February 9, 2017 Japanese Hit Nintendo's Fire Emblem Heroes made more than $5 million in first few days Over one million downloads half a day after release
February 8, 2017 From Hong Kong To The World How Hong Kong's export culture led Animoca Brands to global mobile game success CEO Robby Yung also talks subscriptions, emerging markets and TicBits
February 8, 2017 Google Play In China NetEase reportedly offers to help bring Google Play to China Two tech giants working together?
February 8, 2017 Dena Financials Q3 Fy16 DeNA revenues and profits fall while native mobile games vastly outperform browser for the first time Nintendo partnership confirmed to be "mid to long-term"
February 8, 2017 Return My King Beijing-based developer Elex soft-launches Sega-licensed mobile game Total War: King's Return Base-building with historical accuracy
February 7, 2017 Just Deserts Brazilian developer Cupcake Entertainment secures $1 million deal with Southeast Asia publisher Playlab Revenues for the company have tripled since September 2016
February 7, 2017 Nintendo On Mobile Nintendo considering partnerships with developers other than DeNA for future mobile games Also talks staff size and Switch architecture
February 7, 2017 Super Mario Korea Super Mario Run shoots to the top of App Store download charts in South Korea Not doing as well in grossing ranks
February 6, 2017 Square Enix Financials Square Enix scores profits of $151 million but goes quiet on flagship mobile title Mobius Final Fantasy Brave Exvius is the clear winner
February 6, 2017 Sega Financials Q3 Fy16 Sega Sammy profits and revenues up despite slowing pace of Japan's mobile games market Existing games continuing to rake in the cash
February 6, 2017 Fired Up Nintendo’s Japan-first approach for Fire Emblem Heroes pays off as it nets $2.9 million on its first day Already a top grosser in the US and Japan
February 3, 2017 Apple In India Apple expected to start manufacturing iPhones in India by the end of April Production will take place in Bangalore
February 3, 2017 Gungho Financials Q4 Fy16 GungHo's profits fall 36% as interest in Puzzle & Dragons wanes Still trying to push engagement through toys and apps
February 3, 2017 Iap Inspector How does Fire Emblem Heroes monetise? IAPs from the players' perspective
February 2, 2017 Taptica Partnership Taptica makes first move into Japan through Adinnovation partnership Pushing further into the APAC region
February 2, 2017 Live And Kicking Three years on: EA India on the evolution of Tetris Blitz Studio Director Amol Gurwara on the game's life so far
February 2, 2017 Fire Emblem Launches Nintendo's third mobile game Fire Emblem Heroes lands on Android and iOS Will it be a success?
February 2, 2017 More Of The Same In 2017 Making sense of seemingly bizarre Chinese game M&A activity Logic behind the deals
February 1, 2017 Capcom Financials Q3 Fy17 Capcom all but forgets mobile as profits limp along to $24.4 million Toware no Paruma was a top grossing game in Q2, not Q3
January 31, 2017 Konami Financials Q3 Fy17 Konami profits up to $182 million as Yu-Gi-Oh! Duel Links surpasses 25 million downloads Jikkyou Pawafuru Puroyakyu still a favourite
January 31, 2017 Super Mario Revenue Super Mario Run generates $39 million from 78 million downloads Tatsumi Kimishima finally offers some numbers
January 31, 2017 Nintendo Financials Q3 Fy17 Nintendo posts profits of $904 million thanks to Pokemon GO and Super Mario Run Pushes Animal Crossing Mobile back to next fiscal year
January 30, 2017 Industry Legend Namco founder Masaya Nakamura passes away aged 91 Remembering a key games industry figure
January 30, 2017 Getting Ahead GREE on learning from Machine Zone and skating to where the puck is going Shanti Bergel talks the company's 2017 strategy
January 30, 2017 Gotta Catch 'em All Pokemon GO reaches 4.2 million players a day in South Korea Success continues for Niantic's hit game
January 30, 2017 China To Japan Nexon snaps up Japan publishing rights for Kunlun’s Elsword Mobile RPG already a top grosser in China
January 26, 2017 Line Financials Q4 Fy16 LINE grows revenues to $1.2 billion despite global MAUs falling by three million Revenues going up, users going down
January 26, 2017 2017 And Beyond How Indian mobile game studio Gamecubator Labs is aiming to become a local leader Priyanka Barathwaj on the studio's local and domestic plans
January 25, 2017 Pokemon Go Korea Pokemon GO launches in South Korea and shoots straight to second in iOS top grossing chart Jumps to 2nd place on top grossing charts
January 25, 2017 Fyber Line Partnership LINE adds rewarded video ads to messaging app through Fyber partnership Watch a video, earn some coins
January 25, 2017 Where Now? How XFLAG plans to increase spending from Monster Strike's core Japanese players Langer Lee talks strengthening Japanese dominance and approaching new territories strategically
January 24, 2017 All About Export A history of South Korea's tough anti-gambling laws and why devs are looking to crack overseas markets Byung Hyuk Kim shares a legal history of social casino in South Korea
January 23, 2017 Home Grown Why Nintendo has taken a Japan-first approach with Fire Emblem Heroes Aiming for success in the highest ARPU market in the world
January 20, 2017 Money To Burn Chinese chemical firm acquires Talking Tom developer Outfit7 for €1 billion Developer put up for sale in late 2016
January 20, 2017 Smoking Phone Samsung to officially blame exploding Galaxy Note 7s on irregularly sized batteries Report to go out on January 23rd
January 20, 2017 South Korea Vr YJM Games becomes first South Korea developer to invest in Venture Reality Fund Hopes to expand further into AR and VR
January 19, 2017 Rapid Revolution Netmarble's Lineage 2: Revolution surpasses $176 million in revenues in its first month Only launched in South Korea
January 19, 2017 Fire Emblem Heroes Fire Emblem Heroes reveal shows Nintendo is going fully free-to-play Gacha and key art implies Super Mario Run's model has been ditched
January 16, 2017 The State Of Play For Ads Advertising megatrends for 2017 Mobvista's Nick Roveta on the latest in advertising
January 13, 2017 Iap Inspector How does Star Wars: Force Arena monetise? IAPs from the players' perspective
January 13, 2017 Switching Off Nintendo shares fall 5.75% as investors react poorly to Nintendo Switch reveal Relatively high price and low battery life could be to blame
January 13, 2017 Third-party Switch EA, Ubisoft, Bandai Namco and more reveal first games to launch on Nintendo Switch Sega, Capcom, and some indies also throw their games out
January 13, 2017 Xiaomi 2017 Plans Xiaomi sets $14.47 billion sales goal for 2017 after "make-up year" Pushing further into retail and finance
January 13, 2017 Switch Price Nintendo Switch will launch on March 3rd 2017 for $299.99 Console will have battery life of between two and a half hours and six hours
January 11, 2017 Less Exploding Phones Over 96% of Samsung Galaxy Note 7s have been returned Still 4% out there in the wild
January 11, 2017 Puzzling Out Of China Puzzle & Dragons to be shut down in China eight months after launching Two years of development, eight months active life
January 10, 2017 Public Safety Pokemon GO faces wall to China release over security concerns Government evaluating risks presented by location and AR-based games
January 9, 2017 Win In Malaysia Testing firm Pole to Win opens new studio in Malaysia Just outside of Kuala Lumpur
January 6, 2017 Mocha Money China-based Shunwei Capital to invest $2 million in Indian developer Mech Mocha Studio hoping to raise $4 million overall