January 21, 2014 PGC: Indie Rock Stars panel on solving the discoverability issue with good PR Snapchat, LinkedIn, Twitter... pubs!
January 21, 2014 PGC: You don't need a publisher but you do need publishing, says Playground's Taht Insights from the indie Band Together panel
January 21, 2014 PGC: iDreamsky's Jeff Lyndon says ignore the Chinese market at your peril And highlights the key differences between the East and West
January 21, 2014 PCG: Angry Birds is as big as Twitter says The Mighty Eagle Has 200 million players every month
January 21, 2014 PGC: Die Hard not Citizen Kane is the perfect model for an aspiring game developer, says Mike Bithell Lessons to be learnt from John McClane
January 21, 2014 PGC: King's success has been all about fan engagement and word of mouth, says Tommy Palm The Games Guru kicks off Pocket Gamer Connects
January 20, 2014 PG Connects speaker spotlight: Tomas Piktozis, SponsorPay Video ads and word-of-mouth marketing will be key in 2014
January 20, 2014 The Charticle: No Massive World Success for Halfbrick's Colossatron Robot destruction worm not yet turned
January 20, 2014 Big Bangs: The making of Colossatron: Massive World Threat Halfbrick's tactical actioneer dissected
January 20, 2014 Apple IP law disarray forcing devs into the arms of lawyers, says osu!stream studio Giant needs to clarify its position
January 20, 2014 Pocket Gamer Connects gears up for landmark London event Come along to the Big Indie Pitch today
January 20, 2014 Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell? Last week's top 5 stories
January 18, 2014 PocketGamer.biz Week That Was: Ouya runs into trouble, social apps explode, and PG Connects is just around the corner The past 7 days in bite-sized portions
January 18, 2014 3DS was 2013's top seller, but Nintendo still cuts back projections Down to 13.5 million
January 17, 2014 Pg Connects Speaker Spotlight "Stop copying and start innovating" Joel Breton, 505 Games
January 17, 2014 Stateside: Taking Ridiculous Fishing F2P would be a 'disaster' Vlambeer got it right the first time
January 17, 2014 Mobile games on Kickstarter trigger 'unbelievable backlash', says Mutant League Football dev 'Sunk' on day one
January 17, 2014 Sponsored feature: Building Android NDK applications with Intel Integrated Performance Primitives Tips and tricks from the Intel Dev Zone
January 16, 2014 Over 550 signed up to PG Connects as we countdown to 20 January Join them (and us) at London's Vinopolis
January 16, 2014 Building blocks: The making of Lost Toys How science and exploration lead to an indie sensation
January 16, 2014 We need to meet core gamers' needs, and satisfy the casual audience, says Game Insight CEO Alisa Chumachenko on going broad and deep in 2014
January 16, 2014 PG Connects speaker spotlight: Hendrik Lesser, Remote Control Productions Microsoft and Sony have to commit themselves to indies
January 15, 2014 The Year Ahead 2014: The year when studios 'stop trying to be the next Supercell' Our Mobile Gaming Mavens on the year ahead
January 15, 2014 Agawi's streaming AppGlimpse service transforms ads into playable game previews Try before you buy
January 15, 2014 Pocket power: Mobile to drive games revenue to $100 billion by 2017 Asia becomes 'biggest growth driver'
January 15, 2014 PG Connects speaker spotlight: Gareth Edmondson, Thumbstar The opportunity in the east is huge
January 14, 2014 Apple IP infringement policy leaves developer in no-mans land Osu!stream pulled without right of reply, says dev
January 14, 2014 Hall Of Fame Hall of Fame: Ben Liu Pocket Gems' CEO on identity through Street Fighter II
January 14, 2014 Big is good, but only small teams can take risks and try something new Irina Vaganova's call for the future
January 14, 2014 Ahead of PlayHaven merger, Kontagent raises $4.8 million in fresh financing Total capital raised hits $17 million
January 14, 2014 Holiday hangover: How to deal with the hike in CPI over Christmas How should it inform your app marketing?
January 14, 2014 D&D Lords of Waterdeep and Reaper are the highest-reviewed iOS and Android games of Q4 2013 Critically acclaimed
January 14, 2014 PG Connects speaker spotlight: Neil McFarland, ustwo The paid game sector will strengthen in 2014
January 13, 2014 Chat attack: Messaging and social apps jump 203% in 2013 Outpacing games growth by a distance, says Flurry
January 13, 2014 Skulls of the Shogun, The Room 2, and Fiz are heading the Quality Index's Top 10 rated iOS and Android games of December 2013 Critically acclaimed
January 13, 2014 Sponsored feature: Development and Optimization for NDK-based Android Game Application on Platforms based on Intel Architecture Tips and tricks from the Intel Dev Zone
January 13, 2014 Chart of the Week: Samsung owned the Christmas Android tablet market in the US According to Animoca's two million new users
January 13, 2014 2013 In Review: Legendary Games' Ewan Lamont The year when Microsoft 'ate humble pie'
January 13, 2014 PG Connects speaker spotlight: Wandrille Pruvot, Art Of Click Watch out for the rise of Indonesia, Brazil and Turkey
January 13, 2014 Hot Five: AppGratis talks Apple ban, Rovio talks Windows Phone and our Monetizer goes mad Last week's top 5 stories
January 12, 2014 Diary of a Promiscuous Gamer: Heroes of Dragon Age tries my patience and wallet This guy will play anything as long as it's free