January 2, 2014 Are you ready for a $16,000 fine per COPPA violation? If not, talk to AgeCheq Don't ignore US law that cost Playdom $3M
January 2, 2014 2013 In Review: Full Indie UK's Dave Mitchell, Jake Birkett, Alistair Aitcheson and Tim Wicksteed 'Someone will make the Citizen Kane of F2P games'
January 2, 2014 Short Cuts: 15 predictions for the future of mobile games in 2014 Video interviews from Game Connection Europe
January 2, 2014 PG Connects speaker spotlight: David McCarthy, Metaps The opportunity is huge across the whole of Asia
January 1, 2014 2013 In Review: EEDAR's Patrick Walker Your idea for a city builder isn't that original
January 1, 2014 PG Connects speaker spotlight: Tim Wicksteed, Twice Circled Get a handle on your game's scope and think small!
December 31, 2013 2013 In Review: Pocket Gamer's Jon Jordan 2014 will be the year of 'less is more' publishers
December 30, 2013 2013 In Review: Vlambeer's Rami Ismail 'Without Ridiculous Fishing, Vlambeer might not exist'
December 30, 2013 PG Connects speaker spotlight: Ken Asakura, Adways Interactive Ad networks need to improve their transparency
December 29, 2013 2013 In Review: Lady Shotgun's Anna Marsh 'I'm pleased the death of premium hasn't happened yet'
December 28, 2013 2013 In Review: SponsorPay's Janis Zech Supercell deal was a vote of confidence in mobile games
December 27, 2013 2013 In Review: Scattered Entertainment's Ben Cousins I loved Candy Crush Saga - a very dark game
December 27, 2013 PG Connects speaker spotlight: Wilhelm Taht, Playground 2014 is time to experiment with monetization techniques
December 26, 2013 2013 In Review: The Muteki Corp's Adam Rippon We're 'one update away' from Apple's game console
December 26, 2013 Plain Vanilla's CEO on why QuizUp won't be an easy-come easy-go fad like Draw Something 22 million new reasons to expect global success
December 26, 2013 2013 In Review: PocketGamer.biz's Matt Diener On the industry's need to trim the fat
December 26, 2013 2013 In Review: AppyNation's Andrew Smith Mobile producing 'more and more opportunities'
December 26, 2013 PG Connects speaker spotlight: Paul Flanagan, Creative Mobile Don't overlook Eastern Europe
December 25, 2013 PG Connects speaker spotlight: Andy Gibson, Team Pesky Our challenge is to build and retain a fanbase
December 24, 2013 2013 In Review: Unity's David Helgason Simogo is industry's 'most cutting edge developer'
December 23, 2013 2013 In Review: Applifier's Jussi Laakkonen Supercell-Softbank was 'deal of the decade'
December 23, 2013 PG Connects speaker spotlight: Colin MacDonald, Channel 4 Indies need to push boundaries in 2014
December 23, 2013 2013 In Review: Fireproof's Barry Meade 'Users want to be transported by entertainment'
December 20, 2013 We had a $1 million UA launch fund but only spent a fraction, says Plain Vanilla CEO of US #1 hit QuizUp Virality built into the gameplay
December 20, 2013 PG Connects speaker spotlight: Nicoll Hunt, I Fight Bears Micro-consoles could be the 2014 opportunity for indies
December 19, 2013 Turning the tables: Createrria on why it's looking to transform gamers into developers Giving gamers the power of creation
December 19, 2013 PG Connects speaker spotlight: Veli-Pekka Piirainen, Critical Force I'm looking to China in 2014
December 19, 2013 Following ARM deal, Geomerics hopes mobile will be 10% of sales by end of 2014 Chip company has bought a kindred spirit
December 18, 2013 Pixelberry's Oliver Miao on how weekly updates keep High School Story's day-7 retention over 50% Plus the value of incentivised video ads
December 18, 2013 PG Connects speaker spotlight: Volker Hirsh The opportunity in 2014 is for the big beasts
December 18, 2013 Mobile Gaming Mavens discuss whether the games industry is inherently sexist? And not treating them as silly, hysterical women...
December 18, 2013 PG Connects speaker spotlight: Steve Gray, Tencent We're looking to work with great developers
December 17, 2013 PS4's video sharing is 'awesome', but mobile has much more potential says Applifier Video tool Everyplay enjoys stellar 2013
December 17, 2013 PG Connects speaker spotlight: Harry Holmwood, Marvelous AQL Costs will rise in 2014, but so will the opportunities
December 16, 2013 PG Connects speaker spotlight: Enda Carey, Standfast Time to focus on content quality
December 13, 2013 Use the force: How one company is looking to democratise A/B testing Splitforce's Zac Aghion on helping devs to 'track anything'
December 13, 2013 Asia's golden triangle of mobile gaming will provide our long-term success, says Yodo1's Henry Fong China, Korea and Japan are the places to be
December 12, 2013 Angry Birds Go is our first step to take the brand in new directions, says Rovio Company also working on brand new IP
December 12, 2013 Want to keep Korean gamers engaged? Plan 50 content updates per year JOYCITY COO Jo on the market's secrets
December 11, 2013 Want truly engaging music for your game? Try putting yourself in your player's shoes Bigband on the role of audio in mobile gaming
December 10, 2013 Not your typical sequel: Cut the Rope 2 an 'opportunity to do something new', says ZeptoLab Plus, iOS exclusivity is only timed
December 10, 2013 Hall of Fame: Xavier Carrillo-Costa Digital Legends CEO on the push for console quality
December 9, 2013 Don't chase a hit. Build a community, says Kiwi Inc's Omar Siddiqui The path to success is building a better game every time