May 29, 2014 Video Interview Don't burst the bubble: King's Jan Wedekind on why Bubble Witch Saga needed a sequel "You can't just republish the same game"
May 29, 2014 Exclusive Weekly UK App Store Game Charts: Minecraft and LEGO lay the foundations for iPad dominance 19 May - 25 May, 2014
May 29, 2014 Funds for F2P: Dundee-based Outplay boosted by $5 million cash injection Investors looking to increase exposure
May 29, 2014 Blizzard: Hearthstone on iPad was a "significant undertaking" But touchscreen play reaches audiences other platforms can't
May 29, 2014 Sign up for the Very Big Indie Pitch on 16-17 June The Very Big Indie Pitch is back at PG Connects
May 29, 2014 Money matters: Skillz multiplayer cash tournament platform launches for iOS Powered by over 150 games
May 29, 2014 GameBench releases sample results from Android game benchmarking app Full version on Google Play soon
May 29, 2014 Opinion How to optimise your Lifetime Value with effectively implemented cohort analysis Understand it or lose it
May 28, 2014 NativeX launches customisable native mobile ad exchange for F2P games Extracting maximum value
May 28, 2014 Data derby: App Annie acquires analytics rival Distimo And wraps up a $17 million funding round
May 28, 2014 Stateside Adapt to survive: Why Twitch needs mobile if it hopes to stay relevant Crossing the streams
May 28, 2014 Unity: More than 450 bugs squished in Unity 4.5 Now available for download on all devices
May 28, 2014 Making Of Nerfing rogues and gaming grans: The making of Hearthstone Bringing Battle.net to a whole new platform
May 28, 2014 Sponsored Feature 12 reasons to use cloud-based games-as-a-service solution GameSparks In use with 200 studios
May 28, 2014 Interview PG Connects Speaker Spotlight: Vladimir Funtikov, Creative Mobile Time to get smarter about UA
May 28, 2014 Gingee rolls out very cross-platform development technology Promises to support all current and future devices
May 28, 2014 Deal Nexon takes stake in Socialspiel in return for exclusive publishing deal Deal chain combo builds
May 27, 2014 Rovio shores up consumer products business with trio of strategic hires And one in-house promotion
May 27, 2014 Boom Beach burst helps keep Supercell at the top of the app tree App Annie details iOS and Android apps in April
May 27, 2014 Nordic Game 2014 From Malmö with love: 4 things we learned at Nordic Game Quality, not quantity
May 27, 2014 Grand Cru: An App Store promo spot can do more harm than good Beware marketing you can't control
May 27, 2014 Interview PG Connects Speaker Spotlight: Mikael Haveri, Housemarque Imbibe with the locals
May 27, 2014 Despite Q1 2014 sales up 208% to $60 million, Chukong postpones US IPO Splitting development and tools operations
May 26, 2014 Data Having generated $1 billion in sales, Kakao breaks 500 million downloads barrier The power of friends
May 26, 2014 Deal Kakao merges with Daum to create Korean internet powerhouse Mobile messaging outfit valued at $3 billion
May 26, 2014 Chinese Beaujolais 318 million smartphones sold in 2013, will Tencent rule them all? Weekly taster from the Middle Kingdom
May 26, 2014 Interview PG Connects Speaker Spotlight: Wilhelm Taht, Playground The challenge is to do something that stands out and monetizes
May 26, 2014 Hot Five The making of Angry Birds Go, rebooting the App Store discovery system, and an Oxford professor calls out Supercell Last week's top five stories
May 26, 2014 Nordic Game 2014 'Kickstarter is your story': Cindy Au on crowdfunding successes, failures, and the evolution of Kickstarter It's all about you
May 24, 2014 ZeniMax sues Oculus, Apple allows devs to give IAPs away, and Ex-Rovio man Ville Heijari joins Vungle The past 7 days in bite-sized portions
May 23, 2014 Win a place on the PG Connects I Love Indie Showcase 10 showcase tables worth $300 each available for VBIP entants who register before 28th May
May 23, 2014 M&a Kids app publisher TabTale acquires Coco Play, establishes operations in China All eyes east
May 23, 2014 The Iap Inspector Has SoulCalibur: Unbreakable Soul sold its soul? IAPs from the players' perspective
May 23, 2014 Lootsie's SDK lets you turn achievements into real-world rewards Breaking the fourth wall
May 23, 2014 Chart Of The Week Why game file size remains critical for success in China 20 MB is your soft limit
May 23, 2014 Interview PG Connects Speaker Spotlight: Wandrille Pruvot, Art Of Click Smart branding integration is a key opportunity
May 23, 2014 Nordic Game 2014 Unity and Everyplay have power to "change the world" of game dev, says Oscar Clark Better together
May 23, 2014 Post-line Generation BeeTalk announces 10 million users, while customisation app Cocoppa breaks 25 million barrier New ways to find Asian audiences
May 22, 2014 Exclusive Weekly UK App Store Game Charts: Table Tennis and Toilet Time surge, but Blek and 100 Balls hold onto top spots 12 May – 18 May, 2014