March 28, 2012 Appsfire's Ouriel Ohayon says replacing UDIDs with MAC addresses would be the wrong approach Offers OpenUDID as a better solution
March 28, 2012 Competition will ensure industry standard UDID replacement will provide best solution, hopes Applifier's Jussi Laakkonen Solution must and will be found
March 28, 2012 There's going to be constant tug-o-war over between Apple and the industry over UDID replacement, says Kiip's Eamonn Carey Privacy versus information battle will be ongoing
March 28, 2012 There is too much revenue at stake for Apple not to address the UDID gap, reckons MoPub's Jim Payne OpenUDID fallback option isn't a longterm solution
March 28, 2012 UDID deprecation is a short term distraction prior to emergence of new industry standard, reckons AdColony's Will Kassoy All will be well
March 27, 2012 App Store's black holes the hardest part of life on iOS, say former Sony men Nice Touch Games But console development no easier
March 26, 2012 The PG.biz Mobile Gaming Mavens on Apple's almighty cash pile Thar's gold in them thar devices!
March 26, 2012 Andrej Nabergoj on why he left Talking Tom Cat behind to create the next great app distribution channel Discovery around deals is a very powerful mechanic
March 23, 2012 Playdek's Joel Goodman on the challenges of bringing physical card and board games to mobile Cutting the pack
March 22, 2012 Kwalee starts new recruitment drive as it preps debut iOS release Ex-Codemasters start up accelerates
March 21, 2012 TIGA CEO Richard Wilson says UK tax relief for games could be worth more than £50 million Scheme is uncapped, £50M is 'indicative' figure
March 20, 2012 What's in the box? Making of Super Crate Box for iOS Bouncing back from creative fragility
March 19, 2012 Biodroid on finding gaming success with brands such as Billabong, MegaRamp, Mourinho and Ronaldo Be the special one
March 19, 2012 The PG.biz Mobile Gaming Mavens on why convenience and community are killing game retailers Brick and mortar or tombstones?
March 16, 2012 Innovation will always beat big budgets on iPad, claims Limbic CTO Schönefeld Zombie Gunship studio talks up the tablet
March 15, 2012 OMGPOP's Dan Porter on how his 'outsider' game design style helped boost Draw Something to 25 million downloads Via experiments with Facebook and teen dating services
March 15, 2012 Dene Carter talks Another Place Productions' drive to 'craft something for all gamers' on iOS Ex-Fable creator talks up 'weird' new project
March 15, 2012 iPad 2 games could be hampered by upgraded GPU, claims programming vet Glenn Corpes Not such a shiny, happy future
March 15, 2012 Indies wrong to compare iPad upgrades to console development, says Revolution's Tony Warriner Always a place for 2D
March 15, 2012 Retina revolution was natural next step for iPad, reckons NaturalMotion's Torsten Reil No price hike a big bonus
March 15, 2012 New iPad not out of the indie developer's reach, claims Selfpubd founder Andy Rosic Self-publishing player backs Apple's vision
March 13, 2012 Android better placed for assault on Java than Nokia, claims Thumbstar Windows Phone needs to open up
March 12, 2012 Eros Resmini on how GREE will compete in the winner takes all platform battle with DeNA, Facebook and Zynga Going social, going global
March 12, 2012 CrowdStar's Suren Markosian on why the numbers for female social games on iOS add up Better than Facebook
March 12, 2012 User acquisition costs of $2 for mobile games are unsustainable, says Applifier's Jussi Laakkonen Big boys with deep pockets are strangling the industry
March 8, 2012 Low price Lumias could help Nokia zero in on feature phone market, claims Connect2Media's Stephen Hey Marketing muscle is a major weapon
March 7, 2012 Sulake CEO Paul LaFontaine on turning Habbo into a key gaming platform for mobile Teens are voracious players
March 7, 2012 Chillingo gives Apple's new iPad the thumbs up 'Having even better hardware is exciting'
March 7, 2012 Smart TV install base to hit 400 million plus by 2015, claims Unity's Oren Tversky Games dev will soon be financially viable
March 5, 2012 The PG.biz Mobile Gaming Mavens on the chances of iPad 3 coming with added power, puppies, and a free tissue dispenser Surreal doesn't cover it
March 5, 2012 Industrial Toys' Tim Harris on tearing up preconceptions about core mobile gaming Mixing console and mobile chops to full effect
March 1, 2012 Developers will 'make magic' on iPad 3, claims 11 bit's Przemek Marszal Apple set to deliver fireworks
March 1, 2012 PopCap's Andrew Stein on why iPad 3 has developers running scared Bigger doesn't always mean better
March 1, 2012 Devs should drop support for original iPad, reckons 36peas' Gareth Jenkins Legacy device holding platform back
March 1, 2012 iPad's App Store one step away from becoming a 'high-budget low-risk FPS crap-fest', says Hiive's Rollings Built in game controller the only barrier
March 1, 2012 iPad 3 hardware upgrades of no interest to indies, claims Hogrocket's Peter Collier Software is the key
March 1, 2012 Apple building up iPad 3 to rival Xbox 360 and PS3, claims XMG's Adam Telfer But indie era may be over
March 1, 2012 Apple needs to lift the 20MB 3G App Store limit for a Retina resolution iPad 3, says Neon Play's Oli Christie Part of 4G support?
March 1, 2012 Faster chip, more memory, Retina resolution - I want to feel iPad 3's raw power says ustwo's mills Raising the bar once again
March 1, 2012 I'd rather iPad 3 didn't exist, says Zee-3 co-founder Ste Pickford More features means more complications
March 1, 2012 Apple's rivals not looking for a head-on clash with iPad 3, reckons Mode 7's Paul Taylor Device in a market of its own
March 1, 2012 Spilt Milk's Andrew Smith hopes iPad 3's horsepower won't become a 'pain in the arse' for developers But added power will increase potency
March 1, 2012 NFC, better AirPlay, controller support and eye tracking would be my killer features for iPad 3, says Mobile Pie's Will Luton Apple out of reach?
February 29, 2012 InMobi's Limvirak Chea on why the mobile ad industry needs to focus on quality, not growth Incentivised downloads are only short term gain
February 28, 2012 Flash still the first stop for indies, says Flash Gaming Summit marketing director Colin Cupp Low barriers of entry enable creativity
February 28, 2012 The strategy's in place for our success with BB10 says RIM VP Martyn Mallick PlayBook is the proving ground for reinvention
February 28, 2012 Mass of 'gnarly' social networks confusing gamers, claims Suddenly Social's Randy Farmer Firm focused on infrastructure
February 27, 2012 The PG.biz Mobile Gaming Mavens on whether mobile publishers still pack punch The state of independence
February 27, 2012 CEO John Criswick on lessons learned from 10 years of Magmic The game is always changing