June 10, 2015 B Of The Bang Still a nascent market, but there are now over 600 Apple Watch games Category is 10 percent of total
June 10, 2015 Unseen Gems Kongregate's Jeff Gurian on the importance of dark metrics What to expect at PGC San Francisco 2015
June 9, 2015 Existential Success Why Crossy Road focused on sharing and retention, not UA and monetisation Throwing away the rule book
June 9, 2015 Seeing Double Faster Unity optimises its VR and AR optimisations in Unity 5.1 Gains a new rendering pipeline
June 9, 2015 Camelot & All That Gamevil brings Asian hit CCG Million Arthur to western markets Out on Google Play in 15 select countries now
June 9, 2015 Money And Mouth Aligned NativeX on why it's offering new clients 20% higher CPM than their current best provider CEO Robert Weber on a ballsy move
June 9, 2015 Playfab For All PlayFab broadens access to its live game services with its Free Tier Offering stronger retention and monetisation
June 9, 2015 Time For Parity? Are we still treating Android as a second class mobile gaming citizen? Our Mavens circle the age old iOS-versus-Android debate
June 8, 2015 What Next? What's the future of mobile gaming? Find out at PGC San Francisco 2015 New track for July 7-8 conference
June 5, 2015 Marketing Masterclass Amazon, Google and Tango talk Acquire, Engage, Monetize at PG Connects San Francisco 2015 How to get, keep and monetize players
June 5, 2015 Screen Moves Crossy Road, Does Not Commute and The Talos Principle released for Android TV Google content dumps
June 5, 2015 Full Steam Ahead Why non-fault refunds are good for the games industry Carter Dotson applauds Steam move
June 4, 2015 Programmatic Power How Heyzap's ad mediation boosted Crossy Road's ad revenue by 94% More is more
June 4, 2015 A New Hope Kabam finds the licence it was looking for: announces RPG Star Wars: Uprising Bringing a classic approach from RPGs
June 4, 2015 On The Wrist PlayScreen's William Volk on sharing Apple Watch tips at PGC San Francisco 2015 What to expect at PGC San Francisco 2015
June 4, 2015 Rip Sdks Ad tech SDK integration woes and how to solve them AerServ's Josh Speyer on a better way
June 4, 2015 History Ain't Bunk Big Huge Games on taking the long view to strategy gaming success with DomiNations Tim Train won't repeat his mistakes
June 3, 2015 Devs Invited Developers can now sign up for Magic Leap's augmented reality SDK AR firm courts creators
June 3, 2015 It's Alive Inside the Game: The challenges of supporting a game over two years and 30 updates Keeping the experience fresh
June 2, 2015 Go Faster MetalGL brings Metal API support from within OpenGL ES 2.0 iOS graphics bought back cross-platform
June 2, 2015 All The Answers How Trivia Crack dev Etermax created a global sensation from Buenos Aires Building on local victories
June 2, 2015 Unshackling Devs Nvidia announces AndroidWorks, a tool suite to streamline Android development Developer-friendly toolset accompanies Nvidia Shield
June 1, 2015 Survive & Thrive Sebastian Kriese, Evan Skolnick, and Sebastian Borget lead Indie Survival Guide track at PGC SF Everything you need to know about succeeding as an indie
May 29, 2015 Junk Dna Why mobile gaming's success is defined as much by its misses as its hits Carter Dotson takes an ecosystem view
May 29, 2015 From Apple Watch to APAC, Super Mario to Star Wars, VCs to VR - explore mobile gaming's frontiers at PGC San Francisco Look into our crystal ball
May 29, 2015 Cheap But Popular Google Cardboard underlines its leading VR status, with 1 million sold Leaving Oculus in the dust
May 28, 2015 Ouya On Steroids Nvidia powers up the Android TV revolution with its 4K-enabled Nvidia Shield Available in $199 and $299 flavours
May 28, 2015 Changing Faces Backed with $4.5 million, PC legend Jon Van Caneghem goes mobile VC Mobile Entertainment moves out of stealth.
May 28, 2015 Skyrocket Google Play games revenue in Q1 2105 soared by 50% Market growth set revenue flying throughout 2014
May 28, 2015 Global Trends Kristian Segerstrale and Chris Petrovic confirmed for Pocket Gamer Connects San Francisco 2015 The first content for July 7-8 conference is unveiled
May 27, 2015 Irish Charm Scopely invests in Dublin dev Digit Game Studios for future strategy gaming success Ireland's largest games developer strikes gold
May 27, 2015 Sf X 3, La X 2 Pocket Gamer is coming to America – west coast tour kicks off 27 May Join us at Google I/O, WWDC, E3 and PGC San Francisco
May 22, 2015 Big Shifts Chart stasis, the rise of Asia and extreme UA discussed at Apps World SF 2015 Kabam, SGN and Microsoft talk trends
May 22, 2015 Barbie's New Toy Mattel partners with Animoca Brands to turn its IP into mobile games Going mobile
May 21, 2015 Ad Rank AppsFlyer crowns AppLovin as best iOS ad network based on 1-, 7- and 30-day retention Facebook still rules for reach, however
May 21, 2015 Time Vs Attention Ubisoft's Chris Early on rethinking the value exchange in free-to-play games What's your player resource index?
May 20, 2015 Shooting For Your Gold War on freeloaders: The monetisation of Frontline Commando: WW2 IAPs from the players' persepctive
May 20, 2015 Monetizing The 99% Inside the Game: Mobile game advertising 101 How Pixelberry is using ads to drive revenue
May 19, 2015 No Lights No Camera Just Action Mobcrush on why mobile is the native channel for live game streaming Mobile DNA matters
May 19, 2015 Talk Torque Kabam, Wargaming, TinyCo and more revealed in second wave of PGC San Francisco 2015 speakers Adcolony, Shark Punch and Hints also unveiled for July 7-8 event
May 19, 2015 Twitching Pure-play mobile game streaming service Mobcrush raises $4.9 million Looking to out-niche Twitch
May 19, 2015 Targeting 9 June Join us in Heaven (or Hell) at the Pocket Gamer WWDC 2015 party We're nicking ideas from Hitman for our Harlot party
May 18, 2015 Discount Deal Mid-term tickets to PG Connects San Francisco 2015 still available Get access to two packed days for less
May 18, 2015 Silver Lining Laid off Natural Motion employees crowdfund new company QA team take matters into its own hands
May 15, 2015 True Engagement Tutorial completion doesn't drive monetisation Glispa research highlights data
May 15, 2015 Mega Rewards Get Set Games receives $18,000 Unreal Dev Grant for mobile release of Mega Blast Unreal impressed by Toronto firm's first 3D mobile game
May 15, 2015 Outgoings King sees cash pile fall by 33% to $661 million as it seeks to bolster share price Sales steady