June 17, 2021 Indie View Gamedia founder Dittmar Tukker discusses Big Indie Pitch finalist HIX Gamedia HIX placed third at The Big Indie Pitch
June 9, 2021 Indie View Play Curious co-founder Jesse Himmelstein discusses Big Indie Pitch winner Crispr Crunch Jesse Himmelstein won The Big Indie Pitch with Crispr Crunch
June 3, 2021 Indie View Big Indie Pitch Finalist Forgotten Machine discusses ideas, inspirations and creating Arenas of Ryst Ali Husain placed third in the competition with Arenas of Ryst
May 25, 2021 Big Indie Pitch Shadow based puzzle-platformer In My Shadow wins The Digital Big Indie Pitch (Mobile Edition) #7 Winner breakdown
May 24, 2021 Incredible Indies Indies - get your FREE access to Pocket Gamer Connects Digital #7 this July Network with publishers and investors, pitch your games and learn from top industry experts
May 3, 2021 Money Talks Deal-making boomed during Investor Connector at PGC Digital #6 68 companies and 103 meetings
April 27, 2021 Big Indie Pitch Crispr Crunch's virus-busting puzzler wins The Big Indie Pitch at PGC Digital #6 Winner breakdown
April 23, 2021 Pgc Digital #6 PGC Digital: Esports marketing practices "Marketing within esports is an absolute minefield"
April 23, 2021 Pgc Digital #6 PGC Digital: The importance of telemetry in a soft launch Fusebox Games' Daniel Saunders explains the process
April 23, 2021 Pgc Digital #6 PGC Digital: Choosing the right influencer for your brand Kukouri Mobile Entertainment marketing manager Sophie Riordan discusses
April 22, 2021 Pgc Digital #6 Live ops are all about motivating players to keep coming back "If you want to know your players and build your game, then data is absolutely crucial"
April 22, 2021 Pgc Digital #6 PGC Digital: Worlds of Tanks Blitz fires to 1.5 million installs on Switch Exclusive content on the way
April 22, 2021 Pgc Digital #6 PGC Digital: Why storytelling is always king Panel on 'The Influence of Comics, Films and Music on Games'
April 22, 2021 Pgc Digital #6 PGC Digital: When games meet music - insight from Studio Killers Visible Realms CEO Eliza Jappinen explains
April 21, 2021 Pgc Digital #6 PGC Digital: How Switch is breaking Nintendo's 'cyclical stock' performance Further growth expected in 2021 and 2022
April 21, 2021 Pgc Digital #6 PGC Digital: Top tips to improve the performance of game artists "Do not offer the illusion of offering a choice and then take it away"
April 21, 2021 Pgc Digital #6 King QA analyst Ana Luca on why testing starts with MVP "Regular testing sessions with the whole team is a must"
April 21, 2021 Pgc Digital #6 PGC Digital: Why data is crucial when developing a game "Test often and fail fast"
April 21, 2021 Pgc Digital #6 PGC Digital: The rise of phones as controllers Snap Finger Click's Joanna Haslam hosted the session
April 21, 2021 Pgc Digital #6 PGC Digital: Why short game experiences are valuable Less diluted, more intense experiences
April 21, 2021 Pgc Digital #6 PGC Digital: Developing your debut game "Game jams are awesome ways of building your skills and meeting new people"
April 21, 2021 Pgc Digital #6 PGC Digital: 'There will be a million-dollar game NFT sold in 2021' Panel hosted on the future of NFTs
April 20, 2021 Pgc Digital #6 PGC Digital: 5 billion downloads of Unity-developed apps are made every month 94 of the top 100 development studios by revenue use the software
April 20, 2021 Pgc Digital #6 PGC Digital: Can your mobile game go hyper? "You will have to fail many times in order to win"
April 20, 2021 Pgc Digital #6 PGC Digital: Publisher or self-publish? It comes down to time and money
April 20, 2021 Pgc Digital #6 Boomzap's Christopher Natsuume discusses losing money and time on passion project Last Regiment Boomzap's Christopher Natsuume dives into his most recent failure
April 20, 2021 Pgc Digital #6 PGC Digital: Fundamentally Games' path to becoming a publisher Our goal was to fill a gap in the market
April 20, 2021 Pgc Digital #6 PGC Digital: Fingersoft's Markus Vahtola on what it means to be a CFO in games "We love high velocity and enjoy our relaxed yet professional culture"
April 19, 2021 Pgc Digital #6 PGC Digital: Imperia Online closes in on six million mobile downloads Android accounted for 3.9 million or 66% of total
April 19, 2021 Pgc Digital #6 PGC Digital: Leveraging game jams for brands "Game jams are a special kind of opportunity for brands"
April 19, 2021 Pgc Digital #6 PGC Digital: When to monetise and acquire users in Asia Each country has different seasonal events
April 19, 2021 Pgc Digital #6 PGC Digital: Valheim publisher Coffee Stain on 5 factors for virality Working on making it fun to watch
April 19, 2021 Pgc Digital #6 PGC Digital: What is gaming's post-Covid normal? "I think that our industry is uniquely positioned... to overcome challenges"
April 19, 2021 Pgc Digital #6 PGC Digital: MENA games market to hit $6 billion in 2021 So saysArslan Kiran, Yoozoo Games' CEO of YooZoo and MENA
April 19, 2021 Pgc Digital #6 PGC Digital: China will be 32% global games revenue in 2021 "China's gaming market is growling larger and larger"
April 19, 2021 Pgc Digital #6 PGC Digital: The evolution of casual games "Casual gamers in terms of mastery and experience have moved on"
April 14, 2021 Pgc Digital Discover Industry Visions and Values at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 13, 2021 Pgc Digital Get competitive with the esports and influencers track at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 12, 2021 Pgc Digital Be in the know with CFO 101 at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 9, 2021 Pgc Digital Be in the know with The Developer Toolkit at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 7, 2021 Pgc Digital Discover Incredible Indies at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 6, 2021 Pgc Digital Discover the best ways to monetise games at Pocket Gamer Connects Digital #6 One of 17 featured tracks
April 1, 2021 Pgc Digital Get clued up with Game Maker Insights at Pocket Gamer Connects Digital #6 One of 17 featured tracks
March 31, 2021 Pgc Digital Learn the ins and outs of publishing at Pocket Gamer Connects #6 One of 17 featured tracks
March 30, 2021 Pgc Digital Be in the know with Global Trends at Pocket Gamer Connects Digital #6 One of 17 featured tracks
March 30, 2021 Growth Mindset Learning how to grow your games at Pocket Gamer Connects Digital #6 One of 17 featured tracks
March 22, 2021 Speaker Spotlight Speaker Spotlight: "I predict there will be a significant increase in sponsorships," says Mission Control GG's Natalie Bell Pocket Gamer Connects Digital #6 kicks off on April 19th
March 16, 2021 Speaker Spotlight Speaker Spotlight: A Thinking Ape's Chloe Chan to host talk on top workflow hacks PGC Digital #6 kicks off on April 19th
March 15, 2021 Speaker Spotlight Speaker Spotlight: "User-generated content will take centre stage in the months to come," says Overwolf CEO Uri Marchand PGC Digital #6 kicks off on April 19th
March 12, 2021 Speaker Spotlight Speaker Spotlight: The ever-growing business of esports with Version1's Brett Diamond PGC Digital #6 kicks off on April 19th