January 31, 2017 Nintendo Financials Q3 Fy17 Nintendo posts profits of $904 million thanks to Pokemon GO and Super Mario Run Pushes Animal Crossing Mobile back to next fiscal year
January 30, 2017 Industry Legend Namco founder Masaya Nakamura passes away aged 91 Remembering a key games industry figure
January 30, 2017 Getting Ahead GREE on learning from Machine Zone and skating to where the puck is going Shanti Bergel talks the company's 2017 strategy
January 30, 2017 Gotta Catch 'em All Pokemon GO reaches 4.2 million players a day in South Korea Success continues for Niantic's hit game
January 30, 2017 China To Japan Nexon snaps up Japan publishing rights for Kunlun’s Elsword Mobile RPG already a top grosser in China
January 26, 2017 Line Financials Q4 Fy16 LINE grows revenues to $1.2 billion despite global MAUs falling by three million Revenues going up, users going down
January 26, 2017 2017 And Beyond How Indian mobile game studio Gamecubator Labs is aiming to become a local leader Priyanka Barathwaj on the studio's local and domestic plans
January 25, 2017 Pokemon Go Korea Pokemon GO launches in South Korea and shoots straight to second in iOS top grossing chart Jumps to 2nd place on top grossing charts
January 25, 2017 Fyber Line Partnership LINE adds rewarded video ads to messaging app through Fyber partnership Watch a video, earn some coins
January 25, 2017 Where Now? How XFLAG plans to increase spending from Monster Strike's core Japanese players Langer Lee talks strengthening Japanese dominance and approaching new territories strategically
January 24, 2017 All About Export A history of South Korea's tough anti-gambling laws and why devs are looking to crack overseas markets Byung Hyuk Kim shares a legal history of social casino in South Korea
January 23, 2017 Home Grown Why Nintendo has taken a Japan-first approach with Fire Emblem Heroes Aiming for success in the highest ARPU market in the world
January 20, 2017 Money To Burn Chinese chemical firm acquires Talking Tom developer Outfit7 for €1 billion Developer put up for sale in late 2016
January 20, 2017 Smoking Phone Samsung to officially blame exploding Galaxy Note 7s on irregularly sized batteries Report to go out on January 23rd
January 20, 2017 South Korea Vr YJM Games becomes first South Korea developer to invest in Venture Reality Fund Hopes to expand further into AR and VR
January 19, 2017 Rapid Revolution Netmarble's Lineage 2: Revolution surpasses $176 million in revenues in its first month Only launched in South Korea
January 19, 2017 Fire Emblem Heroes Fire Emblem Heroes reveal shows Nintendo is going fully free-to-play Gacha and key art implies Super Mario Run's model has been ditched
January 16, 2017 The State Of Play For Ads Advertising megatrends for 2017 Mobvista's Nick Roveta on the latest in advertising
January 13, 2017 Iap Inspector How does Star Wars: Force Arena monetise? IAPs from the players' perspective
January 13, 2017 Switching Off Nintendo shares fall 5.75% as investors react poorly to Nintendo Switch reveal Relatively high price and low battery life could be to blame
January 13, 2017 Third-party Switch EA, Ubisoft, Bandai Namco and more reveal first games to launch on Nintendo Switch Sega, Capcom, and some indies also throw their games out
January 13, 2017 Xiaomi 2017 Plans Xiaomi sets $14.47 billion sales goal for 2017 after "make-up year" Pushing further into retail and finance
January 13, 2017 Switch Price Nintendo Switch will launch on March 3rd 2017 for $299.99 Console will have battery life of between two and a half hours and six hours
January 11, 2017 Less Exploding Phones Over 96% of Samsung Galaxy Note 7s have been returned Still 4% out there in the wild
January 11, 2017 Puzzling Out Of China Puzzle & Dragons to be shut down in China eight months after launching Two years of development, eight months active life
January 10, 2017 Public Safety Pokemon GO faces wall to China release over security concerns Government evaluating risks presented by location and AR-based games
January 9, 2017 Win In Malaysia Testing firm Pole to Win opens new studio in Malaysia Just outside of Kuala Lumpur
January 6, 2017 Mocha Money China-based Shunwei Capital to invest $2 million in Indian developer Mech Mocha Studio hoping to raise $4 million overall
January 6, 2017 King Of Kings Tencent's Honor of Kings surpasses 50 million DAUs in 14 months Almost entirely China-based players
January 6, 2017 Marmalade Saved GMO Cloud acquires exclusive rights to Marmalade SDK and plans further development Not dead yet
January 6, 2017 Charitable Messenger Mystic Messenger dev gives $100,000 of game's profits to charity Word-of-mouth sensation helps out
January 5, 2017 Xiaomi In India Xiaomi surpassed $1 billion in revenue in India during 2016 Sold two million devices in Q3
January 5, 2017 The Real-time Is Now Netmarble talks real-time multiplayer on mobile and its FPS Final Shot Final Shot Game Director Jung Ho Lee reveals all
January 5, 2017 Dun-deal Abertay University partners with Perfect World to promote game dev education in China Sets up a five month course to prepare students for a full degree
January 4, 2017 Taipei Game Show Taipei Game Show 2017 celebrates 15th anniversary in January with developers and publishers from 25 countries A look ahead to the Asia-Pacific games industry event
January 4, 2017 Lording It Over IGG and Boostinsider partner for massive influencer campaign to promote Lords Mobile through January Started with a Times Square screen takeover
January 4, 2017 Twang Angry Birds Action meets Korean RPG: The making of Knight Slinger Behind the scenes with Gamevil's Danny Park
January 3, 2017 Super Mario Jog Super Mario Run has generated $30 million from 90 million downloads Lower than expected but not hugely surprising
January 3, 2017 Clash Of Bans Iran bans Clash of Clans over violence and "tribal conflict" concerns Clash Royale seems to be unaffected
December 30, 2016 India Review 2016 Reflecting on the evolving jigsaw puzzle of India's mobile games industry in 2016 We speak to Nazara Technologies CEO Manish Agarwal about the industry's latest developments this year and look ahead to the future
December 23, 2016 Ready To Transform Netmarble plots further acquisitions in 2017 following Kabam Vancouver Studio deal Netmarble Chief Global Officer Seungwon Lee discusses the recent big-money purchase
December 23, 2016 Nintendo On Mobile Nintendo planning to launch up to three mobile games a year after successful 2016 Tatsumi Kimishima thinks it should be a main pillar of the business
December 23, 2016 Let's-a-go Super Mario Run dashes past 50 million downloads in its first week of release Still no official word on revenue
December 22, 2016 Back Of The Net Konami shares up 4.8% thanks to four million downloads of mobile game Jikkyou Powerful Soccer Publisher scores a hit with football spin-off
December 21, 2016 Super Mario Runaway Super Mario Run officially hits 40 million downloads No word on sales
December 21, 2016 Indian Mavens Indian Mavens' Games of the Year 2016 Clash Royale, Human Resource Machine and more!
December 20, 2016 China Esports China's mobile eSports industry expected to generate $2.6 billion in revenue in 2016 Three times more than 2015
December 20, 2016 Slow To Switch Nintendo Switch uses last-gen Nvidia tech and will run 60% slower when undocked But when has Nintendo ever had the best performance?
December 20, 2016 Keep Dreaming Halfbrick Studios terminates China distribution agreement with iDreamSky Looking for a partner with "greater transparency"