November 18, 2013 Want to know how to get your game discovered? UKIE has the answers Workshops and talks in London on 29 November
November 18, 2013 Can paid games successfully switch to free-to-play post launch? Our Mobile Gaming Mavens talk New Star Soccer
November 18, 2013 Hot Five: Why F2P games are moving away from Skinner Boxes, and how to survive now the indie bubble has burst Last week's top five stories
November 17, 2013 Reading List: Influence: The Psychology of Persuasion Dr. Robert B. Cialdini wants you to buy this book
November 16, 2013 Opinion: PS4 and Xbox One's launches are all glitz and no glory Want queues around the block? Launch a smartphone
November 15, 2013 Riccitiello: No one designs great games by 'staring at a spreadsheet' Former EA man on moving beyond the quantitative
November 14, 2013 PG Connects progresses to the next level: More details revealed First round of speakers unveiled
November 14, 2013 Not so small: TinyCo secures $20 million in fresh financing Pinnacle Ventures and Andreessen Horowitz inject cash
November 14, 2013 Riches for Ruzzle: Nokia Growth Partners pumps $6 million into MAG Interactive Will help secure sustainability and success
November 14, 2013 Smartphone sandwich: iOS risks being squashed by Android and Windows Phone Apple sees smartphone share dip
November 14, 2013 Ready to pop: How to survive once the 'indie bubble' has burst Grey Alien Games' Jake Birkett on mobile's future
November 13, 2013 Stateside: The iOS-Android duopoly is over it's time for developers to acknowledge Windows Phone There is a third way
November 13, 2013 Two decades on, Team17 're-enters the publishing arena' PC, console and mobile on the radar
November 13, 2013 Nicholas Lovell: Free-to-play gamers are tired of Skinner Boxes, and that's a good thing F2P author on where devs can go next
November 13, 2013 Opinion: Has the rise of games-as-a-service killed the successful indie? Creativity and luck no longer enough
November 12, 2013 Own goal? New Star Soccer's free-to-play update angers Android gamers Paid users claim they're being asked to pay again
November 12, 2013 Creativity isn't about being overrun with ideas, but rather having the right ones Oscar Clark on understanding priorities
November 12, 2013 How Google startup Niantic plans to open up new portals to location-based play this December Ingress to the rescue
November 12, 2013 The Charticle: Why the next Infinity Blade needs to go F2P Paid barrier-to-entry is now limiting overall revenue
November 12, 2013 Live Mobile!: Why developers should never remake their favourite games Game Insights producer provides 7 steps for success
November 12, 2013 We're waiting for WhatsApp to open up for games, says Game Insight's Chumachenko Will the west get its Kakao?
November 12, 2013 Moscow streaming: Check out the Live Mobile! 2013 conference here Kicking off 12 November - all the action streamed
November 11, 2013 Breaking down barriers: iOS devs launching Objective-C games on Android Pocket Gems the latest to tap up Apportable
November 11, 2013 Mobile Gaming Mavens Digging for victory? Bitcoin mining not the answer to developers' F2P woes Our Mobile Gaming Mavens talk monetisation
November 11, 2013 Sponsored feature: Should I use an ad server or a mediation service? SupersonicAds weighs up the options
November 11, 2013 EA shoots for glory as FIFA 14 hits 26 million downloads Becomes firm's 2nd biggest mobile launch ever
November 11, 2013 Hot Five: Candy Crush scores sweet success, and how to design the perfect app icon Last week's top five stories
November 9, 2013 PocketGamer.biz Week That Was: BlackBerry's sell-off is off, Puzzle & Dragons surges in US, and Nokia spurs Windows Phone to success The past 7 days in bite-sized portions
November 8, 2013 Want to get your game noticed during the holidays? Forget it and wait until January, says Pocket Gems GDC Next: Save money and skip Christmas
November 8, 2013 Nvidia: Android is the 'most versatile operating system we've ever known' Google's OS could be world's dominant platform
November 8, 2013 Chart of the Week: Number of devs in the 'million club' doubles in 18 months Supercell success not an isolated case, argues Flurry
November 8, 2013 Forget chasing the British press and 'just go for US blogs' says successful Kickstarter Six to Start GDC Next: UK sites 'don't generate many leads'
November 8, 2013 Ad attack: Millennial completes acquisition of ad rival Jumptap 'Mobile is our foundation'
November 8, 2013 A 'step change' in cross-platform development: Marmalade 7 SDK is go Looking to aid 'nimble indies'
November 7, 2013 Execution Labs opens doors for its second intake of wannabe start-ups Also adds internal track for game-focused outfits
November 7, 2013 DEVICE 6 and Reaper are heading the Quality Index's Top 10 rated iOS and Android games of October 2013 Critically acclaimed
November 7, 2013 'I'm still BlackBerry's biggest fan,' says deposed CEO Thorsten Heins Details company future in letter to employees
November 7, 2013 100% Indie on music's place in mobile games The hows, the whys and the value of handheld frothers
November 7, 2013 Want to avoid 'pay to win' in your mobile MMO? Take a lesson from Chinese gold farmers GDC Next: How you can go F2P but skip P2W
November 7, 2013 Future Games of London wins big at TIGA's Games Industry Awards Hungry Shark Evolution is 'game of the year'
November 7, 2013 Growing the green monster: Building Om Nom as a brand key to Cut the Rope's success, says ZeptoLab GDC Next: Merchandise keep users engaged
November 7, 2013 Chart of the Week: What percentage of kids know their parents' account details? New research attempts to solve the question
November 6, 2013 Pocket Gamer set to rule the night in San Francisco with Konami & Halfbrick Epic panel sponsored by Everyplay and PapayaMobile
November 6, 2013 Why Red Robot Labs released its standalone community app First for Gamers Harnessing the power of expert recommendation
November 6, 2013 Icon Design 5 simple steps to designing the perfect app icon How to land on a user's home screen and stay there
November 6, 2013 Superfans need freeloaders to feel special, claims F2P author Nicholas Lovell GDC Next: Also, it's time to move away from the funnel