January 6, 2017 King Of Kings Tencent's Honor of Kings surpasses 50 million DAUs in 14 months Almost entirely China-based players
January 6, 2017 Marmalade Saved GMO Cloud acquires exclusive rights to Marmalade SDK and plans further development Not dead yet
January 6, 2017 Charitable Messenger Mystic Messenger dev gives $100,000 of game's profits to charity Word-of-mouth sensation helps out
January 5, 2017 Xiaomi In India Xiaomi surpassed $1 billion in revenue in India during 2016 Sold two million devices in Q3
January 5, 2017 The Real-time Is Now Netmarble talks real-time multiplayer on mobile and its FPS Final Shot Final Shot Game Director Jung Ho Lee reveals all
January 5, 2017 Dun-deal Abertay University partners with Perfect World to promote game dev education in China Sets up a five month course to prepare students for a full degree
January 4, 2017 Taipei Game Show Taipei Game Show 2017 celebrates 15th anniversary in January with developers and publishers from 25 countries A look ahead to the Asia-Pacific games industry event
January 4, 2017 Lording It Over IGG and Boostinsider partner for massive influencer campaign to promote Lords Mobile through January Started with a Times Square screen takeover
January 4, 2017 Twang Angry Birds Action meets Korean RPG: The making of Knight Slinger Behind the scenes with Gamevil's Danny Park
January 3, 2017 Super Mario Jog Super Mario Run has generated $30 million from 90 million downloads Lower than expected but not hugely surprising
January 3, 2017 Clash Of Bans Iran bans Clash of Clans over violence and "tribal conflict" concerns Clash Royale seems to be unaffected
December 30, 2016 India Review 2016 Reflecting on the evolving jigsaw puzzle of India's mobile games industry in 2016 We speak to Nazara Technologies CEO Manish Agarwal about the industry's latest developments this year and look ahead to the future
December 23, 2016 Ready To Transform Netmarble plots further acquisitions in 2017 following Kabam Vancouver Studio deal Netmarble Chief Global Officer Seungwon Lee discusses the recent big-money purchase
December 23, 2016 Nintendo On Mobile Nintendo planning to launch up to three mobile games a year after successful 2016 Tatsumi Kimishima thinks it should be a main pillar of the business
December 23, 2016 Let's-a-go Super Mario Run dashes past 50 million downloads in its first week of release Still no official word on revenue
December 22, 2016 Back Of The Net Konami shares up 4.8% thanks to four million downloads of mobile game Jikkyou Powerful Soccer Publisher scores a hit with football spin-off
December 21, 2016 Super Mario Runaway Super Mario Run officially hits 40 million downloads No word on sales
December 21, 2016 Indian Mavens Indian Mavens' Games of the Year 2016 Clash Royale, Human Resource Machine and more!
December 20, 2016 China Esports China's mobile eSports industry expected to generate $2.6 billion in revenue in 2016 Three times more than 2015
December 20, 2016 Slow To Switch Nintendo Switch uses last-gen Nvidia tech and will run 60% slower when undocked But when has Nintendo ever had the best performance?
December 20, 2016 Keep Dreaming Halfbrick Studios terminates China distribution agreement with iDreamSky Looking for a partner with "greater transparency"
December 20, 2016 Apple In India Apple in talks with India's government to begin manufacturing in the country Looking to emulate China model
December 20, 2016 Explosive Deal Netmarble acquires Kabam’s Vancouver studio and picks up Marvel Contest of Champions Also picks up customer support, marketing, biz dev and UA teams in Austin and San Francisco
December 19, 2016 Super Mario Fall Nintendo shares fall further 7% as investors show Super Mario Run concerns Early download and revenue success not enough to convince investors
December 16, 2016 Big Deal Swedish firm Stillfront acquires MENA publisher Babil Games in deal worth up to $17 million Stillfront aims to expand its presence in the region
December 16, 2016 Super Mario Fall Nintendo shares fall 5% following Super Mario Run launch Still better than pre-Pokemon GO days
December 16, 2016 Investing In Outsourcing Starbreeze acquires Indian developer Dhruva Interactive for $8.5 million Dhruva to continue offering work-for-hire services to external studios
December 15, 2016 We Have Lift Off Super Mario Run now available on iPhones and iPads Mario’s mobile debut releases in 150 countries
December 14, 2016 No Watching China's government bans the streaming of unapproved games Another nail in the coffin for China's indies
December 13, 2016 Go To India Pokemon GO to officially launch in India following Niantic partnership with Reliance Jio No data charges on the game until the end of March
December 13, 2016 Winning Accolades How the International Mobile Gaming Awards is changing with the industry Founder and CEO Maarten Noyons on the final call for entries
December 12, 2016 Super Nintendo World Universal Studios Japan to open $433 million Nintendo-themed area by 2020 Generating 1.1 million jobs in the decade after its launch
December 12, 2016 Everything Or Nothing Why Samsung is giving $10,000 to every developer in the Tizen Store's top 100 Hokyu Choi on building the Tizen smartphone market and ecosystem
December 9, 2016 Launch In China Simplify the Chinese app publishing process and reach over a billion people with APPTUTTi Get your game released in China
December 9, 2016 Run & Jump Nintendo stock prices jump 3.7% after positive reaction to Super Mario Run marketing Heading back towards post-Pokemon GO hype levels
December 8, 2016 Story Time Legendary Games brings StoryToys children's game to Japan's HTML5 kid's platform dkids The Very Hungry Caterpillar proves to be a hit
December 7, 2016 Five Million Heroes Asia mobile eSports tournament Hero World Championship 2 draws in five million viewers 2,000 people there in person
December 7, 2016 Underdogs Come Good The Indian indie game developer's road to funding UnderDOGS CEO Vaibhav Chavan chats at NGDC
December 7, 2016 A Galaxy Too Far Cause of exploding Samsung Galaxy Note 7s may be an untested battery too big for the devices Instrumental tears down the phone to uncover the truth
December 7, 2016 Moving Forward Sony ForwardWorks reveals first mobile games, partnerships and mixed-reality tech for 2017 A wealth of games for Asia
December 6, 2016 Business Deals Deal Tracker: Big money deals in China, HTML5, chat apps and fashion games in November 2016 37 Interactive splashes nearly $200 million on acquisitions
December 6, 2016 Dropping Out "If someone doesn't get the feature we had, I don't think they'd be able to sell more than 100 units" Catching up with Creative Head Ankush Madad at NGDC 2016
December 5, 2016 Jostling In Japan Sony's Fate/Grand Order has been more successful financially on Android in Japan than Pokemon GO Could never match global success
December 5, 2016 Exploring Options Capcom's Monster Hunter Explore resurfaces in Taiwan after cancellation of global launch What could it mean?
December 5, 2016 World Of Delistings Chinese World of Tanks publisher KongZhong set to delist itself from the US stock exchange Online games company the latest China firm to leave the Nasdaq
December 5, 2016 Instant Success Facebook has 26 million MAUs in Japan as it readies itself to make a splash with Instant Games A fifth of the population have probably played Pac-Man again
December 2, 2016 Projection Or Pipe Dream? "IAPs in India are going to be tough nut to crack" What stands between India and $1.1 billion?
December 2, 2016 Indian Mavens Will India's mobile games market really be worth $1.1 billion by 2020? Indian Mavens discuss App Annie's projections
December 1, 2016 Eastern Promise Chat apps have been vital to mobile gaming success in Asia, but can Facebook do the same in the West? The potential impact of Facebook Instant Games
December 1, 2016 Bigger Pixels New experimental design facility PIXEL Studios opens in Singapore to support the next generation of devs Offering space and mentoring to game developers