April 13, 2016 Taking Charge GSN Games appoints Arun Dutta as Country Manager for India Overseeing new projects and Bingo Bash live ops
April 12, 2016 Happy Eyeballs How to respect the user experience during ad monetization Kabir Mathur on nice ads
April 11, 2016 Make Friends User Acquisition Crisis: YouTube Influencers to the rescue? Polina Haryacha on another way to get users
April 8, 2016 Iap Inspector Hardcore Heroes: the monetisation of Marvel: Avengers Alliance 2 IAPs from the players' perspective
April 7, 2016 New Way To Stream BlueStacks' Twitch integration provides wire-free Android game streaming from your PC Open for all
April 7, 2016 Avengers Autoplay Auto battles: The differing design decisions of Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes Tactics are all well and good until you have an overwhelming force
April 6, 2016 Prime Asset Veteran Apple game dev Pangea Software for sale to the 'right buyer' Brian Greenstone retires from games
April 5, 2016 Data Beyond Games Updated: Machine Zone spins out big data tech RTplatform as separate division What Gabe Leydon did next
April 4, 2016 Luck Of The Roll Netmarble combines Everyone's Marble with Disney characters, announcing its Disney Magical Dice virtual board game Korean publisher steps up
April 4, 2016 Color Switch Success How Color Switch found financial success with rewarded video ads Zeb Jaffer offers his thoughts
April 4, 2016 The Client's Always Right NativeX is hiring a Developer Relations Manager Courting clients and analysing performance
April 1, 2016 Funny Business US comic Kevin Hart is 'doing a Kardashian' with mobile game in the works Lionsgate signs long-term deal
March 31, 2016 Vainglory Growth Super Evil Megacorp and Twitch sign three-year deal to grow Vainglory's eSports presence Multi-million dollar investment from both companies
March 31, 2016 From Facebook To Mobile Disney launches Marvel: Avengers Alliance 2, the sequel to its most successful social game ever 2012 Facebook title gets a 3D, mobile-only sequel
March 31, 2016 Market Report Mobile gaming was 80% of consumer app spend in 2015 New report from App Annie and IDC sheds some light
March 30, 2016 Pg Connects Vancouver Everything you need to know about Pocket Gamer Connects Vancouver 2016 What it is, when it is, and why you should go
March 30, 2016 Tune In, Join In How the deep Twitch integration of Amazon's Lumberyard engine will drive a new type of community and gaming VP of Games Mike Frazzini on its multiplatform community approach
March 30, 2016 Level Up 10 years of Pocket Gamer: Gamevil's Kyu Lee on moving from Skipping Stone to core RPG success Back in the days of BREW
March 29, 2016 No April Fool Prepare for 'interesting conversations' as Nintendo's Miitomo social app goes live on 31 March First attempt at mobile success
March 28, 2016 Gunslingers And Exiles How lessons learned from FPS Midnight Star are shaping Gunslinger Studios' RPG Exiles of Embermark Why new game Exiles of Embermark needed a new studio to make it
March 28, 2016 Most Read Reasons to join Nordeus, Gameloft's future vision, Windows 10 and GDC trends Last week's hits
March 25, 2016 Vr Everywhere Mobile Mavens reflect on GDC trends and highlights Back from San Francisco
March 24, 2016 Dynamic Prices Scientific Revenue's Ted Verani on increasing your LTV through dynamic IAP pricing Different people, different prices
March 23, 2016 Oh, Canada Unity, Vlambeer, Rovio, Gamevil, Resolution, Miniclip, Creative Mobile and more confirmed on PG Connects Vancouver advisory panel Smart minds
March 22, 2016 No Limits Mobile gaming at SXSW 2016 Festival embraces geek culture with PAX-like programming
March 22, 2016 Headline Grabbing 5 key mobile game trends from GDC 2016 Key trends from San Francisco
March 21, 2016 Downsized Apple announces a 9.7 inch iPad Pro, gunning for Windows users Available 31 March, from $599
March 21, 2016 Bigger =/= Better Apple announces iPhone SE, the most powerful 4-inch phone ever Starting at $399
March 21, 2016 Jetfuel Video: Execution Labs' Keith Katz on the point of game accelerators What they should offer you, and warning signs to look out for
March 17, 2016 2002 A Brief History of Mobile Games: 2002 - Wake up and smell the coffee The mobile games veteran thoughfully sips his Java
March 17, 2016 Are You Listening? Why Voice Recognition is the big opportunity in gaming that nobody is talking about Lloyd Melnick talks sense
March 16, 2016 Why Did Mickey Cross The Road? Disney announces Hipster Whale collaboration Disney Crossy Road GDC breaking news
March 16, 2016 The Unsatisfied Mind FRAMED designer Joshua Boggs on the self-destructive drive of creators Chase happiness, not acolades
March 16, 2016 Afterhours Updated: Pocket Gamer's ultimate GDC 2016 party guide Martine Paris' list of nightlife
March 16, 2016 Austin Bound SXSW Gaming rocks out during SXSW music festival A mini-GDC alive and well in Austin
March 15, 2016 Speaking Volumes Spry Fox's David Edery on Alphabear: post-mortem of a viral hit Third time's the charm
March 15, 2016 2000 A Brief History of Mobile Games: 2000 - A brave new world Even for the mobile games veteran, the millennium started here
March 14, 2016 Something To Build On What EA's Petri Ikonen learned from designing SimCity BuildIt How user testing saved the project
March 14, 2016 The Mobile Traps The top 5 ways mobile developers are chasing away their own players UserTesting's Michael Mace on what NOT to do
March 11, 2016 No City Limits Updated: Pocket Gamer's ultimate SXSW 2016 party guide 100+ unique ways to network amidst Barack Obama, Biz Stone & Nolan Bushnell
March 11, 2016 Accumulated Knowledge Help yourself and your fellow developers by sharing IAP Best Practices in Scientific Revenue's survey Wisdom of a Crowd of Game Developers
March 10, 2016 Austin Bound Pocket Gamer's SXSW 2016 show guide 30th anniversary stellar lineup delivers political powerhouses, industry icons, celebrities and surprises
March 10, 2016 Canada Try Pocket Gamer Connects Vancouver 2016 - June 28-29 - is go, go, go Call for speakers and Super Early Bird offer
March 10, 2016 Vr In Focus COLOPL takes its VR focus global, promoting Jikhan Jung to head US operations Aiming to publish several VR titles per year
March 10, 2016 Alliance Acquisition Leading eSports organisation Team SoloMid acquires Vainglory champions Alliance Yet more interest in the growing mobile eSports world
March 10, 2016 Big Huge Acquisition Nexon Korea acquires DomiNations developer Big Huge Games Working together to add new content and create engaging experiences
March 9, 2016 Wrapped Up Updated: Twitter doubles down on mobile games as it integrates its Fabric tool suite into Unity One SDK and go