August 22, 2012 Red Robot Labs invests $2 million to expand its location-based publishing activities Wants to become the 'Steam of mobile'
August 22, 2012 Sony shutters game development at Studio Liverpool Will continue to provide QA and other services
August 22, 2012 Opinion: It's time for Nintendo to wake up and smell the digital coffee Full-priced digital titles highlights old problems
August 22, 2012 Game Connection Europe 2012 opens its call for Selected Projects Submit before 21 Sept to be in with a chance
August 22, 2012 Unite 2012: Peter Molyneux reveals the 5 key ingredients to put in your development cooking pot #unite12 And why Populous was born of incompetence
August 22, 2012 Unite 2012: More than half of all mobile devs using Unity #Unite12 Helgason talks numbers
August 22, 2012 Ten years on, retaining players, staff and profits is our secret sauce says Distinctive's MD Nigel Little Wisdom from Europe's oldest mobile studio
August 22, 2012 Unite 2012: InMobi, GamesAnalytics and PlayHaven plug tools into Unity's Asset Store #Unite12 The one-stop shop
August 22, 2012 Unite 2012: Unity partners with Intel for Union assault on Android #Unite12 Games headed to Atom powered devices
August 22, 2012 Unite 2012: Unity motors behind Microsoft with support for Windows 8 and Windows Phone 8 #Unite12 Expansion was 'eagerly awaited'
August 21, 2012 PopCap reorganises, losing 50 staff in US and maybe its Dublin office as it deals with F2P social mobile shift John Vechey explains the hard decision to stay viable
August 21, 2012 UK social studio Playdemic completes major funding round: at least $3 million Looking to create second generation social gaming
August 21, 2012 Applifier launches Everyplay, its in-app 'Facetime for gamers' video recording tech Providing iOS games with stronger virality
August 21, 2012 Opinion: OnLive failed because it didn't know its audience; that's the advantage for Big Fish Unlimited Psychology is more important than latency
August 21, 2012 Miniclip surpasses 100 million mobile game downloads Vindicates cross-platform approach
August 21, 2012 Partnering with brands enables you to go really mass market as long as you focus on quality, says Gameloft SVP de Vallois Need to fulfil expectations
August 21, 2012 With only 400,000 units sold last quarter, PS Vita's global total limps to 2.2 million Vita being outsold by PSP
August 21, 2012 Robi Ganguly on how Apptentive's tools let you talk direct to your customers Bringing CRM into the app store
August 21, 2012 iQU's Fraser MacInnes stands up in defence of Zynga Looking out for the massive, publicly-traded guy
August 20, 2012 Distinctive Developments bolsters publishing prowess with 5 new hires Enters period of 'expansion and diversification'
August 20, 2012 GamorLive delivers cross-platform multiplayer tool for HTML5 games iOS, Android and Windows Phone swept up
August 20, 2012 Human Demand to aid indie user acquisition with self-serve ad platform Stopping media buying 'sucking so much'
August 20, 2012 OnLive transfers assets to new company in bankruptcy bypass Staff made redundant, half re-hired
August 20, 2012 Hot Five: An eye on iPad Mini, CSR Racing generating $12 million a month, and the site goes Pot Farm potty Last week's top five stories
August 20, 2012 Reward-based social network P4RC boosts game distribution with FreeAppADay deal Takes a monthly slot for its developers
August 18, 2012 The PocketGamer.biz week that was: NaturalMotion races to $12 million, East Side Games on the Vancouver indie scene and GDCE 2012 The past 7 days in bite-sized portions
August 17, 2012 [UPDATE] Rumour: OnLive closing down as bankruptcy looms Staff reportedly being laid off
August 17, 2012 HandyGames: China 'the place to be' for western mobile devs Understand the market, then dominate it
August 17, 2012 Android fragmentation a price worth paying for consumer choice, reckons Animoca Nexus 7 firmly establishes the 7-inch tablet
August 17, 2012 Gamescom 2012: Nvidia TegraZone hits 4 million installs #gamescom Nexus 7 driving downloads
August 17, 2012 Fragmentation issues only going to get worse for developers, warns Corona Labs COO Rangel claims issue hasn't gone away
August 17, 2012 HandyGames partners with Yodo1 for major move on China 5 games to hit iOS and Android
August 17, 2012 Sega launches new mobile publishing initiative Sega Alliance Partners with Owlchemy Labs for debut release
August 17, 2012 APPTiV Games proposes 'pedometer powered' mobile social games 'Turn footsteps into virtual currency'
August 17, 2012 Windows Phone the perfect platform for indies, reckons Dare to be Digital champ Kind of a Big Deal iOS and Android too packed
August 16, 2012 GREE's North American assault backed up by 38% sales jump in Q2 Nearly $30 million grossed
August 16, 2012 Goko launches 'world's first everywhere HTML5 platform' Acquires rights to 150 board and card games
August 16, 2012 Opinion: iPad Mini could trigger a decline in Apple's dominance From leading the pack to following it
August 16, 2012 GREE partnership just one part of a 'massive' move on mobile, says Mind Candy Taking the Moshi Monsters brand east
August 16, 2012 Rovio, GREE and PopCap on board for Mobile Gaming Europe 2012 Converging on London from 6-7 December
August 16, 2012 PapayaMobie's Oscar Clark on building compulsion loops into game design Creative compulsion
August 16, 2012 Manchester, mobile moves and monkey business: The story of Chimpact dev Yippee Entertainment From dining table debates to MediaCityUK
August 16, 2012 Korean giant Gamevil sees overseas sales jump more than 160% Pushes Q2 revenues past $13 million
August 15, 2012 Mobile games make strong showing in 2012 Meffys Awards nominations Finalists unveiled
August 15, 2012 Rovio seeks designers, artists, programmers and producers for its new Stockholm office Takes hunt to PocketGamer.biz jobs board
August 15, 2012 Mattel signs up Angry Birds, Fruit Ninja and Cut the Rope for Apptivity Play apps with real toys
August 15, 2012 CSR Racing's success is the springboard for NaturalMotion to become #1 mobile social developer, says Torsten Reil Go faster stripes
August 15, 2012 Top grossing iOS game CSR Racing is generating $12 million per month And NaturalMotion buys developer Boss Alien
August 15, 2012 ExPlay Festival 2012 promises to put on a 'bigger and better' show for UK devs in the southwest Boasts sessions, bootcamps and TIGA awards