January 11, 2014 PocketGamer.biz Week That Was: Tearaway tops GDC Award nominations, BlackBerry backs away from games, and the App Store's $10 billion for devs The past 7 days in bite-sized portions
January 10, 2014 As Windows Phone tops iPhone, Sony admits it's 'in discussions' with Microsoft Looking to expand the Sony spectrum
January 10, 2014 PG Connects speaker spotlight: Irving Ho, XMG Studio Strive for LTV greater than CPI
January 10, 2014 My month with PS4: Sony's console has the power to break down mobile's barriers PlayStation Now just the start
January 10, 2014 UK outfit to host 'intensive' game development course in Belfast Billy Goat to cover Unity 3D, scripts and production
January 10, 2014 Ukraine dev Nika Entertainment looks for investment to become global force Already top 10 in Russia but wants more
January 9, 2014 Social superstar: GamesGrabr raises more than £175,000 in crowdfunding campaign Investors gain 8% company share
January 9, 2014 Reanimator: Fiksu announces new cross-platform Retargeting service Also deal with users who are 'stuck in the funnel'
January 9, 2014 2013 In Review: Yetizen's Sana Choudary It's time to give something back to the industry
January 9, 2014 The In-App Purchase Inspector: Gameloft's Despicable Me: Minion Rush goes under the microscope F2P from the player's perspective
January 9, 2014 App Annie adds Windows Phone to its analytics roster A new addition to the Store Stats family
January 9, 2014 PG Connects speaker spotlight: Nikola Cavic, Nordeus The new global platforms change everything in 2014
January 9, 2014 Toki Tori dev Two Tribes falls on hard times, 'reboots' as publisher Daughter company created for future projects
January 9, 2014 Game off: BlackBerry to abandon touchscreens following Z10 flop Focus returning to enterprise customers
January 8, 2014 Monetizer Special: 8 games with very weird IAP economies Some clever and some stupid decisions revealed
January 8, 2014 Stateside: Developers, video sharing is your future Let gamers record gameplay and then reap the benefits
January 8, 2014 Asphalt 8: Airborne, D&D Lords of Waterdeep, and Reaper are the top-reviewed iOS and Android games of 2013 Critical acclaim
January 8, 2014 Multiplatform master: The making of Skulls of the Shogun Making the leap from XNA to iOS
January 8, 2014 Four for all: DEVICE 6 dominates IGF nominations Up for 4 gongs, received 'honourable mentions' in 2 others
January 8, 2014 'Doctor Who was at the top of our list': Why Doctor Who: Legacy was a labour of love for Tiny Rebel Games Major brand gave 'an early edge'
January 8, 2014 PG Connects speaker spotlight: Paul Croft, Mediatonic Indies need to focus on genre and platform niches
January 8, 2014 Sponsored feature: Developing Sensor Applications on Intel Atom Processor-Based Android Phones and Tablets Tips and tricks from the Intel Dev Zone
January 7, 2014 Monetizer Special: Categorising F2P games via their average IAP price It's time for a new metric
January 7, 2014 Sponsored feature: It's time to translate market data into informed decisions says Distimo The power of numbers
January 7, 2014 PG Connects speaker spotlight: Perry Tam, Storm8 Looking to make the most of a $10 billion market
January 7, 2014 App Store's generated more than $15 billion for developers since 2008 Including more than $7 billion during 2013
January 7, 2014 Data is good, but not all data is equally good Do you know the difference, asks Oscar Clark
January 7, 2014 Life on Windows Phone: 3 years on, how are developers finding Microsoft's mobile platform? Rovio and Vanguard speak out
January 7, 2014 PG Connects speaker spotlight: Nicolas Godement-Berline, gumi Europe We're seeing amazing growth in Korea, Taiwan and Thailand
January 7, 2014 Hall Of Fame Hall of Fame: Markus and Christopher Kassulke The HandyGames brothers on becoming a media house
January 6, 2014 Monetizer Special: IAP economic trends during 2013 Consolidation around de facto standards
January 6, 2014 Holidays Hot Five: QuizUp cashes up, Clash of Clans crashes out, and what's going to happen in 2014 Top five Christmas stories
January 6, 2014 PG Connects speaker spotlight: Xavier Louis, Brainbow We need more category-defining games
January 5, 2014 Reading List: The Effective Executive Listen to Peter Drucker's advice to get organised in 2014
January 4, 2014 Diary of a Promiscuous Gamer: Epic Empire stalls, Dark District shines and Adventure Town grows This guy will play anything that's free
January 3, 2014 PG Connects speaker spotlight: Franco Breciano, ZupCat Do you know what makes your game stand out?
January 3, 2014 2013 In Review: PocketGamer.biz contributor Kirk Mckeand Devs need to 'be nice to each other' in 2014
January 3, 2014 Opinion: It's time to acknowledge that mobile isn't the only game in town As it turns out, consoles aren't dead
January 3, 2014 The Charticle: QuizUp - the least successful most successful iPhone game ever Ruling downloads, nowhere in top grossing
January 3, 2014 2013 In Review: UKIE's Jo Twist 'There is room in the market for all business models'
January 2, 2014 Are you ready for a $16,000 fine per COPPA violation? If not, talk to AgeCheq Don't ignore US law that cost Playdom $3M
January 2, 2014 2014 Preview: 5 mobile predictions that will almost definitely come true in 2014 Possibly, maybe, perhaps
January 2, 2014 2013 In Review: Full Indie UK's Dave Mitchell, Jake Birkett, Alistair Aitcheson and Tim Wicksteed 'Someone will make the Citizen Kane of F2P games'
January 2, 2014 Short Cuts: 15 predictions for the future of mobile games in 2014 Video interviews from Game Connection Europe