February 12, 2021 Pgc Digital PGC Digital: How to build a good company culture "I believe a lot of time and investment is needed on building and training for healthy team dynamics"
February 11, 2021 New Studio Ten Square Games set to open Berlin studio, ex-Wooga Patrick McGrath at helm Fast-growing studio adds third Euro location
February 11, 2021 Pgc Digital PGC Digital: Making lasting changes to company culture "For changes to be lasting it has to change the company DNA"
February 11, 2021 Pgc Digital PGC Digital: Why gaming is useful for activism "Video games themselves can be political"
February 11, 2021 Welcome Aboard Jacob Krüger joins Miniclip as head of user acquisition "Looking forward to helping to drive growth, solve challenges and learn a lot in the years ahead"
February 11, 2021 Money Bags Zynga experiences record breaking year with $1.97 billion in revenue "In an unprecedented year, our talented and resilient teams finished Q4 strong, delivering our highest quarterly revenue and bookings in Zynga's history"
February 11, 2021 Pgc Digital PGC Digital: 'A big part of live ops is being able to react,' says Square Enix's Albert Custodio Martinez Topic discussed at length during Live Ops Landscape track
February 11, 2021 Pgc Digital PGC Digital: What to expect from esports in 2021 "It has always been the year for esports. It sees phenomenal growth year-on-year"
February 11, 2021 So Life Like Epic's MetaHuman allows you to create digital people quickly “Up until now one of the most arduous tasks in 3D content creation has been constructing truly convincing digital humans"
February 11, 2021 It's A Match Tilting Point to invest up to $60 million in Match 3D "The potential of Match 3D was always incredible"
February 11, 2021 Switching It Up Why the Asphalt series always made sense for Nintendo hardware "The game’s performance on Nintendo Switch surpassed all our expectations."
February 11, 2021 Pgc Digital PGC Digital: The benefits of adding a social influencer to an esports roster "There are not enough negatives to outweigh any of the positives"
February 11, 2021 Pgc Digital PGC Digital: King business manager Luka Jackson breaks down the importance of in-game events "It's really important to understand the overall impact of your event"
February 10, 2021 Out Of Town Sony to shut down Toro and Friends: Onsen Town "We would like to express our deepest gratitude to all our players who have supported us so far. We will try our best to come back with a better game and with better service"
February 10, 2021 Such Discipline Take-Two says it lost Codemasters to EA due to its "disciplined approach" CEO and chair Zelnick admits that it was "disappointing" to not snap up the UK racing specialist
February 10, 2021 Pgc Digital PGC Digital: What to consider with M&A "You can think about the price on what you are acquiring by looking at its potential,"
February 10, 2021 Pgc Digital PGC Digital: The benefits of Google Firebase The platform is utilised by over 2.5 million apps and games
February 10, 2021 Proving Popular Google tops the publisher download charts for January 2021 Voodoo, AppLovin and CrazyLabs were in the top five
February 10, 2021 In The Clouds Gamestream teams with Chunghwa Telecom to launch iOS cloud gaming app in Taiwan "At Gamestream, we're pleased to see the Hami 5G iOS app available now in the App Store. This perhaps indicates greater receptiveness to cloud gaming on the part of Apple"
February 10, 2021 Pgc Digital PGC Digital: What makes everlasting hypercasual experiences? "The moment when you find yourself stuck into rules, that's when you're doing it wrong in a sense."
February 10, 2021 Say What? SayGames surpasses two billion downloads As it launches $10 million developer growth initiative
February 10, 2021 Pgc Digital PGC Digital: Five tips for developing hypercasual games "You need to choose the right publisher for you"
February 10, 2021 Pgc Digital PGC Digital: 50% of Kukouri Mobile Entertainment downloads originated from player's friends Social gaming was discussed at length during panel
February 10, 2021 Something New Genshin Impact bests Pokémon Go as the top-grossing Core RPG Crunching the data with App Annie
February 10, 2021 Pgc Digital PGC Digital: Where hypercasual is going in 2021 "I don't think hypercasual is going anywhere"
February 10, 2021 Pgc Digital PGC Digital: Hypercasual market estimated to reach $2.5 billion from 2021 Tips for success shared by My.Games' Yana Vesnina
February 10, 2021 See You In Court Former assistant to Riot Games CEO suing company over alleged harassment O'Donnell claims that she was wrongfully terminated from her role for refusing to sleep with chief exec Laurent
February 9, 2021 Pgc Digital PGC Digital: Preparing for Apple's ATT changes Hot topic was discussed at length during Monetiser track
February 9, 2021 Thank You, Next China approves League of Legends: Wild Rift, Super Mario Party, Diablo Immortal and 30 other games Pokémon Quest and Rayman Legends also all make the cut
February 9, 2021 Money Money Money Nexon experiences great year as it generates $2.8 billion in 2020 "Nexon looks forward to multiple catalysts in 2021, including new games, on new platforms, coming to new markets"
February 9, 2021 Extra Cheese Please My.Games invests $1.5 million in Pizza Club Games "We see great potential in the team and will support them with all the necessary resources and expertise for development"
February 9, 2021 It's About Time? Crash Bandicoot 4 set to launch on Switch in March Launch potentially coincides with Crash mobile game
February 9, 2021 Pgc Digital PGC Digital: Understanding the publishing process and trends "We look for anyone that is doing something different, in a word innovation"
February 9, 2021 Acquired TinyBuild acquires three new studios We're Five Games, Hungry Couch, and Moon Moose are the publisher's latest additions
February 9, 2021 Pgc Digital PGC Digital: Understanding player motivation "I think the future of audience demographics is going to rely more on personality"
February 9, 2021 Take Two Take-Two Interactive 'highly invested' in mobile space, could develop new IP "We're very tapped into it and we're investing more and more"
February 9, 2021 Jobs In Games Why Unity's Danny Lange believes AI is pushing the games industry forward "There is a strong shift underway towards data-driven approaches to development."
February 9, 2021 Pgc Digital PGC Digital: 'Community management is a great support system towards monetisation,' says Gear Inc game producer Saumya Iyer The advice was shared as part of a panel on 'Lessons Learnt in Game Monetisation'
February 9, 2021 Money Money Money Glu Mobile hit $540 million in revenue last year "Our financial results reflect the tremendous progress we made throughout the year"
February 9, 2021 Pgc Digital PGC Digital: What 2020 taught the games industry "We grew stronger, especially when we had to experiment with this new way of working"
February 9, 2021 Welcome To The Family EA snaps up Design Home creator Glu Mobile $2.1 billion will be exchanged for the developer
February 9, 2021 Under Attack Witcher maker CD Projekt hit with cyber attack Someone infiltrated the firm and has stolen source code for Cyberpunk 2077 and The Witcher 3 in addition to internal documents
February 9, 2021 Going Digital ESA aiming for digital E3 2021 Follows the trade body cancelling last year's show
February 9, 2021 Pgc Digital PGC Digital: Xsolla's Miikka Luotio on the benefits of going cross-platform "In 10 years, you won't even think about a platform"
February 9, 2021 Pgc Digital PGC Digital: The state of mobile games in 2021 "People were hungry for new apps and new games"
February 8, 2021 Networking Heads It's not too late to network with these 760 incredible companies at Pocket Gamer Connects Digital #5 Connect and network online with the world’s top games companies. An amazing lineup awaits you, from talented indie studios to top investors, publishers and platform holders
February 8, 2021 Pgc Digital PGC Digital: The challenges and advantages of creating a game remotely "Log out, go take care of yourself every now and then."
February 8, 2021 Master The Meta Master the Meta: The real reason why AppLovin is acquiring Adjust The MTM team takes a look at Applovin's motives in this billion-dollar deal
February 8, 2021 Pgc Digital PGC Digital: using the games as a service monetisation approach "Gaming as a service is a pretty new monetisation model for the industry"
February 8, 2021 Pgc Digital PGC Digital: 28 million more people are playing mobile games in the US since the pandemic began A 28 per cent increase year-over-year