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Updated: Dawn of Titans launches worldwide after almost two years in soft launch

Never thought we'd see this day
Updated: Dawn of Titans launches worldwide after almost two years in soft launch

Update: Zynga has now officially announced the global launch of Dawn of Titans on iOS and Android.

"Our goal with Dawn of Titans is to deliver a 'wow' experience to global audiences that pushes the creative and technical boundaries of what’s possible on phones and tablets," said Torsten Reil, CEO of NaturalMotion.

"We pride ourselves on creating emotional realism in our games and inventing immersive worlds for players to explore and get lost in. With Dawn of Titans, consumers get true strategy and depth of game play, combined with the short play sessions and fast social connectivity that are made for mobile gaming."

"I am proud of the work our team did to develop something unique and special for players and truly innovative for Action Strategy category fans."

You can read our exclusive interview with NaturalMotion CEO Torsten Reil on the launch of Dawn of Titans here.

Original story: Zynga and NaturalMotion's Dawn of Titans has finally launched worldwide after 21 months in soft launch.

The game was originally soft-launched on March 11th 2015. It received 23 updates throughout this period, with at least two of these bringing in massive changes to the graphics and gameplay.

A long time coming

It was originally tipped to launch by the end of 2015, but Zynga held off on the release to focus on increasing its day-30 retention by 2%.

Zynga was quiet on a release date for 2016 until its Q3 financials, but suggested a launch around the Christmas period and suggested the game will have "a minimal impact due to its holiday release".

There's a lot riding on the success of its launch, especially after so long in development, and the fact that Zynga spent $527 million on acquiring developer NaturalMotion in 2014.