March 2, 2017 Making Waves How 6waves is helping Chinese developers find a Western audience And bringing Western games Eastward
March 2, 2017 Making A Hit How Onmyoji’s aim to bring players closer to art, culture and emotion quickly led to 10 million DAUs NetEase producer Jin Tao reveals the design goals behind the hit game
March 1, 2017 Moving Fast Cheetah Mobile rebrands Cheetah Ad Platform as Cheetah Ads Sleek and simple
March 1, 2017 China M&a China's Zhaomi Group and Kee establish $360 million video game M&A fund Bringing value to companies through merging and acquiring
March 1, 2017 Insert Coin Retro style, modern medium: the making of Evil Factory Lawrence Koh and Jaeho Hwang on updating the shmup for F2P
February 28, 2017 Safe For Kids Kid-friendly ad platform TotallyAwesome raises $2 million Set to launch PopJam in Australia and Southeast Asia
February 28, 2017 Portable Only Some Nintendo Switch games can only be played in portable mode VOEZ is the first
February 28, 2017 Chart Topper Chhota Bheem Speed Racing racks up 1 million downloads and 500,000 DAUs in India Nazara Games and Tiny Lab Productions team up
February 27, 2017 Nexon Investment Nexon Korea makes strategic investment in Tree of Savior developer IMC Games Helping developer on mobile adaptation of MMORPG
February 27, 2017 Virtual Future How Gumi is recovering from Western studio closures with VR investment Masaru Ohnogi explains all at White Nights Prague
February 24, 2017 Office Closure Report: King closes South Korea office Publisher shuts down local operations after struggling to make a significant impact
February 24, 2017 A New Challenger Silicon Studio to release new mobile and VR game engine Xenko in April Free Beta version already available for download
February 23, 2017 Back To Skull LINE Corporation signs up to distribute mobile Skullgirls adaptation globally Expected Spring 2017
February 23, 2017 Forcing The Issue A MOBA for the masses: the making of Star Wars: Force Arena Behind the scenes with Netmarble's Hong Seo Park
February 20, 2017 Up In The Air Com2uS enters deal with Activision to develop Skylanders mobile game for 2018 Activision provides the license, Com2uS does everything else
February 20, 2017 Studio Closure 100 jobs go as Taiwan developer Gamemag Interactive closes Unable to pay staff as shareholder urges staff to seek new employment
February 20, 2017 Marketing's Millions Mobile marketing firm Mobvista agrees $100 million loan deal with Bank of China Chinese firm wants to expand accelerate overseas expansion plans
February 20, 2017 Expansion Warchest Chinese mobile games developer ShineZone raises $58 million May acquire new studios overseas
February 16, 2017 Vive Mobile? HTC eyes mobile VR space with new mystery device Smartphone firm plots counterpart for PC-powered Vive
February 16, 2017 Fantasy Revenue Journey New mobile games spurred on Chinese publisher NetEase to $4 billion in revenue in 2016 A stellar year for the firm
February 14, 2017 Os Blocking Google is being investigated in Korea for potentially obstructing Samsung mobile OS development Deal from 2011 under scrutiny once again
February 14, 2017 Esports In India Nazara to invest $20 million into new eSports league for India Committed to growing the league for at least the next five years
February 13, 2017 Nexon Financials Q4 Fy16 Nexon pinning hopes on strong 2017 launch line-up as sales and profits fall in 2016 Dynasty Warriors and Final Fantasy could be huge
February 13, 2017 More Summoners War Summoners War is getting an MMORPG spin-off, cartoon, movie, and more Com2uS doubles down on its flagship title
February 13, 2017 Com2us Financials Q4 Fy16 Com2uS posts record year for sales and profits as it pushes further into the global market 86% of sales were generated outside of Korea
February 13, 2017 Netmarble Financials Q4 Fy16 Netmarble profits jump 81% thanks to hugely successful launch of Lineage 2 Also sees continued growth from its other long-running franchises
February 10, 2017 Mixi Financials Q3 Fy17 Mixi sales and profits are up as Monster Strike interest holds steady in Japan Anime and film help promote the game
February 10, 2017 East Meets West Chinese mobile publisher Skymoons opens Edinburgh studio Plans to create 21 jobs
February 10, 2017 Indian Mavens Will Google Play integration in digital wallets affect Indian game revenues? A side-effect of demonetisation, but will it have an impact?
February 9, 2017 Japanese Hit Nintendo's Fire Emblem Heroes made more than $5 million in first few days Over one million downloads half a day after release
February 8, 2017 From Hong Kong To The World How Hong Kong's export culture led Animoca Brands to global mobile game success CEO Robby Yung also talks subscriptions, emerging markets and TicBits
February 8, 2017 Google Play In China NetEase reportedly offers to help bring Google Play to China Two tech giants working together?
February 8, 2017 Dena Financials Q3 Fy16 DeNA revenues and profits fall while native mobile games vastly outperform browser for the first time Nintendo partnership confirmed to be "mid to long-term"
February 8, 2017 Return My King Beijing-based developer Elex soft-launches Sega-licensed mobile game Total War: King's Return Base-building with historical accuracy
February 7, 2017 Just Deserts Brazilian developer Cupcake Entertainment secures $1 million deal with Southeast Asia publisher Playlab Revenues for the company have tripled since September 2016
February 7, 2017 Nintendo On Mobile Nintendo considering partnerships with developers other than DeNA for future mobile games Also talks staff size and Switch architecture
February 7, 2017 Super Mario Korea Super Mario Run shoots to the top of App Store download charts in South Korea Not doing as well in grossing ranks
February 6, 2017 Square Enix Financials Square Enix scores profits of $151 million but goes quiet on flagship mobile title Mobius Final Fantasy Brave Exvius is the clear winner
February 6, 2017 Sega Financials Q3 Fy16 Sega Sammy profits and revenues up despite slowing pace of Japan's mobile games market Existing games continuing to rake in the cash
February 6, 2017 Fired Up Nintendo’s Japan-first approach for Fire Emblem Heroes pays off as it nets $2.9 million on its first day Already a top grosser in the US and Japan
February 3, 2017 Apple In India Apple expected to start manufacturing iPhones in India by the end of April Production will take place in Bangalore
February 3, 2017 Gungho Financials Q4 Fy16 GungHo's profits fall 36% as interest in Puzzle & Dragons wanes Still trying to push engagement through toys and apps
February 3, 2017 Iap Inspector How does Fire Emblem Heroes monetise? IAPs from the players' perspective
February 2, 2017 Taptica Partnership Taptica makes first move into Japan through Adinnovation partnership Pushing further into the APAC region
February 2, 2017 Live And Kicking Three years on: EA India on the evolution of Tetris Blitz Studio Director Amol Gurwara on the game's life so far
February 2, 2017 Fire Emblem Launches Nintendo's third mobile game Fire Emblem Heroes lands on Android and iOS Will it be a success?
February 2, 2017 More Of The Same In 2017 Making sense of seemingly bizarre Chinese game M&A activity Logic behind the deals
February 1, 2017 Capcom Financials Q3 Fy17 Capcom all but forgets mobile as profits limp along to $24.4 million Toware no Paruma was a top grossing game in Q2, not Q3
January 31, 2017 Konami Financials Q3 Fy17 Konami profits up to $182 million as Yu-Gi-Oh! Duel Links surpasses 25 million downloads Jikkyou Pawafuru Puroyakyu still a favourite
January 31, 2017 Super Mario Revenue Super Mario Run generates $39 million from 78 million downloads Tatsumi Kimishima finally offers some numbers