win Indie Showcase space at Pocket Gamer Connects Seattle Demo your game to the global games industry FREE this May, worth $650
April 3, 2019 Indie Spotlight Indie Spotlight: Nitrome’s Matthew Annal on coming back from the brink "Survival is success”
March 29, 2019 The Future Is Now What does Apple Arcade mean for indie games developers? The Indie Mavens have their say on the new subscription service
March 27, 2019 Big Indie Pitch Highkey Games returns to The Big Indie Pitch during GDC week and walks away as champion The Big Indie Pitch heads to GDC for the 7th year in a row
March 27, 2019 No Monitisation Indie Spotlight: Big Indie Pitch winner E McNeill on cutesy puzzler Squeelings and making it as a solo developer "I'd love to keep making games as an indie for the rest of my life, but since I have no idea how the industry will change, I feel like I need to launch a hit game"
March 26, 2019 Indie Dead Cells has sold over 1m copies, and the Switch is leading the pack "If we'd launched them at the same time, Switch would be winning. It's selling faster"
March 25, 2019 Nindies Top 10 best-selling indie games on the Nintendo Switch so far Overcooked 2's entry gives Ghost Town Games the unique position of holding two top-selling Switch indie games
March 22, 2019 Hole In One GDC 2019: FoxNext Games picks up Big Indie Pitch winner What The Golf? For people that hate golf
March 18, 2019 Indies Time To Shine Nintendo streaming Nindies Showcase this Wednesday 30 minutes of content
March 15, 2019 Gdc 2019 How can indie games developers make the most out of GDC? The world's biggest industry conference is just around the corner - we speak to our Indie Mavens on how to best utilise the event
March 14, 2019 Quarter Mile At A Time Indie Spotlight: SMG Studio on going from Flash to Fast and Furious "Know if you want to make games or run a business because sometimes the business side can get in the way of making games."
March 6, 2019 Giant Enemy Crab Indie Spotlight: Knife-wielding crabs star in Robot Squid's new mobile battle royale game King of Crabs "It's a great achievement for the team but launching is just the start. We know the challenges will keep coming"
March 4, 2019 Spooky Cultist Simulator will make a terrifying transition to mobile this spring After selling 100,000 copies on PC, Cultist Simulator will let you perform dark deeds on the go
February 28, 2019 Dear Mobile Updated: Publisher Playdius rebrands as Dear Villagers A change in direction for the publisher of A Normal Lost Phone and Bury Me, My Love
February 27, 2019 Indie Publishing US publisher Versus Evil starts 2019 with five new games and an indie fund Versus Evil has also launched an indie development fund for
February 25, 2019 Big Indie Pitch Mousetrap Games feel the rhythm as Run The Beat races to first place at The Big Indie Pitch at White Nights Berlin 19 The Big Indie Pitch goes on the road and crowns its second winner of 2019
February 25, 2019 Interview How hard is it to bring a PC hit like Human: Fall Flat to smartphones anyway? We speak to 505 Games’ Steve Woodward and Thomas Rosenthal to find out more about the wobbly platformer’s port
February 18, 2019 Funded TinyBuild has big plans for its newly-acquired $15 million in Series-A investment Large Series-A funding will be used to bring on new hires and push publishing project growth
February 13, 2019 Port Human: Fall Flat will land feet-first on mobile with a little help from 505 Games and Codeglue 505 Games partners with Curve Digital to bring the PC and Console indie hit to handheld devices
February 8, 2019 Indie Fund FoxNext rolls out indie development fund No figure placed on how big this pot is though
February 5, 2019 Indie Spotlight Indie Spotlight: Small Island Games on creating puzzle odyssey Haiku Adventure "We’re hoping to celebrate the original craft of woodblock printing and allow people to explore it in a new way"
February 1, 2019 Well?! What industry trends do mobile indies see on the horizon for 2019? Our mavens weigh in
January 31, 2019 Indie Spotlight Mountains' Ken Wong on moving on from Monument Valley to Florence "I felt like I wanted to grow on my own and I wanted to see what they could do without me"
January 29, 2019 Big Indie Pitch Run An Empire Sprints it's way to 1st place at Pocket Gamer Connects London 19's Very Big Indie Pitch The Big Indie Pitch gets 2019 off to a flying start by hosting it's flagship London pitch
January 17, 2019 Speaker Spotlight Speaker Spotlight: Lucky Kat Studios CEO Herdjie Zhou on the future for mobile indies Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
January 14, 2019 Big Indie Pitch The Big Indie Pitch reveals its Q1 2019 schedule including trips to Berlin, Austin and San Francisco The Big Indie Pitch heads on the road for the first time in 2019 following Pocket Gamer Connects London 2019
January 8, 2019 Phwoar Facebook rules Gris' launch trailer too sexual to air Publisher Devolver Digital claims the platformer’s launch trailer was rejected for “sexually suggestive” content