May 25, 2016 New Signing Cybird signs up Maradona as the face and boots of its forthcoming BFB Champions: Global Kick-Off Off the bench
May 25, 2016 Looking Ahead With a deadline of 6 June, Global VR Gaming Challenge now accepting all 2016 VR games Get your mobile VR game in front of global experts and journalists
May 25, 2016 Making Of Back on track: The making of Train Conductor World Simon Joslin on bringing the franchise to free-to-play
May 24, 2016 Misunderstood Rejecting US undervaluation, PapayaMobile decides to IPO on Beijing's NEEQ exchange Projects revenue of $150 million in 2016
May 23, 2016 Tencell? Tencent might be looking to buy SoftBank's stake in Supercell The biggest to get bigger?
May 20, 2016 Local Content Ubisoft and Ourpalm partner to make mobile Assassin's Creed MMO for China Ourpalm also publishing Hungry Shark World
May 20, 2016 Minecraft Enters China NetEase bringing Minecraft to China on mobile and PC World's biggest game meets world's biggest game market
May 19, 2016 Imga Sea IMGA to host first Southeast Asia awards in Malaysia, submissions now open Entries close 31 August 2016
May 18, 2016 Local Heroes Why the Japanese mobile games market remains the world's most lucrative and competitive App Annie and Dentsu reveal all
May 17, 2016 Trouble In Japan Mobile games dominate in Japan but where next for gacha monetisation? Market analyst Sho Sato shares insights
May 13, 2016 Burst The Bubble Chinese government cracks down on game and VR investments Market forces quashed
May 13, 2016 New Funding GREE announces new $65 million investment fund for startups B2B and B2B2C companies being targeted
May 13, 2016 Home Growth Sega Sammy sees 6% growth in Japanese mobile game revenues in FY16 to $375 million But overall company sales down 5%
May 13, 2016 On The Up Hoshi No Dragon Quest and Final Fantasy Brave Exvius boost Square Enix's FY16 sales 28% to $2 billion Old brands sparkle
May 12, 2016 Ezio Hunters Ubisoft and Lilith Games partner to bring Assassin's Creed to Soul Hunters Ezio Auditore to be a playable character in the Chinese action-RPG
May 12, 2016 Play To Win First China Mobile eSports Games competition kicks off with Vainglory, CrossFire and King of Glory It's already happening
May 11, 2016 Rpg Cash Machine Summoners War hits $500 million in lifetime revenues, boosting Com2uS to another sales record From only 60 million downloads
May 11, 2016 Free Emblem Nintendo confirms Animal Crossing and Fire Emblem mobile games will be free-to-play After the success of Miitomo, it's no real surprise
May 10, 2016 Home Runs Baseball titles boost Konami's FY16 game sales up 27% to $1.2 billion Jikkyo Powerful Pro Yakyu bats well
May 10, 2016 Monster Downloads Monster Hunter Explore surpasses 3 million downloads Worldwide launch expected sometime this year
May 10, 2016 Looking East 4 top tips for publishing your mobile game in China Tom Van Dam explains all
May 6, 2016 Hero King Updated: King goes midcore, soft-launching one-handed RPG Hero A simple name for a simple game?
May 5, 2016 Creativity = Profit? India has a burgeoning indie scene, but can it find commercial success? Indian Mavens weigh up the creative/commercial balance
May 4, 2016 Talk Talk Speaker submissions for NASSCOM Game Developer Conference 2016 now open Indian game dev conference returns 10-12 November
May 3, 2016 Apply Now Korean publisher Smilegate hiring Software Engineer and UI Artists English or Korean speakers needed for MMO project
May 3, 2016 Growing Pains As the Chinese mobile game market matures fast, "abnormal" ad clicks become a problem So reckon Newzoo and TalkingData
May 3, 2016 Going Global NetEase on its holistic approach to finding success in China and the west Riten Huang explains the plan
April 29, 2016 Potential Indian mobile game devs have unique creativity, but are they ready for the global market? Finding the balance
April 27, 2016 Indies And Influencers Dastan Games' The Light Inside Us wins Bloggers' Choice Award at PGC Bangalore 2016 Pocket Gamer Connects Bangalore brings the blogging community closer to the indies
April 27, 2016 It's Not Yet Mario Nintendo mobile games #2 and #3 will be Animal Crossing and Fire Emblem Two of five to go
April 27, 2016 London To Mumbai With the India mobile games market set to explode, why Nazara is investing in UK devs Two down, more to come?
April 25, 2016 Bolt On CMGE bought for $1 billion by a Chinese auto parts company Another characteristic deal
April 25, 2016 New Blood Big Boot Games' Monarchy takes the grand prize at PGC Bangalore 2016's Very Big Indie Pitch Big winner
April 22, 2016 India's The Place Chasing the next billion gamers, growth hacker Pascal Clarysse joins Nazara Games A digital tiger arises
April 22, 2016 India Rising Pocket Gamer Connects Bangalore 2016 heats up with over 600 delegates Report from day 1
April 21, 2016 Mobile > Pc Mobile games revenue to hit $37 billion in 2016, overtaking PC Landmark year expected for mobile says Newzoo
April 21, 2016 Shuttered Updated: Gumi shutters studios in Canada, Sweden, Germany, Austin and Hong Kong First to try. First to fail. First to recover
April 21, 2016 Betting Made Legal Nazara makes second UK investment with virtual currency gambling dev Mastermind Sports Nazara takes 26% stake in London firm
April 21, 2016 Iap Inspector Gifts galore: the monetisation of Tales of LINK IAPs from the players' perspective
April 20, 2016 Cultural Differences The Chinese mobile games market: bigger but still different Winding roads
April 19, 2016 Hitting Big Nexon invests in NAT Games as it preps Korean smash HIT for global launch From Korea to the world
April 19, 2016 Bangin' Bangalore 12 reasons to be at PG Connects Bangalore 2016 this week Last chance to make it across to India's premier mobile gaming conference
April 18, 2016 Something New Singapore's Rising Stars: Qixen-P Design on its Game Boy inspiration Ori Takemura takes us inside Qixen-P Design
April 13, 2016 Taking Charge GSN Games appoints Arun Dutta as Country Manager for India Overseeing new projects and Bingo Bash live ops
April 13, 2016 Looking Ahead Part funded by Mixi and COLOPL, GREE announces its $12 million VR investment fund Western focus for Japanese outfit
April 13, 2016 Different Strokes Paid for reviews and no soft launch strategy: the challenges of launching in Japan David McCarthy on cultural differences
April 12, 2016 Bigger Brands Animoca Brands raises $5 million for content and IP acquisitions In expansion mode
April 12, 2016 Another Puzzle After four years and 54 million downloads, has $1 billion game Puzzle & Dragons finally peaked? Does GungHo's cash cow have more to give?