February 14, 2014 Mobile gamers more interested in 'passing the time' than playing, says SteamWorld Dig dev Brjann Sigurgeirsson talks changing climates
February 13, 2014 Unity has its strengths but we chose Unreal Engine 4 to stand out from the crowd, says Rodeo Games Taking mobile games to the next level
February 13, 2014 With single SDK integration and a Finnish business mentality, we make it safe for western devs to release in China, says MyGamez Bridging two cultures
February 10, 2014 How can developers deliver the next Flappy Bird? (And should they even try?) Our Mobile Gaming Mavens give their take
February 10, 2014 Exclusive: Deep Silver on how Fishlabs will bloom in its embrace Already on a new hiring spree
February 6, 2014 Zynga and the gaps: Talking real-money gambling, third-party publishing, and success in Asia Repositioning the company
February 5, 2014 Mobile Gaming Mavens Will Apple's next big innovation wipe away the memory of iPhone 5C? Our Mobile Gaming Mavens on getting things back on track
February 5, 2014 China In 2014 Beyond games, the big mobile battle will be payments, says App Annie Riding the year of the horse
February 4, 2014 China In 2014 Beware the clash of Tencent, Alibaba, Baidu and 360, warns Yodo1 Riding the year of the horse
February 3, 2014 China In 2014 10 app stores now have the distribution power, reckons Glu Mobile Riding the year of the horse
January 31, 2014 "NaturalMotion deal isn't symbolic. It's an accelerator for Zynga." COO Clive Downie predicts 50% of 2014 revenue will be from mobile
January 31, 2014 China In 2014 Chinese devs are going international now, says PapayaMobile Riding the year of the horse
January 30, 2014 China In 2014 Distribution fragmentation is over, says Wandoujia Riding the year of the horse
January 29, 2014 China In 2014 WeChat heading for 30% market share, says Chukong We're riding the year of the horse
January 28, 2014 The Lure Of Asia If you're thinking of taking on China, be prepared to 'suffer' Our Mavens on the lure of Asia
January 24, 2014 Ruby Seven Studios on why social casino should not be confused with gambling It's more like Candy Crush Saga
January 23, 2014 Why mobile payment expert Fortumo is advising Chinese devs to release internationally Stressing the opportunities of emerging markets
January 21, 2014 Clone Wars - GMGC recommends diplomacy first when dealing with Chinese copies Think local
January 20, 2014 PG Connects speaker spotlight: Tomas Piktozis, SponsorPay Video ads and word-of-mouth marketing will be key in 2014
January 20, 2014 Apple IP law disarray forcing devs into the arms of lawyers, says osu!stream studio Giant needs to clarify its position
January 17, 2014 Pg Connects Speaker Spotlight "Stop copying and start innovating" Joel Breton, 505 Games
January 16, 2014 PG Connects speaker spotlight: Mika Kuusisto, Applifier Don't forget what's most important - amazing games!
January 16, 2014 We need to meet core gamers' needs, and satisfy the casual audience, says Game Insight CEO Alisa Chumachenko on going broad and deep in 2014
January 16, 2014 PG Connects speaker spotlight: Hendrik Lesser, Remote Control Productions Microsoft and Sony have to commit themselves to indies
January 15, 2014 The Year Ahead 2014: The year when studios 'stop trying to be the next Supercell' Our Mobile Gaming Mavens on the year ahead
January 15, 2014 We'll invest a lot of money and energy to make western games successful in China, say Rekoo Supersolid deal the first of many
January 15, 2014 PG Connects speaker spotlight: Gareth Edmondson, Thumbstar The opportunity in the east is huge
January 14, 2014 Hall Of Fame Hall of Fame: Ben Liu Pocket Gems' CEO on identity through Street Fighter II
January 14, 2014 PG Connects speaker spotlight: Neil McFarland, ustwo The paid game sector will strengthen in 2014
January 13, 2014 2013 In Review: Legendary Games' Ewan Lamont The year when Microsoft 'ate humble pie'
January 13, 2014 PG Connects speaker spotlight: Wandrille Pruvot, Art Of Click Watch out for the rise of Indonesia, Brazil and Turkey
January 10, 2014 PG Connects speaker spotlight: Irving Ho, XMG Studio Strive for LTV greater than CPI
January 10, 2014 PG Connects speaker spotlight: Robby Yung, Animoca Female gamers are a key opportunity for us
January 9, 2014 2013 In Review: Yetizen's Sana Choudary It's time to give something back to the industry
January 9, 2014 PG Connects speaker spotlight: Nikola Cavic, Nordeus The new global platforms change everything in 2014
January 8, 2014 'Doctor Who was at the top of our list': Why Doctor Who: Legacy was a labour of love for Tiny Rebel Games Major brand gave 'an early edge'
January 8, 2014 PG Connects speaker spotlight: Paul Croft, Mediatonic Indies need to focus on genre and platform niches
January 7, 2014 Sponsored feature: It's time to translate market data into informed decisions says Distimo The power of numbers
January 7, 2014 PG Connects speaker spotlight: Perry Tam, Storm8 Looking to make the most of a $10 billion market
January 7, 2014 PG Connects speaker spotlight: Nicolas Godement-Berline, gumi Europe We're seeing amazing growth in Korea, Taiwan and Thailand
January 7, 2014 Hall Of Fame Hall of Fame: Markus and Christopher Kassulke The HandyGames brothers on becoming a media house
January 6, 2014 PG Connects speaker spotlight: Xavier Louis, Brainbow We need more category-defining games
January 3, 2014 PG Connects speaker spotlight: Franco Breciano, ZupCat Do you know what makes your game stand out?
January 3, 2014 2013 In Review: PocketGamer.biz contributor Kirk Mckeand Devs need to 'be nice to each other' in 2014
January 3, 2014 2013 In Review: Nokia's Alex Bubb On Microsoft's 'dramatic' buyout of a Finnish giant
January 3, 2014 2013 In Review: UKIE's Jo Twist 'There is room in the market for all business models'