May 20, 2013 Think creatively: 50% of 6 million monthly Google Play search terms are misspelled Google's 5 tips for better discovery
May 20, 2013 Drawing a blank: Draw Something 2 struggling to monetise, says BTIG Research From #1 to #31 in less than a month
May 20, 2013 Microsoft: Mobile and tablets generate 15% of games revenue Ahead of handhelds and social platforms
May 20, 2013 Google does Game Center? The Mobile Gaming Mavens talk Google's multiplayer move Will developers take to it?
May 20, 2013 Moving on from MeeGo: Jolla's 399 euros 'Android compliant' smartphone is go Shipping before end of 2013
May 20, 2013 Vlambeer: Free-to-play is teaching gamers to 'pay not to play' Trend is a worrying one, says Rami Ismail
May 20, 2013 Best App Ever Android Awards and Pocket Gamer Google I/O party a super success Awards, champagne and merriment had by all
May 20, 2013 Hot Five: Ouya gets ousted, Gungho guns down Nintendo, and BlackBerry boosts BBM Last week's top five stories
May 20, 2013 How jumping from PC to mobile triggered 'crucial changes' at Belarusian developer Awem A loyal community is the key to success
May 18, 2013 PocketGamer.biz Week That Was: San Francisco swaggers, Puzzle and Dragons roars, and Google responds to Game Center The past 7 days in bite-sized portions
May 17, 2013 Rovio looking to flood its Finnish offices with fresh talent Fancy working in Espoo, or Tampere?
May 17, 2013 One month after being kicked off the App Store, AppGratis launches on Android App discovery platform switches sides
May 17, 2013 San Francisco Week: Gaming and technology is 'baked into the Bay Area's DNA', says PlayFirst CEO DeMiroz on the city's central status
May 17, 2013 Free-to-play revolution is forcing developers to focus on quality, says Pole to Win Ann Hurley on the rise of free
May 17, 2013 Apple: 800 apps being downloaded from the App Store every second Marketplace passes 50 billion downloads
May 17, 2013 Paying off: Paying mobile gamers in US now spending more than ever Average revenue per user hits $12 a month
May 16, 2013 Sponsored feature: AppLift's 5 steps for free-to-play mobile gaming success It's a numbers game so count them well
May 16, 2013 OpenFeint and Scoreloop execs praise Google's cross-platform approach But devs need their user data says OpenKit's Relan
May 16, 2013 Nintendo moves to advertise on third-party gameplay videos on YouTube Why condemn when you can endorse?
May 16, 2013 Opinion: BBM goes multiplatform, but has BlackBerry got the message? Canadian giant needs to play to its strengths
May 16, 2013 Google Play Game Services boosted by the support of major mobile publishers Gameloft, Glu, HandyGames, Get Set now live
May 16, 2013 San Francisco Week: Setting up shop in San Francisco is no shortcut to success, says Storm8 Put product above placement, says CEO Tam
May 16, 2013 User engagement hacks for mobile games, courtesy of Trademob Once you've acquired 'em, keep 'em
May 16, 2013 Unity snaps up Boston office to drive platform expansion More formats inbound courtesy of Darkwind
May 16, 2013 A view on The Room: Fireproof's Barry Meade confirmed as Develop's Indie Dev Day keynote No room for improvement
May 16, 2013 International sales up 41% as Gamevil sees FY13 Q1 revenues rise to $15.5 million Expects to do even better in Q2
May 15, 2013 Google details its cross-platform achievements, leaderboards and cloud save for Android and iOS Real-time multiplayer is Android-only
May 15, 2013 Opinion: The significance of Google announcing cross-platform gaming services for iOS Mr Cook. Tear down your wall
May 15, 2013 Stateside: Developers beware PC and mobile are uncomfortable bedfellows Why studios need to do more than just port
May 15, 2013 Google Play services get Android, iOS and web leaderboards, achievements and multiplayer Uses Google+ as a social layer
May 15, 2013 San Francisco Week: Zynga on why creativity and diversity thrive on San Francisco's shores But recruitment is an issue
May 15, 2013 Video: Nokia demonstrates Lumia 925's Smart Camera app on stage in London Smart devices VP Jo Harlow plays basketball
May 15, 2013 GREE pulls out of China as growing pains see profits plummet in Q3 Beijing office shuts doors
May 15, 2013 Chart of the Week: Mobile to be largest game segment by 2017 Beating out retail, digital distribution and PC
May 14, 2013 It's hard to keep gamers fed. There's an insatiable appetite for mobile games, says Sony's emerging platforms director Feast or famine for the platform holders
May 14, 2013 Rovio unveils third-party publishing initiative Rovio Stars Aiming for quality over quantity
May 14, 2013 Medio offers 2,500 free downloads per month for first devs to sign for new virality engine K-Invite Transform your players' friends into players
May 14, 2013 User acqusition isn't just about spending. Think email, SMS, virality and ROI, says #mgusa panel Traditional marketing is being overlooked
May 14, 2013 #mgusa We want to publish games that will do $10 million a year, says Gamevil First learning from Mobile Gaming USA West 2013
May 14, 2013 San Francisco Week: Why the city by the bay is where mobile's big boys go to play Zynga, Storm8 and PlayFirst reveal all
May 14, 2013 Sponsored feature: GREE's HR lead Libby Wolfensperger on recruitment best practices You can't be too passionate about games
May 14, 2013 Beachfront releases Beachfront.iO, its nextgen mobile ad platform Control for advertisers, cash for developers
May 14, 2013 Read these 5 steps for success, then you'll be ready when it comes, says Tag CEO Paul Farley It's time to get organised
May 14, 2013 Going global: How the Beijing-based Onipunk is winning in the west Looking beyond China's F2P infatuation
May 14, 2013 Windows Phone hits 145,000 apps, but is growth slowing? 20 percent behind last year's growth
May 14, 2013 More than your eyes can see: Nokia unveils Lumia 925 at London extravaganza 4.5-inch 8.7 MP flagship incoming this June