Unity opens nominations for the sixth annual Unity awards

Back for a sixth year, Unity has fired the starting gun on the nominations process for 2013's Unity Awards, set to play out at this year's Unite conference.
The awards are, in Unity's words, designed to celebrate the most "outstanding examples of games, simulations, visualisations and other projects" made using Unity's engine.
The gongs themselves will be handed out at a ceremony on 29 August at the Vancouver Convention Centre in Vancouver.
'Best part of the year'
"When we began creating Unity so many years ago, we had high hopes, but seeing the continuous and shockingly rapid improvement of the interactive games and experiences made with Unity is mind-blowing," said Unity CEO David Helgason of the awards.
"Having the chance to recognise these projects and the talented men and women that so passionately create them is one of the best parts of our year.
"These individuals and organisations are what drive the technology forward and help us strive to make our technology more powerful and more complete."

The Unity Awards in 2012
There are a total of nine awards up for grabs in 2013, including best gameplay, best student project, best gameplay and the community choice award, amongst others.
War begins
Last year's winners included Madfinger's Dead Trigger and Simogo's Beat Sneak Bandit. The top accolade of the night the Golden Cube went to Creative Assembly for Total War Battles.

Total War Battles
Nominations will be accepted through to 30 June, with the final six games in each category and, indeed, the winners chosen by the Unity team, apart from the community choice award, which will be decided by the Unity community in July.
You can find out more information about the awards and nominate your game on the Unity website.