May 3, 2012 RIM's helpful hand makes BlackBerry a good base for developers, says Uken Games Co-founder Ye claims platform still relevant
May 3, 2012 COO Anil Dharni on why Funzio's mid-core gamer focus means GREE's $210 million deal isn't a bubble valuation Higher ARPU combined with better retention
April 30, 2012 The PG.biz Mobile Gaming Mavens on the pros and cons of 'brand games' A contender to the F2P model?
April 30, 2012 Crash Lab's Steve Ellis on the simple, flexible, creative joys of making iOS games Ex-Free Radical man praises new golden age
April 27, 2012 Nordcurrent's Victoria Trofimova on how Japan is the Lithuanian developer's #2 market F2P outfit serving 250 million ads per month globally
April 25, 2012 Xaitment CEO Mike Walsh on providing its AI smarts to mobile developers via Unity Early adopters get xaitMap for $250
April 25, 2012 Dale Strang on how Viximo's off-Facebook social platform is now hooked up for mobile Reaching the players Zuckerberg cannot reach
April 24, 2012 Nextpeer's Shai Magzimof on building a 'Play With Friends' asynchronous platform for all mobile games Real-time version already has 500,000 users
April 23, 2012 As industry fights UDID phoney war, Fiksu's Craig Palli says first party cookies offer best compromise Process will takes months to refine and agree
April 23, 2012 The PG.biz Mobile Gaming Mavens discuss the pros and cons of Kickstarter Cash in the hand, obligations to follow
April 23, 2012 AppyNation's Robin Clarke discusses the developer-owned publisher's revolutionary approach By mobile game developers, for mobile game developers
April 20, 2012 Halfbrick Studios on Kinect, plushies and why it travels half way around the world to meet the fans Joining the line at PAX East
April 19, 2012 We're the ones raising the bar in hardcore social mobile games says Funzio's Jamil Moledina Not worried about the competition
April 19, 2012 Engineous' Nitzan Wilnai on giving users the power of game creation with Sketch Nation Studio Free for all
April 18, 2012 MoMinis' Itzik Frid on building a sticky end-to-end Android gaming platform Monetised by IAPs and 30 million daily ad impressions
April 18, 2012 Ad exchanges will play significant role in sustainable UDID replacement says Nexage Industry needs a solution that puts privacy first
April 18, 2012 Devs should 'embrace' the smaller smartphone platforms first, says Boonce's Rob Rule 'Intimidating' App Store not the only option
April 17, 2012 Mobile devs need to scale for '30 second bursts' of play, says Lady Shotgun Design director Marsh on targeting toilet time
April 16, 2012 Matt Ricchetti on how Kabam is deploying its online RPG/strategy expertise for mobile Port the kingdom then go 'mobile first'
April 16, 2012 Fluik's Victor Rubba on how Playhaven integration will drive the monetisation of Plumber Crack and Office Jerk Flexible merchandising
April 16, 2012 Etienne Jambou on how Magma Mobile's early Android bet has been vindicated by 100 million downloads Global vision drives growth
April 13, 2012 Supercell's Greg Harper on why tablets are the ultimate games platform Got to be from the ground up
April 12, 2012 P4RC's Jason Seldon on reaping the real rewards of a social game achievement network Opportunity unlocked
April 12, 2012 HandyGames' Christopher Kassulke on why 25 million downloads on Google Play is just the beginning Android platform is growing fast and not just on mobile
April 12, 2012 Wes Biggs on why Adfonic's isn't panicking over UDIDs, but is talking, supporting and tracking United approach will win out in the end
April 11, 2012 Apsalar's Michael Oiknine on why mobile advertisers will decide UDID's replacement He's backing OpenUDID
April 11, 2012 Struggling devs can earn a living with LicenseMyCode Marketplace, says creator Clay Kohut Industry 'fix' inbound
April 11, 2012 Team Action Zone's Kari Laurila on leaving Nokia to pioneer location-based exergames Next up GPS-based Moomin mobile games
April 5, 2012 Kontagent's Aaron Huang on forming MATA to solve the pain of reporting fragmentation Streamline your data ingestion with Open API
April 4, 2012 MdotM's Rodney Witcher on the opportunities arising from replacing UDIDs with AdTruth's DeviceInsight tech Combining in-app activity with mobile web traffic
April 4, 2012 Velti's Krishna Subramanian on why a united front for UDID replacement is more important than specific solutions Fragmentation will confuse the entire industry
April 3, 2012 Marmalade's Alex Caccia on why its distribution channel App Program is open to all Matching development and sales flexibility
April 3, 2012 Madvertise's Adam Drake on why Apple has to help strike the balance between privacy and data collection Or developers will focus elsewhere
April 2, 2012 The PG.biz Mobile Gaming Mavens on whether OMGPOP's acquisition will fuel more buyouts Something's stirring...
March 30, 2012 King.com's Tommy Palm on how the casual giant plans to become a mobile gaming player Established brands, new expertise
March 29, 2012 Inneractive replaces UDIDs with hashed MAC addresses, but Itay Gadot says we should expect more solutions Looking to device fingerprinting
March 29, 2012 'Leaderboards are so 2008. Gamers want competition,' says Yaniv Presler, CEO of platform start up PlayerDuel Claims it will help fix discovery and monetisation
March 29, 2012 Chris Early on mobile's place within Ubisoft's strategy for linking triple-A, free-to-play and companion gaming It's a joined up Ghost Recon world
March 28, 2012 Appsfire's Ouriel Ohayon says replacing UDIDs with MAC addresses would be the wrong approach Offers OpenUDID as a better solution
March 28, 2012 Competition will ensure industry standard UDID replacement will provide best solution, hopes Applifier's Jussi Laakkonen Solution must and will be found
March 28, 2012 There's going to be constant tug-o-war over between Apple and the industry over UDID replacement, says Kiip's Eamonn Carey Privacy versus information battle will be ongoing
March 28, 2012 There is too much revenue at stake for Apple not to address the UDID gap, reckons MoPub's Jim Payne OpenUDID fallback option isn't a longterm solution
March 28, 2012 UDID deprecation is a short term distraction prior to emergence of new industry standard, reckons AdColony's Will Kassoy All will be well
March 27, 2012 App Store's black holes the hardest part of life on iOS, say former Sony men Nice Touch Games But console development no easier
March 26, 2012 The PG.biz Mobile Gaming Mavens on Apple's almighty cash pile Thar's gold in them thar devices!
March 26, 2012 Andrej Nabergoj on why he left Talking Tom Cat behind to create the next great app distribution channel Discovery around deals is a very powerful mechanic
March 23, 2012 Playdek's Joel Goodman on the challenges of bringing physical card and board games to mobile Cutting the pack
March 22, 2012 Kwalee starts new recruitment drive as it preps debut iOS release Ex-Codemasters start up accelerates
March 21, 2012 TIGA CEO Richard Wilson says UK tax relief for games could be worth more than £50 million Scheme is uncapped, £50M is 'indicative' figure