April 28, 2020 Remote Working Indie Mavens: How to work from home as a developer and lessons learned from the pandemic We reach out to our Indie Mavens to discuss life under lockdown
April 28, 2020 Big Indie Pitch Show us your indie games in the new monthly Digital Big Indie Pitches Following the success of the online Big Indie Pitch during Pocket Gamer Connects Digital, we're inviting you to even more digital pitch sessions
April 24, 2020 Incredible Indies Perfect for indies: FREE opportunities for independent developers at Pocket Gamer’s next online conference Fantastic opportunities await indie developers at June’s Pocket Gamer Connects Digital #2, our online-only conference, enabling them to connect with the global industry
April 22, 2020 Indie Spotlight Indie Spotlight: From Xbox Live Vision to Apple Arcade, how Zen Studios have survived for nearly two decades COO Mel Kirk shares his thoughts on the history of Hungarian studio
April 16, 2020 Farewell Indie Megabooth shuts down for the duration of the coronavirus pandemic Will still be running a Steam sale in May
April 15, 2020 Four Of A Kind Indie Spotlight: How Foursaken Media upped the ante for War Tortoise 2 "Knowing where to draw the line between polished enough to be great and over-polished is one of the most important things"
April 15, 2020 Independence Demiurge becomes an independent studio after its co-founder buys it back from Sega It will continue to run Marvel Puzzle Quest and Sega Heroes
April 15, 2020 Big Indie Pitch Attractive Interactive's Paper Game is crowned the winner of the first ever digital Big Indie Pitch We reveal the winners of the first ever digital Big Indie Pitch
March 30, 2020 Whole New World How TerraGenesis developer Edgeworks attracts players who have never played games before The developer talks realism in game design, player engagement and smart monetization tactics
March 25, 2020 Indie Spotlight Indie Spotlight: Pomelo Games on the doubts surrounding sustainability and how Apple Arcade helped create its "purest" game "It’s a highly competitive market, and it’s getting even more competitive each year"
March 18, 2020 Indie Spotlight Indie Spotlight: Orbital Knight CEO Karol Drzymała shares how persistence is the key to survival as an indie "We've been through some ups and downs over the years"
March 12, 2020 Indie Spotlight Indie Spotlight: How Radiangames’ Luke Schneider worked 80 hour plus weeks to complete Speed Demon Finding the right amount of focus and work-life balance is by far the biggest issue.
February 26, 2020 Indie Spotlight Indie Spotlight: Why Klei Entertainment looks to stay with Apple Arcade going forward Software engineer Mark Laprairie talks Hot Lava and subscription services
February 19, 2020 Indie Spotlight Indie Spotlight: Panda Arcade studio manager Alicia Jakovich on why the middle ground can be beneficial "You can enjoy making games and make a moderately good living out of it."
February 13, 2020 Big Indie Pitch Dice become both enemy and friend as hypercasual title Dice Hard 3D wins The Big Indie Pitch at White Nights Amsterdam 2020 We reveal the top 3 from our first pitch on the road in 2020
February 12, 2020 Indie Spotlight Indie Spotlight: The Gentlebros CEO Desmond Wong on leaving Koei Tecmo and the allure of Apple Arcade Former Koei Tecmo artist Desmond Wong talks about the Cat Quest studio and plans for the future
February 12, 2020 Big Indie Pitch The Very Big Indie Pitch returns to Seattle for Pocket Gamer Connects Seattle 2020 Pocket Gamer Connects returns to Seattle, and with it comes The Very Big Indie Pitch too
February 5, 2020 Indie Spotlight Indie Spotlight: How Apple Arcade kept Dinosaur Polo Club from switching to console Co-founder Robert Curry talks Mini Motorways
January 29, 2020 Indie Spotlight Indie Spotlight: Capybara game director Dan Vader on the unlikely success of Grindstone Why Apple Arcade was the place to be for the slice-and-dice puzzler
January 27, 2020 Indie Investor Pitch Sign ups for Interactive Futures' Indie Investor Pitch closing soon Get 20 minutes of undivided attention on your game
January 22, 2020 Indie Spotlight Indie Spotlight: Lykke Studios founder Jakob Lykkegard on life after Playlab The studio partnered with Apple Arcade to launch Tint.
January 21, 2020 Unique Identities Riot Forge on how to find your own unique identity as a studio Head of studio Leanne Loombe talks finding your own path in the development world
January 16, 2020 The Indie Track Come along for The Indie Track at Pocket Gamer Connects London 2020 One of 15 tracks at the event
January 15, 2020 Indie Spotlight How Snowman got noticed by Apple and became part of Apple Arcade's launch with Skate City "This growth in audiences combined with a service like Apple Arcade allows for indie studios to take more risks"
January 13, 2020 Indies Unite Track and Build competition offering indie game studios professional soundtrack by duo Koven Cinematic bass pair will produce the soundtrack for the winner
January 13, 2020 Exit Strategy Enter the Gungeon shoots past three million units sold Follow-up mobile title Exit the Gungeon being ported to PC and console
January 13, 2020 Sayonara Mutazione Simogo's Sayonara Wild Hearts steals three nominations at the Game Developers Choice Awards Die Gute Fabrik's Mutazione nabs four noms in the Independent Games Festival awards
January 8, 2020 Indie Spotlight Studio Zero creative director William Mesilane on wanting to create "stories that subvert the genre" "I want to make smaller-scale games that tell more meaningful stories that subvert the genre"
December 21, 2019 Market Overview Territory report: data and interviews from the UK games scene The keys to the kingdom: inside the UK industry, market and mobile sector
December 13, 2019 Indie Winners Indie champions highlighted as The Big Indie Pitch tours Europe Check out some of the most exciting upcoming indie games from across Europe
December 11, 2019 Pixel Perfect Super Arcade Racing dev OutOfTheBit on not compromising on your vision Founder Ali Motisi explains
December 6, 2019 Running Riot Riot Games launches Riot Forge so devs can use League of Legends IP Our characters, your game
December 3, 2019 Big Indie Pitch Relax and unwind as Lo-Fi Room walks away as The Big Indie Pitch at G-Star champion Relax and unwind with our G-Star 2019 Big Indie Pitch top three
November 29, 2019 Indie Spotlight Seawolf Studios on starting out as an indie developer straight out of university Newcastle-based studio is headed up by a two-man development team
November 21, 2019 Foresight Dead Cells' Steve Filby on why you need to design games with an audience in mind Think about what you’re going to build before you build it
November 6, 2019 Indie Spotlight Exospecies creator Eric Zinda on the move from Xbox to mobile Finding the right way
November 5, 2019 Indie Mavens Will subscription services be good for indie game developers? The Indie Mavens share their thoughts
October 25, 2019 Back To The Future Indie subscription service GameClub goes live with 100 iPhone classics Costs $5 per month
October 17, 2019 Big Indie Pitch Win FREE Big Indie Expo Table at G-Star 2019 - ends Tuesday The Big Indie Pitch returns to South Korea's largest gaming expo for the third year running
October 15, 2019 Indie Spotlight Indie Michal Pawlowski on finding a fresh, happy mind to come up with OXXO "There are weeks that I don't code at all. There are also weeks that I code for 12 hours a day."
September 11, 2019 Indie Spotlight How KIDS dev Playables thrives in the intersection between animation and games "We are still naive enough to believe that if you create something good, it will find an audience"
September 10, 2019 Shovel Talk Yacht Club Games' COO James Chan on potential 'sophomore slump' for Shovel Knight sequel Still hopes to bring brand to mobile
September 9, 2019 Big Indie Pitch The Big Indie Pitch returns to Helsinki next month and debuts in Jordan this November One familiar favourite and a new destination as Pocket Gamer Connects continues to expand
September 4, 2019 Keep Talking Indie Spotlight: Steel Crate Games co-founder on the uncertainty of premium mobile games If you don't enjoy the process and experience of game development, there are far more likely paths to wealth
August 28, 2019 Indie Spotlight Indie Spotlight: Olivér Papp on why it's important to acknowledge your learnings at the end of a project "You gained so much knowledge and experience during your journey and you should acknowledge it"
August 12, 2019 Legal Advice Update: Annapurna Pictures seeks bankruptcy protection The company owns Annapurna Interactive, publisher of indie titles such as Florence and Donut County
August 7, 2019 Indie Spotlight Platonic Games co-founders on risking it all to form the studio "It’s going to be our biggest and riskiest project so far"
August 5, 2019 Indie Mavens What monetisation models work best for indie developers in the current mobile games market? The Indie Mavens share their thoughts on the different monetisation models on offer to small studios
July 24, 2019 Indie Spotlight Indie Spotlight: Alike Studio on developing successful premium games and creating Very Little Nightmares This week we put the spotlight on twin brothers Xavi and Marc Terris and the team at Alike
July 10, 2019 Expansion Zordix launches new indie-focused publishing division “Zordix Publishing will be a key strategic move for us, and we look forward with great excitement”