August 15, 2011 Once the dominant forces, asymco tracks the four year demise of Motorola and Nokia And the rise of, you guessed it, iPhone
August 15, 2011 GDCE 2011: Building an audience for freemium games requires user acquisition spend says Applifier's Laakkonen #gdceurope Relying on virality is playing the lottery
August 15, 2011 Google to acquire Motorola Mobility for $12.5 billion Manufacturer to continue to operate independently
August 15, 2011 The PG.biz Hot Five: Apple gets legal (again), VegasTowers doing $40 per IAP, and titanic Tegra turning round fortunes at Nvidia Last week's top five stories
August 15, 2011 GDCE 2011: Papaya's Clark on 10 Social Design Tips to Level Up Your Mobile Game Pimp your community
August 15, 2011 More than half of developers believe BlackBerry will be dead in 5 year's time But Windows Phone to remain relevant
August 15, 2011 Analysis: What ratios tell us about the relative performance of EA-Gameloft, Gamevil-Com2uS and DeNA-GREE The rival curves that really matter
August 14, 2011 Showdog's GDC Europe / Gamescom 2011 Party guide Your exclusive escort to the best evening entertainment in Cologne
August 13, 2011 Prior to joining Google, Patrick Mork suggests app ecosystem needs its own trade body App guy is stirring up debate again
August 13, 2011 PG.biz week that was: Apple stops Galaxy Tab 10.1 launch, VegasTowers' average IAP is $40, Spacetime gives away $330k, and Rovio could be worth $1.2B The past seven days' news compressed bite-sized
August 12, 2011 Apple rumoured to drop Samsung for TSMC for A6 chip production Pencilled in for iPad 3
August 12, 2011 Papa Sangre studio Somethin' Else claims Apple encouraged it to boost launch price £3.99 game was originally planned as £1.99
August 12, 2011 Strong demand in Tegra's second quarter fuels $174 million profit at Nvidia Revenue to top $1 billion in Q3
August 12, 2011 Rovio, Zynga and Wooga on board as games channel hits Google+ Social gaming gains a new port of call
August 12, 2011 Why app store incompatibilities ended up with Spacetime Studios giving away $330,000 of in-game currency Barriers to a universal wallet
August 12, 2011 Samsung roadmap points towards 5.29-inch Android handset, plus 7-inch Galaxy Tab Windows Phone and bada devices also on board
August 12, 2011 Driven by global smartphone boom, Com2uS sees Q2 2011 sales up 17% to $8 million Income up 117% to $900,000
August 12, 2011 Quality Index: The week's best iPhone games Wooords, Cordy, Mega Mall Story Critically acclaimed
August 12, 2011 Rumour: Rovio's getting a strategic investment that will value it at more than $1 billion Birds getting plumper
August 12, 2011 Motorola CEO Sanjay Jha hints firm looking to claim royalties from rival Android OEMs Patents a key advantage
August 11, 2011 Bada shipments triple in Q2 2011 as Samsung platform surpasses Windows Phone Symbian's share halves, Android holds lead
August 11, 2011 W3i looks to grease freemium's wheels with launch of Games Platform framework Beta to handle servers, security and storefronts
August 11, 2011 Pocket Gamer will be in full force at GDC Europe and Gamescom Got your party invite yet?
August 11, 2011 Cave accelerates social smartphone business; signs strategic partnership with GREE Gains $2.3 million investment too
August 11, 2011 Pandigital and Skytex to pre-install GetJar onto their latest tablets Including the upcoming Pandigital Planet and Alpha 7'
August 11, 2011 Rovio's Vesterbacka dismisses 'games company' tag, claims studio building 'next gen entertainment franchise' A strong brand can take you anywhere
August 11, 2011 Nintendo urged to begin iOS development, as Apple becomes world's most valuable company Smartphone killed the videogame star?
August 11, 2011 Freemium iOS hotel builder VegasTowers does 1 million downloads; average IAP is $40 Not so tiny
August 11, 2011 Cut the Rope studio ZeptoLab opens up UK office as downloads top 45 million 9 million paid on iOS
August 11, 2011 Smartphone penetration sits at 34% in US as 155 million stick to feature phones But Windows Phone finally starts to grow
August 11, 2011 HP looks to launch 7-inch TouchPad Go after FCC filing Current model sees price slashed by $100 in US
August 10, 2011 Gamevil hits accumulative total of 50 million mobile game downloads Vast majority paid, majority Java
August 10, 2011 Despite current lack of revenues, Chinese ISP Tencent is 'investing significantly' in mobile platforms Highly popular, hopes business models will emerge
August 10, 2011 Nvidia, RIM and ARM on board for metaio's insideAR 2011 in Munich Mark your calendar for September 26-27
August 10, 2011 55.9% of Android owners still use Froyo, only 24.3% now running Gingerbread Transition is slow
August 10, 2011 Apple begins legal action in Germany against Motorola over Xoom design European tablet wars heat up
August 10, 2011 With Q4 growth accelerating, GREE posts FY11 sales of $794 million, up 82% Net income up 59% to $225 million
August 10, 2011 PlayScreen's William D. Volk approves of gamification but thinks we can do better Grind doesn't have to be the game
August 10, 2011 Android Market developers complain as Google payouts fail to match actual sales Studios missing out on revenue
August 10, 2011 Nokia to drop Symbian in North America when Windows Phone launches Giant planning biggest ever push with Microsoft's OS
August 9, 2011 OpenFeint brings over 60 Android games to China through The9 Game Zone Distribution through 30 app stores
August 9, 2011 Motorola CEO Jha floats the idea of supporting Windows Phone But focus currently Android
August 9, 2011 Apple gains preliminary injunction against Samsung; stops European Galaxy Tab 10.1 launch German court plays it by the book
August 9, 2011 Capcom is the fastest growing mobile company, but DeNA remains the most impressive Good news too for EA, Gameloft, Gamevil and Glu
August 9, 2011 Rovio signs SwaddleDesigns deal to bring Angry Birds to babyware Studio looking to 'increase power of brand'