March 6, 2014 Threes! and Out There are heading the Quality Index's Top 10 rated iOS and Android games of February 2014 Critically acclaimed
March 6, 2014 How to beat a game-breaking bug without losing your players Fireproof, Zeptolab and more offer advice
March 6, 2014 Mobage levers platform-wide approach with 100,000 MobaCoin giveaway Boosting Facebook presence in the process
March 6, 2014 AppsFlyer raises $7.1 million to expand mobile app tracking tech Going faster, more global
March 6, 2014 Pocket Gamer's ultimate SXSWi 2014 party guide From wrecking ball selfies to six degrees of the real Bacon
March 6, 2014 The worm turns: Team17 expands third-party publishing to mobile First title due out later this year
March 5, 2014 Ex-Googler Patrick 'Mad' Mork on making F2P tablet-focused action RPGs the right way Unpeeling new dev Unspoken Tales' strategy
March 5, 2014 Stateside: Ouya's sombre start proves microconsoles need a major player Only Apple or Sony will do
March 5, 2014 Video Star Twitch unveils game streaming for iOS and Android Building on 10 million installs
March 5, 2014 Flock Of Me-toos 60 new Flappy Bird clones hit the App Store every day That's 1 every 24 minutes
March 5, 2014 Mork, Foe, Deibler and Trento combine to create Unspoken Tales A development supergroup coalesces
March 5, 2014 Unfolding story: The making of Tearaway How Media Molecule perfected the art of playing with paper
March 5, 2014 Microsoft looks set to bring Xbox Live to iOS and Android Set to streamline the dev process
March 5, 2014 Charticle Special: Aeria Games' success in operating Immortalis as a local language service Tracking the French, German and Russian versions
March 4, 2014 Celebrate mobile's might at the 5th annual Pocket Gamer Awards in San Francisco Heading to GDC?
March 4, 2014 Monetizer Special: Analysing hard-to-soft currency conversion rates in F2P games that use a 'percentage fill' IAP economy Delving into the guts of F2P monetisation techniques
March 4, 2014 Canabalt developer launches new indie studio in Austin Finji to deliver 'what we want, how we want it'
March 4, 2014 We're out to find the Man Utd of the Dutch dev scene: Reinout te Brake talks GameOn's 10 million development fund iQU founder rebutts Rami Ismail's criticisms
March 3, 2014 Ouya pivots beyond hardware to a software platform Software is 'good enough' to be embedded
March 3, 2014 Tipping Point Android tablets oust iPad in terms of 2013 sales Low end and small screen but big numbers
March 3, 2014 The Charticle: Minecraft proves that premium titles can bring in big mobile bucks It's a longterm goldmine
March 3, 2014 Hot Five Vlambeer slams 10 million dev fund, Rovio wants to educate kids, and Dhoom:3 does 1 million on Indian WinPho Last week's top five stories
March 1, 2014 PocketGamer.biz Week That Was: King gives up on Candy(TM), Rovio unveils new publishing program, and MagicSolver 'moves on' The past 7 days in bite-sized portions
February 28, 2014 [Updated] Aeria Games sells PC business and rebrands to focus exclusively on mobile ProSiebenSat.1 acquires assets including European office
February 28, 2014 Stateside: What mobile and console game developers need to learn from each other Size matters
February 28, 2014 European Commission to take Apple and Google to task over free-to-play Many apps are 'misleading' consumers
February 27, 2014 Hiring in Hamburg - InnoGames creates 100 new jobs and in-house business centre for start-ups Expanding staff by 33%
February 27, 2014 The 3 big trends in gaming from Mobile World Congress 2014 Gaming - everything, everywhere
February 27, 2014 MWC 2014: Samsung explains its S Console, GamePad, and Multi-Screen Games Expanding the reach of mobile gaming
February 27, 2014 Square Enix's Deadman's Cross crosses 1 million download threshold in 11 days Hitting the top Card spot in the US
February 27, 2014 Exclusive: Rovio unveils groundbreaking new publishing program Children learn more when they're having fun
February 27, 2014 Total eclipse of the art: The making of The Shadow Sun What's three years between friends?
February 27, 2014 Storyboarding success: Pocket Gems opens the book on its new Episode platform Redefining what is and isn't a game
February 27, 2014 How to master conference etiquette in 7 easy steps Civilities, apologies, and bogies
February 26, 2014 Chart Of The Week Half of in-game revenue generated by just 0.15% of players Less than 2% of players spent in January
February 26, 2014 Unity unveils Seattle as host city for Unite 2014 Returns to US for first time in 3 years
February 26, 2014 MagicSolver: We're not shutting up shop, but we are moving on App discovery firm won't close on 24 March
February 26, 2014 Monetizer Special: Comparing three F2P games with 7-band IAP economies Further adventures in virtual systems
February 26, 2014 F2P Summit unveils first two speakers bound for London this April Big Fish and glispa on board
February 25, 2014 Update: King cans 'Candy' trademark application in US Developer 'files for trademark abandonment'
February 25, 2014 We're here to pick up the burnt out Candy Crush players, says Marvel Puzzle Quest dev Demiurge Studios reveals its next steps
February 25, 2014 The Charticle: Can Apple help Tengami conquer the App Store at $4.99? Featured friends-with-benefits
February 25, 2014 UK dev Rebellion hits 3.5 million downloads across Windows devices in less than a year James Valls on the keys to success