July 5, 2016 Chinajoy Mobile Mixer Join us for our PG Mobile Mixer at Chinajoy 2016 Drinks and networking for all
July 4, 2016 "a Solid Platform" Animoca Brands splashes out $3.7 million on 9-person Finnish studio TicBits Hong Kong brand-focused publisher looks west
July 4, 2016 Vr Challengers 22 games through to second round of Global VR Challenge Developers a step closer to winning $35,000 worth of cash prizes
July 4, 2016 Korea To Japan Nexon aiming to launch one game per month in Japan, starting with Sansho Studios partnership Startup of ex-Capcom devs the first of many Japanese partners for Nexon
July 1, 2016 Taking Games Seriously Kakao rebrands Daum Games as Kakao Games Europe, opens US publishing office Focused on console, mobile, and virtual reality
July 1, 2016 Tencent Domination Tencent dominated China's Android marketplaces in May, according to Newzoo Takes 44.5% of top 100 grossing revenues
June 30, 2016 Imga China IMGA bringing its awards program to China for the first time Open to entries now
June 30, 2016 Coming Soon How GameFounders helped Malaysian startup OY Games hone its forthcoming RPG Tap Summoner The only way is up
June 30, 2016 Strength In Numbers Why are collaborations between indie studios so common in India? Indian Mavens on sticking together
June 29, 2016 Know Your Audience Nielsen's TalkingData-powered Games IP Evaluator will "quantify game potential" for China Using data to understand, and maximise, an IP's potential
June 29, 2016 Another Law Chinese government announces new personal data regulations for mobile app developers The trend continues
June 29, 2016 Pokkt Change Adways opens India office and acquires POKKT's reward-based platform Pocket Money POKKT doubles down on gaming as Adways takes Pocket Money forward
June 28, 2016 On The Up Quality, reputation, innovation: Why you should consider ZPLAY as the publisher of your next game Randy Barenscott on a fast-growing partner
June 24, 2016 Poundlandslide Pocket Gamer Connects Vancouver, Helsinki and London tickets have never been cheaper Tonight we're gonna barter like it's 1985
June 24, 2016 Big Spender With over 40 deals and $2 billion invested, how Ourpalm become a major force in the global gaming market Looking to the future
June 24, 2016 The Iap Inspector A generous heart: The monetization of Kingdom Hearts Unchained X IAPs from the player's perspective
June 24, 2016 From Singapore To The World Singapore publisher GoGame hiring Game Producer Join the Sega-backed publisher with global ambitions
June 23, 2016 Going Home Sky-mobi is the latest Chinese NASDAQ-listed game company to delist CEO Michael Tao Song offers MBO
June 23, 2016 Privacy Breach InMobi fined $1 million for tracking children's location without consent FTC punishes Singapore ad firm for breach of COPPA
June 22, 2016 Ongoing Quest How a retention focus and data-led difficulty helped Sudoku Quest outgross its competition Hashcube CMO Gurinder Pal Singh on monetising casual games
June 22, 2016 Giving Back Indiagames founder Vishal Gondal launches early stage game investment fund Vishal Gondal is interested in more than just mobile
June 21, 2016 Dotted Lines How legal issues in Japan could seriously disrupt your plans for overseas expansion David McCarthy on cultural differences
June 20, 2016 Dreaming Of Vr Can Google Daydream be the driving force for a booming VR market in China? Headset shipments could reach 80m in 2018, claims DeePoon
June 15, 2016 Different Strokes Nexon to release international and China-only mobile versions of hit PC game Dungeon&Fighter Know your audience
June 15, 2016 Faster, Harder Why Marvel: Contest of Champions ditched Android and went auto-play/pay-to-win in China Kent Wakeford on Chinese changes
June 15, 2016 China Challenge How can western developers break into the fast-growing Chinese VR market? DeePoon's Leon Zhang offers helpful advice
June 14, 2016 This Year's Model NetEase's mobile RTS Evercraft debuted at E3 2016 Mobile RTS is going global
June 14, 2016 The Final Countdown Global VR Challenge submissions close on Monday Get your mobile VR game in front of global experts and journalists
June 14, 2016 Modality Vs Intent Will the introduction of carrier billing unlock paying users' intent for India? Indian Mavens discuss structural change
June 10, 2016 Cash In Valued at $5.5 billion, LINE to IPO in New York and Tokyo on mid-July Joint listing in New York and Tokyo
June 7, 2016 Press Power PRing mobile games in Japan is tough, but you get better results than trying to PR mobile games in Europe David McCarthy on when less is more
June 7, 2016 Mumbai To Copenhagen "Creative dissatisfaction": Why Indian indie Shailesh Prabhu swapped Mumbai for Copenhagen Leaving home to chase the art
June 7, 2016 Fan Play Japanese marketing network Dentsu invests in US superfan platform Victorious The new way to engage
June 6, 2016 Cash Out To reduce debt, SoftBank is selling back $685 million shares to GungHo Online Sprint deal forces hand
June 6, 2016 Great Wall Chinese government stamps down on mobile games, requiring state clearance for all games and some updates Barriers to entry
June 2, 2016 On The Market Tencent acquires 5% as Paradox Interactive goes public Initial offering of $4 per share
June 2, 2016 Incentive And Opportunity GameFounders Malaysia extends deadline to 20 June, increases investment to $25,000 More to play for, more time to apply
June 2, 2016 Mobile > Pc And Console Mobile is the most popular platform for worldwide Minecraft players Big lead in APAC, Middle East and Africa, noses in front in North America and Europe
June 2, 2016 From Pocket To Multiplex The Angry Birds Movie hits $238 million worldwide, with China in the lead Angry Birds and Warcraft movies enjoy strong start
June 1, 2016 The More The Merrier Global VR Challenge deadline extended to 20 June Get your mobile VR game in front of global experts and journalists
June 1, 2016 Howzat? Nazara and Stick Sports team up for Stick Cricket game starring Virat Kohli and Rohit Sharma India's leading batsmen step up
May 31, 2016 On The Road LINE expected to announce its long-awaited IPO plans next week Off-on move now backed on
May 31, 2016 Level Up Deadline for GameFounders' Malaysia game accelerator program is 10 June €15,000 investment, free office space, and expert mentoring
May 31, 2016 Forced Marriage? Would a Tencent acquisition of Supercell benefit it or the mobile game industry? Mobile Mavens discuss a potential giant
May 30, 2016 Indian Mavens With Indian women playing more than men, should more games target them? Is this engaged player-base overlooked?
May 27, 2016 Time To Play Puzzle & Dragons kicks of a pre-registration campaign for Chinese launch Published by Tencent
May 25, 2016 Going Global How western developers can find success in Japan and China Chorus Worldwide CEO Shintaro Kanaoya explains
May 25, 2016 Shanghai Calling EA hiring for Creative Director, Arts Director, and CG Supervisor at its PopCap Shanghai studio Experienced individuals needed to establish Plants vs Zombies and Need for Speed brands in Asia