September 6, 2016 Alternate Timeline Clash Royale based on a prototype developed before Clash of Clans Would a 2012 Clash Royale have been a hit?
September 6, 2016 Learn From The Best 5 things we learned about Supercell from Ilkka Paananen's BAFTA Games lecture The world's least powerful CEO in the spotlight
July 20, 2016 Bafta Games Lecture Supercell CEO Ilkka Paananen to give BAFTA lecture on 5 September Talking about company culture
June 22, 2016 From The Top Why the world's "least powerful CEO" has never been more powerful Implications for company culture
June 21, 2016 Big Winner Tencent deal sees Supercell-funded charitable foundation raise $225 million Value of shares
June 21, 2016 More Players, More Taxes Supercell CEO explains thinking behind "very long term" Tencent deal Ilkka Paananen on his second strategic investor in as many years
November 11, 2015 Measured Ambition We invest in culture not games, says Supercell investor Index Ventures Longterm focus
August 27, 2015 Take Over A history of Finland's mobile games industry: The rise of Rovio and Supercell App stores open the door
August 25, 2015 Next Step A history of Finland's mobile games industry: From demoscene to Riot-E Growing pains
February 12, 2014 50% better: Supercell becomes a three-game-company as 'risky' Boom Beach launches in March But no games coming to Windows Phone
October 21, 2013 Despite $1.5 billion deal, we're more independent now, says Supercell CEO Trust is thicker than shareholding
January 3, 2012 2011 in review: Ilkka Paananen, president, Supercell We're only scratching the surface
December 23, 2011 Finland focus: Supercell CEO Ilkka Paananen on the advent of social gaming 2.0 'Our approach to 'social' is pretty different'