February 21, 2013 MobCrete on Pucca and fashion games to going global and midcore Korean start up on changing markets
February 21, 2013 Gaming's not about a console now, says Sony, announcing PS4. It's about the best places to play Widening horizons
February 20, 2013 TestFlight rolls out private beta for Android app and game distribution Easing pre-release distribution woes
February 20, 2013 Analytics outfit Playnomics boosted by $5 million funding round Set to expand PlayRM Platform
February 20, 2013 Annual spend on in-app purchases to top $3 billion on tablets alone by 2016 Juniper predicts ten fold increase
February 20, 2013 BlackBerry needs games, and Unity is gaming's greatest enabler, says CEO David Helgason Unity boss on BlackBerry support
February 20, 2013 The Science of Fun: Player Research on the profit of putting the player first How do players play games?
February 19, 2013 Cmune closes VC round to expand audience for social shooter UberStrike Will bring FPS to Android and beyond
February 19, 2013 Nvidia enters the mass smartphone chip market with its SoC Tegra 4i architecture Claims highest performance per silicon area
February 19, 2013 Agawi opens the doors to one-stop cloud gaming with launch of True Cloud Cloud reference architecture gains partners
February 19, 2013 Stateside: Stormy weather for game developers who want to use iCloud Winter of discontent for Apple's cloud storage solution
February 19, 2013 Meet and party with Pocket Gamer at Mobile World Congress All happening in Barcelona next week
February 19, 2013 Peter Molyneux to keynote third F2P Summit with talk of Curiosity and Godus Happening 18 April in London town
February 19, 2013 Find your focus or prepare to fail, says Tag Games' Paul Farley Indecision is a killer, and you can't do it all
February 19, 2013 Was EA right to take Real Racing 3 free-to-play? The Mobile Game Mavens debate Cue an argument about indies' competitive advantage
February 18, 2013 Generating +$50M/month, is Puzzle & Dragons the most lucrative mobile game in the world? Publisher Gungho now worth more than GREE
February 18, 2013 The Charticle: Real Racing 3's soft launch proves its monetisation but EA's going to have to tweak further Australian gamers not yet convinced
February 18, 2013 GREE and Yahoo! Japan invest $2 million for new social-mobile games start up GxYz Reinforcing the domestic market
February 18, 2013 Merlin's Rage spearheads Renren's efforts to make quality games for the west The whole world's a stage
February 18, 2013 Hot Five: Real Racing 3's 'cut and shut job', Kabam's midcore gamer, analysis and the ascent of Supercell Last week's top five stories
February 18, 2013 Chart of the Week: Where and when we play mobile games Where are we playing and how often?
February 16, 2013 Aiming and Sega Networks partner up for international expansion Games will be published under Sega x Aiming brand
February 16, 2013 PocketGamer.biz Week That Was: Google Play's 'crazy' growth, Casual Connect Europe 2013 and EA's love affair with F2P The past 7 days in bite-sized portions
February 15, 2013 Gangnam style: Gamevil booms with 2012 revenue up 64% to $66 million And it expects to hit $94M in 2013
February 15, 2013 Supercell overcomes EA to gain #1 top grossing game and company status on iOS With King.com hot on their heels
February 15, 2013 Best of British: Greenfly Studios on the convergence between board games and mobile Let's get physical
February 15, 2013 Rovio staffs up to become 'direct media partner' for the world's biggest brands Building on network of 263 million MAUs
February 15, 2013 Vita's not dead yet: Jetpack Joyride does 475,000 downloads Core gamers like their free-to-play
February 15, 2013 Corona is good, but Marmalade Quick is better, says CTO Closs Open source basis and loads of platforms
February 15, 2013 Top 6 tips for standing out in the crowded app world, by MAQL Europe's Harry Holmwood Different by design
February 15, 2013 Chart of the Week: How Kingdoms of Camelot kicks Infinity Blade's butt The reason to go free-to-play in a graph
February 14, 2013 CocoaChina expands into US with publishing and tools push Engineering hire Kai Zhao to lead the charge
February 14, 2013 PlayJam signs white label deal with Asian OEM for Gamestick unconsole Targeting Japan and Korea
February 14, 2013 DeNA's Ben Cousins on The Drowning's balance of coherent monetisation and restrictive game sessions Inspired by CSR Racing, Infinity Blade & more
February 14, 2013 Get your gameface on: Applifier adds FaceCam to Everyplay video sharing platform Lets users create and share video commentaries
February 14, 2013 Designing uncertainty creates more engaging games, argues Applifier's Oscar Clark Easter eggs, emergence & imbalanced economies
February 14, 2013 Sony Mobile adds WildTangent Games service to Xperia smartphone homescreens Integrated with Sony's own discovery app
February 14, 2013 Mobile games market grew 33 percent in 2012 to $9 billion Newzoo report highlights industry trends
February 14, 2013 GamesAnalytics on how its new Benchmark consultancy service will improve your F2P game The best £3,250 you'll spend?
February 14, 2013 A market of 140 million: Fishlabs explains why Russia matters Can't get enough of Galaxy on Fire 2
February 14, 2013 Kongregate on its $10 million bet to bring core mobile games to its core audience and beyond Sign up now for its Mobile Developers program
February 13, 2013 Behaviour Interactive and Reliance Games form publishing partnership dedicated to movie tie-ins Bringing big screen properties to your pocket
February 13, 2013 Green Throttle speeds up to launch with pre-orders and games line-up Atlas controller unconsole prepares to go global
February 13, 2013 With Q4 sales up 230% to $8.9M, WeMade looks to go very big on mobile in 2013 Wind Runner currently top grossing in Korea
February 13, 2013 Casual Connect Europe: Achievement unlocked Kabam lifts the lid on the 'midcore' gamer Defined the undefined market
February 13, 2013 Even Tetris is now embraced within EA Mobile's free-to-play revolution Blitz mechanics applied to falling blocks
February 13, 2013 Nexon predicts at least $85 million in mobile sales next quarter Gloops deal revving ups