June 27, 2013 San Francisco Week: Why Chartboost sees San Francisco as gaming's global hub CEO Alegre on the city's worldwide appeal
June 27, 2013 International ambitions: Why former Ignition man Chadha is looking beyond borders with Balloon 27 Publisher to be more than a regional player
June 27, 2013 The ten commandments of app marketing, by Appromoter's James Kaye #9 - Thou shalt worship the 'long tail' of app marketing
June 27, 2013 Microsoft: We've knocked BlackBerry out of the smartphone race Windows Phone has secured third spot, says Lieberman
June 26, 2013 Developer tool App Game Kit version 2 passes Kickstarter goal Set to support iOS, Android and Windows
June 26, 2013 Curiosity solved Godus' discovery problem, but player retention will be down to game design, says Molyneux Stepping stones to success
June 26, 2013 Will Luton: F2P evangelists have been 'over zealous' in pushing business benefits Author admits it's also about the games
June 26, 2013 San Francisco Week: GREE on making a mark in the city where big meets small Sho Masuda on the ultimate social network
June 26, 2013 Three kings: Supercell, GungHo and King outstrip EA as iOS's top revenue raisers App Annie on the strength of the indie
June 26, 2013 Ludei raises $1.5 million to accelerate its HTML5 vision Says with WebGL, standard is ready for primetime
June 26, 2013 Appfuel launches to maximise your traffic and/or cash requirements Early birds get no fees for 12 months
June 26, 2013 EA, Wargaming, NaturalMotion and 22cans announced for inaugural D.I.C.E. Europe Happening in London 24-25 September
June 25, 2013 Havok's free Project Anarchy game engine for iOS, Android and Tizen now available Get the same toolset as the big console boys
June 25, 2013 Voice engagement platform Appington raises $1.2 million seed round Building out the audio advertising opportunity
June 25, 2013 Grow Mobile launches platform to bring transparency to high volume mobile app promotion GREE and Zynga already inboard
June 25, 2013 Stateside: Does Ouya risk being this generation's N-Gage? Is it the right product, launched at the wrong time?
June 25, 2013 Think, Drink & Connect in SF with Sega, FunPlus, WeMade, Kabam... plus Sonic Get down to Vessel on Wednesday 26 June
June 25, 2013 Embrace the right data to get ROI for your game, argues adeven The time for guesswork is over says Christian Henschel
June 25, 2013 San Francisco Week: The city that puts local rivalries aside for the sake of global superstardom GREE, Pocket Gems and Chartboost speak out
June 25, 2013 Sun, sea & smartphones: Pocket Gamer's latest Mobile Mixer heads to Barcelona Be there on 25 June
June 25, 2013 The Charticle: Does charging $20 for a brand like XCOM: Enemy Unknown work on iOS? Attempting the straight port shuffle
June 24, 2013 Android on the up: Google set to dominate smartphone and tablet market between now and 2014 Android shipments to jump 110 percent
June 24, 2013 Will iOS game controllers revolutionise mobile, or are they a step towards an Apple TV games console? Our Mobile Gaming Mavens give their view
June 24, 2013 Family friendly: Apple details refund system for kids who made rogue in-app purchases $5 gift cards on offer for charges under $30
June 24, 2013 Hot Five: Nintendo goes free-to-play, why Steve Jobs wouldn't have released iOS 7, and the secret behind Clash of Clans' success is revealed Last week's top 5 stories
June 22, 2013 PocketGamer.biz Week That Was: iPhone gamepads are go, Puzzle & Dragons hits new milestone and Clash of Clans eyes up Asia The past 7 days in bite-sized portions
June 21, 2013 Join us in San Francisco for the Pocket Gamer Mobile Mixer on 26 June PG invites you to Think. Drink. Connect
June 21, 2013 Adeven raises $4.3 million to extend its mobile analytics platform Capnamic and Iris cash in
June 21, 2013 Ignition co-founder Ajay Chadha unveils new mobile publishing house B27 Ballooning up to four games this year
June 20, 2013 Seven steps to effectiveness: A developers' guide to designing for analytics Take the guesswork out of your game design decisions
June 20, 2013 Betting the Farmville: Zynga acquires casino gaming specialist Spooky Cool Labs Firm 'expanding into new game categories'
June 20, 2013 New outfit Playground asks, Do you want to build a marketing team or work with a publisher? Maarten Noyons on being a different sort of publisher
June 19, 2013 Opinion: iOS 7 is the product of an Apple without Steve Jobs...and it's all the better for it When innovation turns to consolidation
June 19, 2013 Tapjoy developers earned over $200 million between 2010 and 2012 $5 million went to studios of 20 people or less
June 19, 2013 SponsorPay's revenue goes majority mobile; can now burst 300,000 installs in 24 hours Meanwhile CEO relocates to SF to drive business
June 19, 2013 Thinking outside the box: The making of The Room Fireproof on design, marketing and monetisation
June 18, 2013 E3 2013: Searching for Pocket Gamer's Party of Show Wargaming crushes it with EDM spectacle
June 18, 2013 In the Mouse's House: Behind the scenes with Where's My Mickey? How Disney synergised its 200 million-strong franchise
June 18, 2013 Partner power: PlayHaven brings monetisation platform to Marmalade devs Put some LTV in your SDK
June 18, 2013 Gamelab Barcelona shapes up: Supercell, Rovio, and Gamevil all on board Plus, Pocket Gamer will be there
June 18, 2013 Gaining control: Logitech rumoured to be readying first Apple-certified iPhone gamepad Developers, start your updates
June 18, 2013 How to plan for a profitable mobile app launch, by Taptica Part 2: Gaining vital pre-launch user feedback