November 17, 2014 Interview Make the game you want to make and make it unique, says Rodeo’s Ben Murch And don’t forget to launch it properly
February 15, 2014 PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer The past 7 days in bite-sized portions
February 13, 2014 Unity has its strengths but we chose Unreal Engine 4 to stand out from the crowd, says Rodeo Games Taking mobile games to the next level
February 12, 2014 Rodeo Games is first purely mobile studio to licence Unreal Engine 4 Game won't be out until 2015 though
December 18, 2013 The Room, Ridiculous Fishing and Badland up for Satellite Awards XCOM and Warhammer Quest also in the running
January 31, 2013 How Rodeo's Hunters series proved premium-priced core games can still pay off #tigadev Hunters become the hunted