July 25, 2013 Machine Zone's Gabe Leydon on why he cares about more players' time than their money New release Game of War is a longterm project
July 25, 2013 GDC 2014 fires starting pistol on call for submissions Proposals must be submitted before August 29
July 25, 2013 Unity: Win cash prizes by creating Windows Phone and Windows 8 content More than $100,000 on offer
July 25, 2013 The building blocks of success: How an architect's eye can aid game design Nicholas Lister finds the common ground
July 25, 2013 Adeven: We're not just about analytics, we're giving you business intelligence The smarts inbetween analytics and marketing
July 25, 2013 Swap shop: Free-to-play tool to allow gamers to sell in-game items SwapMob iOS and Android bound
July 24, 2013 Nvidia's Kepler GPU sets up to revolutionise mobile graphics Smartphone, meet the superphone
July 24, 2013 Is monetisation more important than good game design? The debate rages on... Part two of our Mobile Gaming Mavens debate
July 24, 2013 Alone in the dark: The making of Home A Unique Horror Adventure Breathing new life into an old genre
July 24, 2013 100 million downloads is just the start for us, says JoyBits' CEO Paul Baldwin Doodle God dev has the whole world in its hands
July 24, 2013 Microsoft: Dev Center update caused download reports outage Has 'identified the root cause'
July 23, 2013 Apple profits slip despite 20% jump in iPhone sales Giant unveils mixed fortunes in Q2 2012
July 23, 2013 UK publishing outfit Zattikka could fold in a matter of weeks Firm set 2 August deadline to pay back loan
July 23, 2013 Stateside: Don't try and fight your pirates make the most of them Making lemonade from stolen lemons
July 23, 2013 Windows Phone developers suffer month long download reports blackout Microsoft 'rolling out fix'
July 23, 2013 App Developers Alliance launches monetisation workshops in SF, LA and NYC One-day events kick off in SF on 2 August
July 23, 2013 Linking fiction to action: How touchscreen controls can help you connect with your players Lady Shotgun's Anna Marsh on literal actions
July 23, 2013 Early days for Ouya: Devs claim game sales less than spectacular No 'breakout hit' to date
July 23, 2013 Chart of the Week: 37% of top app publishers have already floated Encouragement for King, Kabam and Rovio
July 22, 2013 Burstly poaches Rovio's advertising VP for new business development role Jarkko Rajamäki makes the switch
July 22, 2013 The Charticle: Bananaaaa! Potato-naaaa! The slapstick rise of Despicable Me: Minions Rush Comic yellow fellas turn to gold
July 22, 2013 'Queer geek culture' games conference GaymerX gets set for San Francisco splash EA and Xbox support August event
July 22, 2013 Should developers be using offerwalls? TrialPay fights its corner If you want to increase revenue, the answer is yes
July 22, 2013 Hot Five: Vlambeer on taking on the clones, breaking the ice with Nitrome, and why Breach & Clear abandoned F2P Last week's top 5 stories
July 20, 2013 PocketGamer.biz Week That Was: Gamevil hits 300M, Kabam's worth $700M, while Microsoft loses $900M but looks to Halo The past 7 days in bite-sized portions
July 19, 2013 Despicable Me: Minion Rush hits 50 million downloads in first month Tops charts in 100 countries
July 19, 2013 Rovio Account launches on iOS and Android: Play on one device, pick up on another Delivers 'seamless sync experience'
July 19, 2013 As smartphone shipments double, so iPhone sales are predicted to wane IHS iSuppli suggests Apple has peaked
July 19, 2013 Opinion: Once again, Halo is set to come to Microsoft's rescue Spartan Assault is Windows' biggest weapon to date
July 19, 2013 Introducing Monetizer: A new ranking system for monetization efficiencies Turd Birds, Blastron and Slot Revolution evaluated
July 19, 2013 Free-to-play model risks 'hindering' great gameplay, warns Call of Duty man Bowling But can pay off 'in the long term'
July 19, 2013 iPhone runs into trouble in Russia as carriers walk away Harsh distribution conditions blamed
July 18, 2013 Microsoft's Surface RT adventure results in $900 million write-down But unsold inventory unlikely to stop successor
July 18, 2013 Arkadium rolls out its cross-platform HTML5 casual games Arena CNN, Chicago Tribune and LA Times onboard
July 18, 2013 Distimo: Infinity Blade II's free promo more than doubled its weekly revenue Free-to-slay
July 18, 2013 Ouya pledges $1 million to match Kickstarter funds for Ouya-bound games Paying homage to its beginnings
July 18, 2013 Vlambeer's Rami Ismail: Developers can't afford to live in fear of clones Open up and test games amongst wide audience
July 18, 2013 Adeven asks: Do you know when to burst and when to target? Christian Henschel takes a holistic view on analytics
July 18, 2013 Icebreaker dev Nitrome almost 'sold up and packed it all in' MD Annal talks development depression
July 18, 2013 Australian marketing master Surprise Attack turns indie publisher Becomes nation's 'first indie game label'
July 18, 2013 Apple expected to beat iPhone projections, quarterly shipments could hit 32 million Revenues also on the rise
July 17, 2013 Free for all: Infinity Blade II downloads triple during App Store anniversary promo 5.7 million pick up free version
July 17, 2013 Zynga signs up Scramble With Friends for SessionM's real-world rewards scheme Get double word score with mPOINTS
July 17, 2013 You need transparency to optimise your UA, says Papaya, rolling out AppFlood's new visibility smarts Get yourself some X-ray vision