October 8, 2018 Region Spotlight Jordan: A pioneering history and promising future in mobile games Shining the spotlight on Jordan's games industry
October 8, 2018 Big Deal Advantage Solutions acquires HyprMX owner Jun Group in deal that brings brands and mobile games closer together HyprMX general manager and senior vice president Dan Laughlin tells us what the deal means for the company and the mobile games industry at large
October 5, 2018 Indie View The Big Indie Interviews: We talk Street Fighter meets Scrabble with Built Games We talk to Built Games who took won our E3 Big Indie Pitch
October 4, 2018 Funding Bytes Chile dev TinyBytes Games picks up $1.4m investment CEO Andres Constantinidis on why Initial Capital and London Venture Partners have made their first foray into Latin America games funding
October 4, 2018 Yo-yoing Between Why GameMaker Studio's YoYo Games is getting into indie publishing "This comes from something that is an extension of what GameMaker has been trying to do for years, which is making the next generation of games developers"
October 3, 2018 Mobile Mavens Is Telltale's closure part of a wider industry trend or a cautionary tale? The mobile mavens offer their opinions
October 2, 2018 Indie Spotlight From virtual boots to managerial suits: Simon Read on the evolution of New Star Soccer "I was determined to make the game as accessible as possible and bring a bit of light-hearted fun back to football management"
October 2, 2018 Indie View The Big Indie Interviews: Cameron Roberson talks about developing their idle RPG indie title Clicker Knight We chat to the recipient of the 3rd place prize from The Very Big Indie Pitch at Pocket Gamer Connects San Francisco 2018
October 1, 2018 Indie View The Big Indie Interviews: We talk AR escape rooms with The Pixel Crushers We talk to The Pixel Crushers who took third place at our E3 Big Indie Pitch
October 1, 2018 Jobs In Games Jobs in Games: Rovio's Heini Kaihu on how to get a job as head of studio "Games have become mainstream entertainment and the more diverse a group of people we have in the industry creating the experiences, the better"
September 28, 2018 Indie Mavens Should indie developers release their games in Asia? Our Indie mavens weigh in
September 28, 2018 Lighting The Fuse "It absolutely puts us on the map": Fusebox's Michael Othen on the success of Love Island: The Game “These conversations were a little bit harder to have when we were somewhat unproven and making these kinds of games"
September 27, 2018 Aso Case Study How to win a successful relationship with a gaming client The ASO & Publishing Agency, Lab Cave, talks about their experience and brings important insights on how to deal with a great mobile games customer
September 26, 2018 Universal Auction Chocolate's Unified Auction resolves in-app header bidding conundrum How Universal Auction can help developers make more money from ads by surfacing higher bids
September 26, 2018 Indie Spotlight Grapefrukt's Martin Jonasson breaks down his career and the development of Holedown "It all got started when I was playing another game with somewhat similar mechanics. Shoot a ball, break bricks. Repeat"
September 26, 2018 Hammered How Warhammer Age of Sigmar: Realm War reminisces the miniatures while adding midcore influence “The real target for the game is midcore mobile gamers so the game plays well to a much wider audience”
September 24, 2018 Indie View The Big Indie Pitch interviews: Former Blizzard and Riot developers talk defending cakes and winning pitches We speak to the winner of The Very Big Indie Pitch at Pocket Gamer Connects San Francisco 2018
September 21, 2018 Jobs In Games Jobs in Games: Space Ape’s Ioannis Lefkatditis on leading the charge with Transformers: Earth Wars From degrees to job misconceptions, Lefkatditis on how to get a job as a product lead
September 20, 2018 Guide To China China's temporary games approval freeze - Your key questions answered Niko Partners offers a complete breakdown of the current market situation in China and who it's likely to affect
September 20, 2018 Live Operations What is live ops and why should you care? It's the hot buzzword in the games industry, but what does it really mean?
September 19, 2018 Switching It Up The good, the bad and the ugly of Nintendo’s Online Service From cloud saves to NES games, we run the rule on some new features
September 19, 2018 Play Bigger The surprising successes of PC-based Android gaming platform BlueStacks Mobile games flourish on PC
September 18, 2018 Skin In The Game How real-money competition platform Skillz is riding the wave of mobile esports for all Hits $400 million annualised run-rate
September 18, 2018 Of Kings And Valour From esports to Nintendo Switch: Tencent on its ambitions to grow Arena of Valor in the West “The console space is an exciting one for us, and there really hasn’t been a big mobile game on the Switch device yet”
September 17, 2018 Fraud Against The Machine Mobile gaming apps are the biggest victim of fraudulent app installs Analysis of the impact of app install fraud
September 14, 2018 Jobs In Games From the world's top Clash of Clans player to game dev: Space Ape's George Yao on getting a job as a product manager "It all boils down to personal attitude and the desire to learn."
September 14, 2018 Hot Trends China mobile game trends H1 2018: Honor of Kings and PUBG Mobile top the grossing and download charts Niko Partners analyst Daniel Ahmad delves into what the first six months of 2018 tell us about the Chinese mobile games market
September 13, 2018 Indie Spotlight The story of Triple Topping Games’ Spitkiss puts polyamory front and centre “We thought it was an interesting subject and also something you may have a lot of questions about”
September 10, 2018 Industry Lessons Gamescom 2018: 3 things we learned about the mobile games industry While much of the focus understandably fell on PC and console titles, there was also plenty to be learned about mobile gaming
September 10, 2018 Critical Speaker Spotlight: Critical Force CEO Veli-Pekka Piiranen delves into company growth and culture Pocket Gamer Connects Helsinki touches down in Finland September 11th to 12th
September 7, 2018 Speaker Spotlight Speaker Spotlight: Zorka.Mobi's Dmitry Chudovsky on influencer marketing trends and tools Will speak at Pocket Gamer Connects Helsinki 2018, which takes place on September 11th to 12th
September 7, 2018 Evasyst Speaker Spotlight: Evasyst CEO Evasyst Dr. Mark Ollila Dr. Mark Ollila will be talking about Why gaming today is less about the game and more about social experiences at Pocket Gamer Connects Helsinki
September 7, 2018 Paladin Speaker Spotlight: Paladin Studios CEO Derk de Geus Derk de Geus will be talking about agile live ops at Pocket Gamer Connects Helsinki
September 7, 2018 Agile Speaker Spotlight: King's Sabrina Carmona on Fortnite's impact on the mobile games industry Sabrina Carmona will be discussing how companies can create agile teams and foster a culture of excellence while developing games at Pocket Gamer Connects Helsinki
September 6, 2018 Indie Mavens Why is the Nintendo Switch so popular among indie mobile devs? Our Indie Mavens weigh in
September 5, 2018 Machine Learning 4 ways games companies can leverage machine learning How games makers could be more effectively leveraging the petabytes of big data they’re accruing
September 4, 2018 Indie Spotlight Indie Spotlight: From RAF pilot to indie games with Powerless developer Lauren Carter How the Narratio founder got into the industry and developed new interactive fiction title Powerless
August 30, 2018 Click To Play How Google is boosting Play Store by adding AppOnboard’s Try Now demos CEO Jonathan Zweig explains all
August 30, 2018 Marketing Memes 7 best practices for using memes in your marketing campaign Fanbytes offers top tips
August 30, 2018 Indie Spotlight "I had way too much confidence": Ben Esposito on Donut County's six year journey through development “One of the biggest challenges was the decision to make it by myself"
August 28, 2018 Block By Block Why Pixowl thinks The Sandbox’s potential can be fulfilled by going blockchain Pixowl CEO Arthur Madrid explains
August 27, 2018 High Reward, Higher Risk The dangerous allure of F2P mobile Star Wars games Playing Russian Roulette with a poisoned chalice?
August 24, 2018 Gone In An Instant “The goal really is for developers to be able to build and scale games profitably” Facebook director of games partnerships in Europe, the Middle East and Africa Bob Slinn on ditching the revenue split on Android
August 23, 2018 Jobs In Games Jobs in Games: Jam City's Brooke Costa on how to get a job as a lead engineer "Everyone makes mistakes, but being able to take responsibility for them and learn from them is not a universal skill"
August 23, 2018 Live And Kicking Three years on: Bandai Namco on the evolution of Dragon Ball Z Dokkan Battle "That pure fanboy spirit is something I believe I share with our users and something I take into my work on the game"
August 22, 2018 Indie Spotlight From assassins to companions: Brie Code on travelling, stress and #SelfCare “Let’s create deep, heartening connections that we all deserve”
August 22, 2018 Take A Xhance On Me Adrealm’s general manager for Europe Mei Li-Berlit talks Xhance and tackling fraud "it may be true that cryptocurrencies are a temporary hype, but we don’t think that the underlying technology itself is a fad"
August 21, 2018 Jackpot "KamaGames committed to embracing new tech": Studio CEO talks blockchain, Instant Games and player appeal "New players simply have nothing to lose if they want to give any of our games a try"
August 20, 2018 Snapchat Memes How memes helped one app get a six-times cheaper CPI on Snapchat Fanbytes offers key lessons on marketing your app