January 14, 2014 PopCap Shanghai to lead Chinese culturalisation of key EA Mobile IP FIFA, Need for Speed and Battlefield on the cards
January 6, 2014 Monetizer Special: IAP economic trends during 2013 Consolidation around de facto standards
December 31, 2013 PocketGamer.biz's The Year That Was: Big publishers lock down the App Store, microconsoles fail to impress, and all eyes look east The past 365 days in bite-sized portions
December 24, 2013 Top 10 most popular PocketGamer.biz stories of 2013 The headlines that mattered the most to you
October 30, 2013 Opinion: EA should have bought NaturalMotion or Machine Zone, not PopCap Marketing machine is working, but monetisation isn't
October 30, 2013 EA Mobile stutters with Q2 FY14 sales down 34% to $75 million Bad quarter for Redwood City giant
October 3, 2013 After EA denies Apple payoff, Plants vs. Zombies 2 hits Android It's about time...and a truckload of money
August 19, 2013 The Charticle: A year on from relaunch, The Simpsons is EA Mobile's biggest earner Franchise generating $100 million per year
April 3, 2013 EA Mobile: The 'market has spoken' on free-to-play F2P detractors are a 'vocal minority'
February 23, 2012 Global Winners Top 50 Mobile Game Developers of 2012 The movers and shakers of the past 12 months
December 21, 2011 EA opens the floodgates: all iOS games reduced to 99c in Holiday blow out Drowning the App Store with its flotsam
December 5, 2011 EA reworks Tetris on iPhone, integrating Origin social features, $100 IAP purchases and $30 annual subscription to T-Club Get your global Tetris Rank now
November 24, 2011 EA Mobile wins ME's Best Mobile Games Publisher award for the 5th year running Celebrates with 'Big Thanks' sale
October 27, 2011 EA Mobile to offer exclusive games package for Nokia Windows Phone Plus free Java games for Asha range
March 14, 2011 EA Mobile trials game check-ins with GetGlue Nevermind where you are, what are you playing?
February 21, 2011 Global View Top 50 Mobile Game Developers of 2011 The movers & shakers of the past 12 months
February 8, 2011 EA cuts the prices of 27 iOS games to 99c in 'i love 99c' sale Down in the US until February 9
January 25, 2011 Successful Dead Space launch shows EA's new App Store strategy in action Timed with console sequel launch
December 23, 2010 EA's launches Android sale and Worms' and Bejeweled 2's future release Working the publishing route
December 1, 2010 EA estimates total mobile games market is worth $3.4 billion, up to $4.5 billion in 2013 Europe and smartphones are fastest growing sectors
September 21, 2010 EA hooks up with T-Mobile USA to push PC and console virtual items Enhancing The Sims 3, Need for Speed and Skate 3
September 3, 2010 EA Mobile shuns rest of world with US App Store only Labor Day sale If it's not your holiday, don't bother
June 25, 2010 EA Mobile's sale kicks iPhone 4 launch into touch gaining 60% of top grossing chart Demonstrates pricing prowess
February 10, 2010 EA sells 8 million Hasbro-licensed games in a year Board game releases flood onto App Store charts
February 9, 2010 Digital distribution is most profitable part of EA's business $750 million projection for digital sales
January 11, 2010 Celebrate The Best The Top 50 iPhone Developers of 2009 We salute the teams and individuals who made 2009 such a brilliant year for iPhone gaming
November 10, 2009 EA acquires social network giant Playfish for $300 million Money had to come from somewhere, job cuts announced
August 20, 2009 Luca Pagano begins new role at EA Mobile Europe, Middle East and Africa are waiting in his new office
January 12, 2009 EA Mobile losing Euro publishing boss Javier Ferreira following Tim Harrison through the exit door
December 10, 2008 EA Mobile's Tim Harrison leaves for pastures new Publisher not planning to replace him
November 6, 2008 EA Casual Entertainment boss resigns Changes afoot, although impact on EA Mobile unclear
September 26, 2008 EA Mobile will release Android games... but not yet The publisher is waiting till it can charge for them
September 15, 2008 EA to publish Tomb Raider: Underworld on mobile platform Along with the rest of Eidos' properties, if all goes well
August 13, 2008 EA Mobile to sell smartphone games through Handango Going off-portal for WinMo, BlackBerry and Symbian games
July 11, 2008 EA Mobile hails the launch of the iPhone App Store Tim Harrison chuffed with 'revolutionary' user interface