September 24, 2013 Opinion: BlackBerry's demise offers no satisfaction for those of us who knew it was game over Feels wrong to be proven right
September 24, 2013 Entries for International Mobile Gaming Awards 2014 now open 10th year of competition now on
September 24, 2013 Microsoft unveils Surface successors, though gaming takes a back seat 100,000 apps available for Windows 8.1
September 23, 2013 Selling up: BlackBerry reveals $4.7 billion takeover deal Fairfax to take Canadian giant private
September 23, 2013 That Dragon, Cancer dev defends Ouya as Free Your Games fund is re-worked Cash still on offer, albeit with a few changes
September 23, 2013 It's a record breaker: iPhone sales hit 9 million in opening weekend But iPhone 5C sales could be as low as 2 million
September 23, 2013 Game Insight celebrates launch of Dragon Eternity A-listers come out for an evening of dragon decadence
September 23, 2013 Hot Five: How to make the perfect screenshots, Zynga embroiled in user review controversy, and how Deus Ex mastered mobile Last week's top 5 stories
September 23, 2013 Too little, too late: BlackBerry's consumer retreat will only hasten demise, warn analysts Will shake confidence in firm
September 23, 2013 The Charticle: How Nordeus' Top Eleven rose to the top of the table Football management upstart now in control
September 21, 2013 PocketGamer.biz Week That Was: GTA V's fall out, iOS 7's pick up, and no one in France loves iPhone 5C The past 7 days in bite-sized portions
September 20, 2013 Sound the retreat: BlackBerry cuts 4,500 jobs, pulls back from mass consumer market Expects to post $1 billion quarterly loss
September 20, 2013 Renren, Applifier, App Annie, 6waves and Naughty Dog talking at Games Connection Paris Early bird discounts available until 2 October
September 20, 2013 Gaming charity SpecialEffect makes move on Windows Phone Launches new app to aid gamers with disability
September 20, 2013 User explosion: Boom! Tanks hits 1 million downloads in a week Codemasters firing on all cylinders
September 20, 2013 Opinion: Can we stop pretending that mobile, console and handheld gamers can't all play in the same sandbox? There's plenty of room for all
September 20, 2013 Chart of the Week: iOS 7 take up twice as quick as iOS 6 New 'flat' look gaining fans fast
September 19, 2013 Kamcord goes wider screen: releases Android version of its gameplay sharing SDK Watch and learn
September 19, 2013 Checking out: Location based play has ditched the Foursquare model, says MeanFreePath Nick Baicoianu on the genre's future
September 19, 2013 Widening the circle: Amazon's adds iOS support to GameCircle Automatic achievement reports included for devs
September 19, 2013 Zynga draws suspicion as CastleVille Legends amasses five star reviews Five star ratings aplenty from Zynga-only reviewers
September 19, 2013 How in-game ads can boost your game's retention rate by 61% PaeDae's Steve Weiss talks win-win
September 19, 2013 Flying the flag: Indie collective Best of British rebrands as Full Indie UK Launches 'fresh wave of public events'
September 19, 2013 Brazil spotlight: Elemental Studio on its mobile debut and Red Giant IP hook up Plus struggling with 50% taxes
September 18, 2013 McDonald's fires up Pocket Gems' NFL Runner with power-up codes Mighty Wings boxes give you a boost
September 18, 2013 How to follow a revolution: The making of Deus Ex: The Fall Square Enix and N-Fusion reveal all
September 18, 2013 Tapjoy extends its value exchange model with interactive video units Brand experiences to be improved
September 18, 2013 Opinion: GTA V's bottleneck launch is the last twitch from a dead model Queues redundant in a 'games as a service' world
September 18, 2013 Amazon solved the discovery problem long ago, so why haven't Apple and Google noticed? NY Games Con talks app ire
September 18, 2013 Pachter: Candy Crush Saga making $40 a year from every paying player Analyst gives his estimates at NY Games Con
September 17, 2013 Stateside: Mobile devs need to follow in Grand Theft Auto's footsteps Create content that's worth paying more for
September 17, 2013 iPhone 5C pre-orders only in the 'hundreds', says French carrier Launch campaign branded 'disappointing'
September 17, 2013 Old dog, old tricks: Apple rolls out app compatibility notifications for legacy devices Fancy updating to the 'last compatible version'?
September 17, 2013 5 simple steps to the perfect app store screenshots Why visuals are the key to more downloads
September 17, 2013 Mobile gamers spend more, but play less, than those on Facebook Arkadium talks cross-platform
September 17, 2013 Sponsored article: Fiksu on why incentivised networks such as FreeMyApps are vital UA tools VP Glenn Kiladis provides key advice
September 17, 2013 Newbie Mobile Gamer picks up their gun and goes zombie hunting in The Drowning Truth through inexperience
September 17, 2013 Apple breaks with tradition, keeps mum on iPhone 5C pre-orders Does the C stand for catastrophic?
September 16, 2013 Slipping behind Samsung: HTC axes a reported 30 jobs in US Part of 'a decisive action' to turn around in North America
September 16, 2013 F2P Summit to play host to SingStar's free-to-play reboot Bound for London in October
September 16, 2013 App happy: Windows Phone hits 9 million app downloads and in-app purchases a day Ramped up ad platform also inbound
September 16, 2013 C is for China? The industry reacts to Apple's iPhone 5C unveiling Our Mobile Gaming Mavens discuss
September 16, 2013 Hot Five: Ouya angers devs, Clash of Clans crashes out and bye bye Apple glitz and glamour Last week's top 5 stories
September 14, 2013 PocketGamer.biz Week That Was: Devs lose faith in Ouya, PS Vita TV impresses, and Apple's new iPhones fail to surprise The past 7 days in bite-sized portions
September 13, 2013 Do it yourself development: Kickstarter for Tiny Kingdoms aims to turn players into designers One to add to your CV
September 13, 2013 Worldwide release for PS Vita TV not ruled out, says Sony But no announcement forthcoming
September 13, 2013 Gameloft: 150 million people play our games every month Smartphone and tablet game sales jump 45 percent