November 9, 2020 Pgc Digital Boldy go Beyond Games at Pocket Gamer Connects Digital #4 One of 16 featured tracks
November 9, 2020 Pgc Digital PGC Digital: The state of play in the MENA market "The market is going to grow more. Because people here like to play games"
November 9, 2020 Starts Today Pocket Gamer Connects Digital #4 starts in less than an hour! Our final conference of the year goes online with unlimited 24-hour networking, 1,500+ attendees, 16 conference tracks, roundtables, fringe events and more
November 8, 2020 Pgc Digital Refocus your industry visions and values at Pocket Gamer Connects Digital #4 One of 16 featured tracks
November 7, 2020 Pgc Digital Get involved with Big Screen Gaming at Pocket Gamer Connects Digital #4 One of 16 featured tracks
November 6, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: news hires at Keywords and Retro Studios, plus new openings at Hypixel, Ubisoft and Zynga The movers, shakers and job opportunities in mobile gaming
November 6, 2020 Endangered On The Edge Conservation wants to raise awareness for endangered species with Kakapo Run "EDGE species, such as the kakapo, represent entire branches of the tree of life – if we lose them, there will be nothing like them left in the world"
November 6, 2020 Money Money Money Electronic Arts brings in $1.1 billion in Q2 FY21 "Our business has grown significantly this year, and we are projecting continued expansion into FY22 and beyond"
November 6, 2020 This Week In Asia This Week in Asia: G-STAR unveils 2020 speaker line-up, Honor of Kings hits 100m DAU, and PUBG pulled in India Our roundup of top stories from the region
November 6, 2020 Yodo1 Yodo1’s guide to publishing your mobile game in China, part 2: content and system changes Part two of Yodo1's short series on how to publish in China
November 6, 2020 Pgc Digital Learn more about live operations at Pocket Gamer Connects Digital #4 One of 16 featured tracks
November 6, 2020 Speaker Spotlight Speaker Spotlight: Funorama's David Pich discusses consolidation impact in the games space PGC Digital #4 kicks oof November 9th
November 6, 2020 Webinar 2021 predictions and growth strategy - an industry conversation with Facebook Audience Network The webinar will take place on Thursday 3rd November at 3pm
November 6, 2020 What A Goal! Electronic Arts is pushing its mobile division forward with FIFA at the helm It has "six new soccer mobile games in development for new genres and new markets"
November 6, 2020 Press Coverage “What if we took the theatre of E3 and did it for mobile games?” Pocket Gamer LaunchPad event explained The editor of PocketGamer.com, Dann Sullivan, reveals how the three-day LaunchPad event next week is a necessary addition to the mobile games industry
November 6, 2020 Special Shoutout Special thank you to the sponsors for next week’s Pocket Gamer Connects Digital #4 Celebrating the finest companies backing us for our fourth online-only conference
November 6, 2020 Money Money Money Take-Two generates net revenues of $841.1 million Q2 FY21 "Our positive momentum continued in the fiscal second quarter with operating results that significantly exceeded our expectations"
November 6, 2020 Apocalypse Now Post-Apocalyptic games brought in $384 million in the first nine months of 2020 An increase of 106 per cent year-on-year
November 5, 2020 It's A Goal Tappx forms partnership with pro football league LaLiga “Team Tappx is thrilled to have LaLiga onboard. LaLiga enlisted the support of Tappx to plan, execute and manage a comprehensive monetisation strategy"
November 5, 2020 One Of Us Among Us will get accounts as early as next month Move from developer Innersloth will help fight cheating and toxicity
November 5, 2020 Pgc Digital Get involved with Game Development 101 at Pocket Gamer Connects Digital #4 One of 16 featured tracks
November 5, 2020 Publishing Tips 3 key things to look for in a publisher ironSource GM Nadav Ashkenazy discusses the key things to consider before partnering with a publisher
November 5, 2020 An Imposter! Among Us clone storms to the top of the charts in China Werewolf Among us was released on October 28th
November 5, 2020 Switched The Nintendo Switch closes in on 70 million sales worldwide Software sales have reached 456.49 million
November 5, 2020 Networking Heads The incredible companies you could meet online at Pocket Gamer Connects Digital #4 Connect and network online with the world’s top games companies: an amazing lineup awaits you, from talented indie studios to top investors, publishers and platform holders
November 5, 2020 Welcome Aboard Keywords brings in Fumiko Okura to head up Tokyo studio She joins with more than 15 years of experience in the business
November 5, 2020 Money Money Money Nintendo sees net sales of $7.4 billion in first six months of fiscal year Mobile games generated $256 million
November 5, 2020 Unbelievable Support SpecialEffect raises more than $651,000 through One Special Day "All of us at SpecialEffect are delighted and humbled at the outcome of our fifth and most successful One Special Day 2020 ever
November 4, 2020 Investment Aptoide receives $1.5 million investment from 200M In partnership with Faurecia
November 4, 2020 Money Money Money Newzoo now projects the games industry to generate $174.9 billion this year Mobile games revenue has increased to $86.3 billion
November 4, 2020 Pgc Digital Master the art of publishing at Pocket Gamer Connects #4 One of 16 featured tracks
November 4, 2020 Money Money Money Lockwood Publishing secures $25 million in Series A funding round The investment was led by Tencent
November 4, 2020 New Reality COVID-19 vs mobile apps: user acquisition rules in the new reality AdQuantum's team share unusual stories of marketing under lockdown
November 4, 2020 Welcome Aboard Kwalee hits 100 members of staff as the company continues to grow "We're extremely proud to have expanded the Kwalee team to more than 100 people – particularly in such a challenging year"
November 4, 2020 Speaker Spotlight Speaker Spotlight: Tilting Point's André Cohen on IDFA and the evolution of data in games PGC Digital #4 kicks off November 9th
November 4, 2020 Court Date Judge denies Google's move to have its Epic Games case start in 2022 Epic has suggested a date of February 2021
November 4, 2020 Mental Health Hutch teams with Movember for special F1 Manager event "Movember is a wonderful cause, and we are thrilled to have the opportunity to support them on their drive to help men around the world"
November 4, 2020 Indie Spotlight HoloVista developer Aconite on why "no game is worth anyone's mental or physical health" We speak to lead producer Meredith Hall as well as co-directors Star St. Germain and Nadya Lev
November 4, 2020 Partnered Up Lab Cave forms marketing partnership with Invictus Games "We have decided to stay with the development and will partner with Lab Cave on how our games appear in the marketplace"
November 3, 2020 Shooting Style How Warface: Global Operations mixes realism with accessibility Developer Whalekit lifts the curtain
November 3, 2020 Going Old School Old School RuneScape hits new concurrent record of 157k players Follows launch of new Leagues II: Trailblazer content
November 3, 2020 Four Years In Pokémon GO soars past $4 billion in player spending as it hits $1 billion in 2020 The majority was earned in the US
November 3, 2020 Hdc Discover how to break into China's app market with the Huawei Developer Webinar on November 9th The Huawei Developer Webinar will feature representatives from successful Chinese developers and partners, including Tencent, iDreamSky, Jinke and Feiyu
November 3, 2020 Pgc Digital Be in the know with Show Me The Money at Pocket Gamer Connects Digital One of 16 featured tracks
November 3, 2020 Master The Meta Master the Meta: Why Facebook’s cloud gaming strategy is destined to win The MTM team takes a look at Facebook's cloud strategy
November 3, 2020 Some M&a Acquisitions are changing up the mobile games landscape Zynga, Scopely and AppLoving have made acquisitions this year
November 3, 2020 Schedule Revealed Final conference schedule revealed for Pocket Gamer Connects Digital #4 Plan your time at next week’s online-only games industry conference
November 3, 2020 So Sweet Sugar raises $1.9 million in pre-seed funding "With this round of funding, we can focus on developing our platform, growing the team and ultimately giving studios quick and easy finance to scale up"
November 3, 2020 Indie View The Big Indie interviews: IDEA Games tells us about making a new kind of word game in OtherWordly Michael Douma discusses coming 3rd at our Digital Big Indie Pitch in August
November 3, 2020 What Thing? Apple to hold "one more thing" event on November 10th Rumoured to feature Apple Silicon Macs