May 29, 2013 What's my name? Amazon steps up to battle Facebook and Google with new open ID scheme Login with Amazon available for iOS, Android, web
May 29, 2013 The Charticle: After a slow start, Zynga accelerates with paid versions of Running with Friends Great game, struggling with monetisation
May 29, 2013 Sony looks to revitalise PS Vita with Remote Play mandated for PS4 games Your own little living room OnLive
May 29, 2013 Stateside: Don't be ashamed of F2P, but don't assume players will spend out of the goodness of their hearts Dirty lessons from the coal face
May 28, 2013 Nordeus, Epic, Double Fine and Bigpoint confirmed for talks at GDC Europe 2013 Kicking off in Cologne 19 August
May 28, 2013 50 million downloads-strong: HandyGames on taming and monetising Google Play Pushing a high quality portfolio
May 28, 2013 Will PS4 and Xbox One embrace the mobile explosion or will unconsoles eat the nextgen lunch? Mavens through the LookingSmartGlass
May 28, 2013 Chart of the Week: How 0.0077% of players generate 33% of F2P game revenue The stark numbers behind the business
May 28, 2013 Are game designers confusing immersion with engagement? And does it matter? Anna Marsh's world is starting to spin
May 27, 2013 Square Enix's future profits based on thinking local, going open, plus smartphone and tablet success MD Matsuda highlights three strategic shifts
May 27, 2013 Building on the '11 million manager' success of Top Eleven, Nordeus looks to new games, including social sports betting All based on unified gaming experiences
May 27, 2013 GameDuell hires new HR head to lead its 120-strong expansion Rüdiger von Hennig joins from Bigpoint
May 27, 2013 Hot Five: Vlambeer worries about F2P, Unity goes free and Halfbrick talks Fish Out of Water Last week's top five stories
May 25, 2013 PocketGamer.biz Week That Was: Xbox One snubs mobile, Unity goes free and Amazon goes global The past 7 days in bite-sized portions
May 24, 2013 Unity to offer 'discounts on future purchases' rather than refunds to existing licensees Valid for devs who signed up in last 30 days
May 24, 2013 Another promising UK Kickstarter game fails to reach its target Atomhawk vows to try again in the US
May 24, 2013 We didn't want to 'shoe-horn' in F2P: ustwo's mills on opting for ads in Blip Blup But monetisation experiments will follow
May 24, 2013 Short Cuts: With Unity and gamepad support, BlackBerry is now on its game R&D lead Sean Paul Taylor explains
May 24, 2013 Short Cuts: Ouya CEO Julie Uhrman on disrupting the console business Not scared of PlayStation 4 or Xbox One
May 24, 2013 Amazon sparks Android assault as Kindle Fire HD and Appstore expand global footprint Marketplace expands to 190 countries
May 23, 2013 11 million managers-strong Top Eleven dev Nordeus looks to office expansion in Ireland and Macedonia Transfer to a winning team
May 23, 2013 How to plan for a profitable mobile app launch, by Taptica Part 1: Know your numbers, or at least plan to
May 23, 2013 The short cycle of mobile games is what's driving opportunities, says Unity's Helgason Embrace change, he tells Nordic Game 2013
May 23, 2013 Keflings dev NinjaBee on the 'crazy potential' of Windows 8, and the cross-platform appeal of Xbox One 'Tons of devs' love cross-platform, says Bascom
May 23, 2013 Warner Bros, Storm8, KIXEYE, GREE and Immersion speak up for Pocket Gamer's San Francisco Mobile Mixer Panel talk analyses current trends
May 23, 2013 Friends go viral: Word-of-mouth accounts for 57% of game discovery Research from video sharers Everyplay
May 23, 2013 European game devs don't think big enough, says Supercell shareholder LVP Paul Heydon tells Nordic Game to think bigger
May 23, 2013 Whale Trail developer ustwo launches dedicated games studio Hires three 'high-profile' members of staff
May 23, 2013 Ouya is beautiful and cheap, but who cares? It's about the games CEO Julie Uhrman speaks at Nordic Game 2013
May 23, 2013 Chart of the Week: Gamers unaware of mobile gaming networks like Mobage, Scoreloop and GREE But Game Center and OpenFeint noted
May 23, 2013 Stay in touch with what you love says Double Fine's Tim Schafer Kickstarting Nordic Game 2013
May 22, 2013 Boomtown: Mobile games market value predicted to rise 35% to $12.3 billion in 2013 Newzoo reveals results of new data model
May 22, 2013 Gamers more happy than ever to spend on virtual currencies and engage with in-app advertising Tapjoy claims in-app spending to triple
May 22, 2013 Stateside: Is Google's social gaming platform the Game Center people think it is? Developers should adopt a measured approach
May 22, 2013 Making a splash: The making of Fish Out of Water! Why Halfbrick wasn't looking for a mega hit
May 22, 2013 Nordic jobs round-up: Rovio, King, Supercell, and Unity all on the hunt Fancy a move to Scandinavia?
May 22, 2013 How strong process and Unity helped Rovio make Bad Piggies in five months Including holidays
May 22, 2013 Opinion: Mobile missing-in-action as Microsoft and Sony blunder into next-gen Talk about a bad start
May 21, 2013 Hiring blitz saga: King looking to add close to 100 employees globally Swing with the King
May 21, 2013 16 years young: How PikPok grew into a mobile publishing pocket battleship Targeting opportunities everywhere
May 21, 2013 Mix it up with Pocket Gamer today in Sweden or San Francisco Double the hemispheres, double the fun
May 21, 2013 Smartphones expected to land central role in Xbox reveal Next Xbox could adopt Metro UI and more
May 21, 2013 Burstly integrates, now offering SkyRocket, TestFlight and FlightPath for all devs Test, monetise and analyse within one suite
May 21, 2013 Small but smart: How small mobile devs can master games PR, by Cosmocover's John Tyrrell Part 2: Be reasonable and wag the tail
May 21, 2013 UPDATE: Unity goes free on Android and iOS Basic license drops charge, compensation on offer
May 21, 2013 Speeding to success: Business accelerator YetiZen reveals its latest round of hot start-ups Soaking up the San Francisco scene
May 20, 2013 Think creatively: 50% of 6 million monthly Google Play search terms are misspelled Google's 5 tips for better discovery