May 28, 2020 Pgc Digital Learn how to make money from your games with the Monetiser track at Pocket Gamer Connects Digital #2 One of 10 tracks
May 27, 2020 Pgc Digital #2 Learn the Global Trends at Pocket Gamer Connects Digital #2 One of 10 featured tracks
May 26, 2020 Pgc Digital Discover how to grow your games at Pocket Gamer Connects Digital #2 One of 10 featured tracks
May 25, 2020 Indie View The Big Indie Interviews: Willem Delventhal on making award winning games for cats What does it take to make a game that's fun for both humans and cats?
May 22, 2020 Indie View The Big Indie Interviews: Attractive Interactive discusses its creative Big Indie Pitch winning title Paper Game We sit down with Pontus Björkberg from Attractive Interactive to what goes into making a completely customisable game for mobile
May 6, 2020 Indie View The Big Indie Interviews: Huey Games runs us through mixing old and new with Wreckout We sit down with Rob Hewson from Huey Games to talk all things Wreckout and pitching
April 28, 2020 Big Indie Pitch Show us your indie games in the new monthly Digital Big Indie Pitches Following the success of the online Big Indie Pitch during Pocket Gamer Connects Digital, we're inviting you to even more digital pitch sessions
April 15, 2020 Event Latest First Pocket Gamer Connects Digital smashes expectations with over 1,100 attendees from 60 countries Representatives from almost 650 companies witnessed over 160 expert speakers and organised 2,600 digital meetings throughout the week!
April 8, 2020 Pgc Digital PGC Digital: Why you shouldn't just "follow your GPS" and listen to your audience when designing live ops GamePoint live ops manager Wouter Schrijvershof looks at the studio's work on GamePoint Bingo
April 8, 2020 Pgc Digital PGC Digital: Looking at live ops from an analytics perspective Small Giant Games lead data analyst Peitsa Hynninen
April 8, 2020 Pgc Digital PGC Digital: East Side Games on how it handles live ops, even when working remotely CEO Joshua Nilson outlines the company's strategy
April 8, 2020 Pgc Digital PGC Digital: Using AWS to make the most of live ops AWS Game Tech's Chris Finch and Tabitha Graves dig into the specifics
April 8, 2020 Pgc Digital PGC Digital: Come together for the You Are Not Alone campaign It takes place on May 2nd
April 8, 2020 Soft Launch Benefits PGC Digital: "Platform featuring is not as strong as it used to be," says former Disney and Zynga PM As part of a panel on 'Learning from Mistakes – What Should we Have Done Before we Launched?'
April 8, 2020 Pgc Digital PGC Digital: Interactive streaming will be the future of gaming "Viewers are able to contribute monetarily and experientially"
April 8, 2020 Words Of Caution PGC Digital: META Games COO believes KPIs are the "best way to align teams and people towards a goal" META Games co-founder Philipp Karstaedt shared tips on metrics
April 8, 2020 Knockout PGC Digital: Shadow Fight 3 brawls its way to 80 million downloads globally 600,000 daily average users
April 7, 2020 Pgc Digital PGC Digital: Comparing Clash of Clans and Clash Royale's battle pass implementation Tiazu CEO Joseph Kim tells a tale of two cities
April 7, 2020 Pgc Digital PGC Digital: Chris Heatherly on the state of the global games market "You're gonna see video games evolve from this core-gamer focused, kinda geeky activity to something that's more culturally accepted broadly"
April 7, 2020 Pgc Digital PGC Digital: What BoomBit learned from mid-core games to create new hypercasual titles "Every game is completely different so don't port learnings"
April 7, 2020 Pgc Digital PGC Digital: A brief overview of the Chinese mobile gaming market TopOn's Harry Yang takes a glance at one of the biggest markets in the world
April 7, 2020 Award-winning PGC Digital: Mobile cinema experience Recontact: London featuring Game of Thrones star set to launch on Android Will arrive on Google Play from April 20th, 2020
April 7, 2020 Pgc Digital PGC Digital: How to work from home effectively Companies should embrace the changes
April 7, 2020 Pgc Digital PGC Digital: What investors in Europe and Asia want in the current climate Fundamentally Games' Ella Romanos leads the chat
April 7, 2020 1.25% Of All Game Downloads PGC Digital: Hypercasual specialist CrazyLabs accumulates more than 3 billion downloads worldwide Run Sausage Run makes up 106 million downloads
April 7, 2020 Pgc Digital PGC Digital: Learn about the status of 5G worldwide with GSMA It is expected that there will be 1.3bn 5G connections worldwide in 2025
April 7, 2020 Pgc Digital PGC Digital: Learn key strategies from Mixi for creating a successful game "Thinking about your target audience in terms of user behaviour"
April 7, 2020 Hypercasual Success PGC Digital: Supersonic Studios' three newest releases have surpassed 35 million downloads Ultimate Disc earned 16 million-plus installs
April 7, 2020 Pgc Digital PGC Digital: App Annie takes a closer look at mobile gaming trends for Q1 2020 March 22nd was the biggest week for mobile gaming for downloads
April 7, 2020 Pgc Digital PGC Digital: KPIs to watch for and how to improve them Medal.tv COO Aurora Berg talks KPIs, sharing habits and 'dark socials'
April 6, 2020 Pgc Digital PGC Digital: Niantic offers tips and tricks for designing AR games Laura Warner and Kirsten Koa share their experience
April 6, 2020 Pgc Digital PGC Digital: How to build and maintain successful, highly distributed teams Zynga's Michelle Del Rosario on paying the PRICE
April 6, 2020 Pgc Digital PGC Digital: Indie survival in a digital landscape Rebind.io's Emily Rose discusses ways that indies can thrive in an increasingly online world
April 6, 2020 Pgc Digital PGC Digital: How Covid-19 is changing the mobile gaming advertising world Bidalgo's Doron Wagner and Matthew Skurnick dig into the data
April 6, 2020 Pgc Digital PGC Digital: Freeing communities of toxic behaviour "It might have something to do with anonymity"
April 6, 2020 Casual Strong Too PGC Digital: It's the"best time to launch" as a hypercasual, says IronSource director The comment was made during PGC Digital 'Panel: Smart use of Data to Optimise' Performance
April 6, 2020 Pgc Digital PGC Digital: How to train game designers remotely "First I would say figure out the format and the tools"
April 6, 2020 367 Million PGC Digital: Tencent's largest player base is female in Honor of Kings Up 6.47 per cent from January 2020
April 6, 2020 Unreal Engine PGC Digital: Why creators should use the Unreal Engine "Amazing things are being made with UE4"
April 6, 2020 Monetization Methods PGC Digital: How the right hybrid waterfall-bidding setup will help maximise revenue "Working with a partner who can close the loop is key"
April 6, 2020 Event Pocket Gamer Connects Digital #1 starts in less than an hour! Games industry online-only conference feat 24-hour networking, 750+ attendees, 7 conference tracks, roundtables, fringe events and more...
April 5, 2020 Live Ops Landscape Get a feel for the Live Ops Landscape at Pocket Gamer Connects Digital #1 One of seven tracks at the event
April 4, 2020 Pocket Gamer Connects Digital Discover Big Screen Gaming at Pocket Gamer Connects Digital #1 It is one of seven tracks
April 3, 2020 Editor's Choice Pocket Gamer Connects Digital #1: Eight of the best sessions you shouldn't miss PGBiz editor Ric Cowley highlights the sessions he won't be missing next week
April 3, 2020 Creadits Where It's Due Creadits head of EMEA Nick Gibbons on the breakneck pace of innovation in the games industry "I'm not sure I can predict the next 2 months, let alone 12"
April 3, 2020 Bonus Content Bonus day of content at Pocket Gamer Connects Digital #1 Fourth day of next week’s online-only conference dedicated to roundtable discussions and webinars
April 3, 2020 Epic Opportunity Epic Games lead evangelist Alan Noon on why the next generation of games is an exciting opportunity for everyone "It is an opportunity for a new round of challengers to take the crown"
April 2, 2020 Hypercasual Hype APPTUTTi marketing manager Aaron Denford on the rise of hypercasual and the genre's longevity "I'm unsure whether these types of games will continue to dominate or if we see a shift towards games that have more content"
April 2, 2020 Pg Connects Digital Pocket Gamer Connects Digital #1: Meet the sponsors Giving thanks to the sponsors who are helping make our first online-only event happen