June 23, 2025 Uk Best Of 2025 The Top 50 UK Game Makers of 2025 The UK movers and shakers of the last 12 months revealed!
March 14, 2025 Five New Games New release roundup: DC: Dark Legion, Expelled!, Hill Climb Racing Lite, Be Brave, and more We highlight the latest new games that have broken cover over the past week
April 20, 2022 Mga 2022 Best Indie Developer Mobile is a "really punishing format" for indies, says inkle's Jon Ingold inkle talks about its return to mobile, changes to the App Store and interactive fiction audiences, and the need for cross-platform Steam or Switch releases
April 8, 2022 Mobile Games Awards 2022 Updated: the winners of the Pocket Gamer Mobile Games Awards 2022 Championing the mobile games industry at the prestigious MGA 2022
April 5, 2022 Mobile Games Awards 2022 Space Ape Games, inkle, Genshin Impact, Kwalee, and more celebrated at the Mobile Games Awards 2022 Space Ape’s Beatstar – Touch Your Music wins coveted Game of the Year, as we celebrate the mobile games industry with 23 categories
July 19, 2021 Making Of How Inkle Studios created a hit in 100 days "Let’s make something really fast, and really fun..."
April 3, 2017 Inkle Hires 80 Days developer Inkle hires a new Senior Artist and Concept Artist Laura Dilloway and Anastasia Wyatt bring the headcount to six-and-a-half
September 26, 2016 The Saga Concludes From paperbacks to touchscreens: the making of Sorcery! Creative Director Jon Ingold reflects on the four-part epic
November 28, 2014 Interview Several small games are far better than an all-in project for indies, says 80 Days dev Inkle What to expect at PG Connects London 2015
August 19, 2014 Interview We're trying to build respect with our players, explains inkle's Jon Ingold A premium trip
August 14, 2014 Making Of Rewriting the text adventure: The making of 80 Days The world through your phone