Dicken spent a decade at Zynga, rising through roles in data and strategic analytics before leading the company's generative AI strategy, briefing executive stakeholders on both the opportunities and risks of large language models and diffusion systems.
He then joined Take-Two Interactive as head of AI, where he led AI strategy across the company, building teams spanning machine learning, DevOps, procedural content and production.
He is now the founder of Ludic AI, offering consultancy on the practical, sustainable use of AI in games and beyond.
He holds a PhD in Artificial Intelligence for Games from the University of Strathclyde, along with a Master of Research in Autonomous Planning for Automated Systems and degrees in Artificial Intelligence, Computer Science and Bio-Informatics from the University of Edinburgh.