August 30, 2012 GamesAnalytics' top tips for effective in-game messaging and monetisation COO Mark Robinson shares his wisdom
August 30, 2012 AppyNation calls on devs to highlight rogue game review sites Sets up 'Hall of Infamy'
August 30, 2012 UK games tax relief will deliver the next Neon Play, reckons TIGA CEO Wilson says smaller studios will fly
August 30, 2012 1, 7 and 30-day retention rates are key, says 'tablet first' Supercell Keeping your audience engaged
August 29, 2012 Epic partners with Nvidia to bring Unreal Engine 3 to Windows RT PC and Xbox 360 ports made easy
August 29, 2012 Industry ready to listen to Molyneux's in-app purchase insight, says Neon Play Christie talks life after 40 milion downloads
August 29, 2012 We're not making games, we're building a brand, says Eruptive's CEO Julian Ing Bringing GRIM to Facebook, mobile, comic and film
August 29, 2012 GREE announces social TV service for Japanese smartphones And forms merchandising subsidiary
August 29, 2012 Nokia, Microsoft the big winners from Apple's US patent victory Samsung loss could impact industry
August 29, 2012 How Twitter and Facebook is powering Fluid Football to 40,000+ downloads a day AppyNation talks marketing with 'zero' budget
August 29, 2012 Zynga CCO Mike Verdu leaves to form new company Former employer invests in new venture
August 29, 2012 OpenUDID takes a 'radical turn' to provide a bridge between iOS 5 and iOS 6 Dealing with the deprecation gap
August 29, 2012 HandyGames adds 35 games to Nokia Asha Full Touch library Looking to build on 20 million downloads
August 28, 2012 W3i delivered more than 80,000 app installations in a day to one developer Revenue rises by 330 percent
August 28, 2012 GREE, Kabam, Crowdstar and Booyah add to user acquisition frenzy offering direct deals with Chartboost Millions of CPI dollars up for grabs
August 28, 2012 Thumbstar targets 300 million new customers with South American swoop Signs up with Nextel to expand reach
August 28, 2012 Messaging should be about player satisfaction not monetisation, argues GamesAnalytics' Robinson The Science of Listening
August 28, 2012 Meet with Pocket Gamer at CocoaChina's Fall Developer Conference 2012 Catch up with Chris in Beijing
August 28, 2012 ExPlay bolsters games festival with 24 hour Game Jams in London, Bristol Coding at the ready for 5-6 October
August 28, 2012 We're thoughtful, not like the competition, paying crazy prices for companies, says Activision Mobile VP Canessa Organic growth and building internal capabilities
August 28, 2012 The PocketGamer.biz Mobile Gaming Mavens on mobile's 'meltdown' All change at PopCap, Sony Mobile and OnLive
August 27, 2012 Hot Five: GREE gets Battle Bears, Miniclip does 100 million, and Molyneux's secret ingredients Last week's top five stories
August 27, 2012 BeiZ's Lola educational game range hits 1 million downloads Expects to break 2 million barrier before end of 2012
August 27, 2012 Artifex Mundi on why casual developers should consider its Spark engine for HOPA games Make games without coding
August 27, 2012 2D HTML5 gaming is just the thing for our location-based competition platform says Gamorlive's Pascal Boudier Simple does it best
August 27, 2012 Brian Wong highlights Kiip's brand quality as reward network launches first UK campaign with YO! Sushi Keeping thing fresh
August 27, 2012 GREE aiming for 10% of sales to come outside of Japan Aoyagi says North American efforts on form
August 25, 2012 The PocketGamer.biz week that was: job losses, Nintendo sort of does digital and Keith does Unite 2012 The past 7 days in bite-sized portions
August 25, 2012 Apple trounces Samsung in US legal battle, wins over $1 billion in damages Some Samsung devices may be banned
August 24, 2012 Spurned mobile developers set up Green Light Bundle to try to get their PC/Mac releases onto Steam And you thought the App Store was rotten...
August 24, 2012 Applifier's Laakkonen on giving gamers a voice with in-game video recording tech Everyplay And better discoverability for developers
August 24, 2012 Juice co-founder Don Whiteford launches mobile and digital studio Nomad Games Debut title to be announced soon
August 24, 2012 Mind Candy to launch 7-inch Moshi Monsters-themed Android tablet Coming in September 2012
August 24, 2012 Creative Assembly, Madfinger and Simogo win big at 2012 Unity Awards Total War Battles gets the Golden Cube
August 24, 2012 Golden Joystick 2012 awards unveiled with new focus on mobile and social games Voting now open for UK gamers
August 24, 2012 Atomicom turns to Kickstarter and PlayStation Mobile in a bid to escape the 'horrible model' of traditional publishing MD Gary Nichols: 'We got ripped off too many times'
August 23, 2012 Kabam's Andrew Sheppard on how the 500-strong core social gaming giant is committed not just to success but the process of success Adding Android to its Facebook, web and iOS armoury
August 23, 2012 GREE announces new partnerships, including Battle Bears dev SkyVu InfiniDy, Oceanside and Gamenauts also on board
August 23, 2012 Whether you're a triple-A dev or a cash-strapped indie, we want to work with you, says Red Robot Labs As long as you use its R2 location-based platform
August 23, 2012 Appromoter MD Ed Vause presents the ten commandments of app marketing #2 - Thou shalt understand what makes Apple tick
August 23, 2012 C-c-changes as Keith Andrew becomes editor of PocketGamer.biz James Nouch steps up as news editor
August 23, 2012 Sony Mobile to cut 15% of global workforce, resulting in the loss of 1,000 jobs by March 2014 Sweden hit hardest
August 23, 2012 OnLive was days away from running out of cash before asset sell off Owed over $30 million
August 23, 2012 Opinion: Does the Sony comeback start here? New IP and Cross Buy provide optimism for PS Vita
August 23, 2012 Curiouser and curiouser! Peter Molyneux on 22 Cans, F2P and experimenting in a completely undiscovered gaming country Down the rabbit hole into Wonderland
August 23, 2012 Brawsome's Andrew Golding argues it's easier to sell premium games on Steam than the App Store Not even sales work as well