April 10, 2020 Nerf This Homa Games partners with Hasbro on NERF Epic Pranks! and more First of several games to be released
April 9, 2020 Welcome Aboard Double Eleven hires Ian Ng as Malaysian studio head Used to work for Ubisoft Singapore
April 9, 2020 Streaming Microsoft is bringing Project xCloud streaming service to Western Europe 11 countries will get access
April 9, 2020 Take Two GDC Summer registrations are now open It is being held between August 4th and 6th
April 9, 2020 Making Of Making Of: How Shantae and the Seven Sirens found its way to being an Apple Arcade launch title "This was our shortest dev cycle for a Shantae game"
April 9, 2020 Try It Out Google Stadia Pro is free for two months 1080p is now the default resolution in order to not take up too much bandwidth
April 9, 2020 Family & Friends Words With Friends booms in troubled times Crunching the data with App Annie
April 9, 2020 Hyprmx Interviews 15 exclusive one-on-one chats with games industry experts from Pocket Gamer Connects London 2020 The HyprMX interview sessions return for another year
April 9, 2020 Aso In China ASO for China: Intro to localisation practices Yodo1 breaks down some best practices
April 9, 2020 Will Mama Fix It? Cooking Mama: Cookstar launch spoiled by cryptocurrency mining rumours and potential lawsuits Game still available in physical form
April 8, 2020 Pgc Digital PGC Digital: Why you shouldn't just "follow your GPS" and listen to your audience when designing live ops GamePoint live ops manager Wouter Schrijvershof looks at the studio's work on GamePoint Bingo
April 8, 2020 Pgc Digital PGC Digital: Looking at live ops from an analytics perspective Small Giant Games lead data analyst Peitsa Hynninen
April 8, 2020 Pgc Digital PGC Digital: East Side Games on how it handles live ops, even when working remotely CEO Joshua Nilson outlines the company's strategy
April 8, 2020 Pgc Digital PGC Digital: Using AWS to make the most of live ops AWS Game Tech's Chris Finch and Tabitha Graves dig into the specifics
April 8, 2020 Missing Gravity World of Tanks Blitz gives players chance to win a piece of the moon in new Gravity Force game mode "This is one small step for man, but one giant leap for Tank-kind."
April 8, 2020 Money Money Money Embracer Group raises $164 million in investment Will be used for acquisitions and expansion
April 8, 2020 Jetfuel N3twork launches $50 million growth fund to scale tomorrow’s hit mobile games Get 10,000 ad campaign for free
April 8, 2020 Sky Soaring Indie Spotlight: How thatgamecompany transitioned from console to mobile with Sky: Children of Light "We wanted to make the essence of Journey accessible to a broader audience"
April 8, 2020 What A Shame ESA confirms that E3 2020 digital event won't be taking place But trade body says it will be supporting companies who were meant to be at the show
April 8, 2020 Helping Out EA will donate up to $2m to support coronavirus relief efforts Publishing giant to match funds raised by staff
April 8, 2020 Not So Idle How Kolibri Games is adapting to the challenge of remote working Entrepreneur in residence Dennis Gräf details the initiatives in place to help with the change
April 8, 2020 Grab A Patty SpongeBob: Krusty Cook-Off surpasses 14 million pre-registrations Due out this Spring
April 8, 2020 Cancelled Event Slush 2020 gets cancelled due to coronavirus concerns The team will still help founders that are struggling
April 8, 2020 Pgc Digital PGC Digital: Come together for the You Are Not Alone campaign It takes place on May 2nd
April 8, 2020 Transformers Roll Out China’s largest sandbox game sees sales spike with Hasbro brand Mini World sold 360,000 Transformers character skins in just three months
April 8, 2020 Data Driven Five Chinese and Japanese mobile gaming myths investigated GameRefinery gets out its magnifying glass
April 8, 2020 Soft Launch Benefits PGC Digital: "Platform featuring is not as strong as it used to be," says former Disney and Zynga PM As part of a panel on 'Learning from Mistakes – What Should we Have Done Before we Launched?'
April 8, 2020 Remote Working Month Remote Working: How Wooga's Marco Rizzotti is developing character designs from home "The quiet environment at home helps me to focus"
April 8, 2020 Pgc Digital PGC Digital: Interactive streaming will be the future of gaming "Viewers are able to contribute monetarily and experientially"
April 8, 2020 Words Of Caution PGC Digital: META Games COO believes KPIs are the "best way to align teams and people towards a goal" META Games co-founder Philipp Karstaedt shared tips on metrics
April 8, 2020 Knockout PGC Digital: Shadow Fight 3 brawls its way to 80 million downloads globally 600,000 daily average users
April 7, 2020 Pgc Digital PGC Digital: Comparing Clash of Clans and Clash Royale's battle pass implementation Tiazu CEO Joseph Kim tells a tale of two cities
April 7, 2020 Pgc Digital PGC Digital: Chris Heatherly on the state of the global games market "You're gonna see video games evolve from this core-gamer focused, kinda geeky activity to something that's more culturally accepted broadly"
April 7, 2020 New Opportunity In-game ads firm Anzu hires Jeremy Taylor as its new Vice President of EMEA Taylor joins from DOOH.com
April 7, 2020 Word Up Scrabble Go experiences the best launch ever for a mobile word game Two million people play daily
April 7, 2020 Competitive Connection Facebook Gaming Tournaments launches worldwide for all users Another way to stay connected
April 7, 2020 Beyond The Office Beyond the office: What remote work can teach us about the strength of our culture Kwalee head of development Simon Platt on keeping your staff healthy and happy while adjusting to work-from-home life
April 7, 2020 Ding Ding Ding LEGO Super Mario Adventures secures August release date and two expansion sets Now available for pre-orders
April 7, 2020 Matchland Create your fantasy amusement park in this relaxing match-3 game from Dream Team and Huuuge Games Matchland - Build Your Theme Park is now in soft launch
April 7, 2020 Pgc Digital PGC Digital: What BoomBit learned from mid-core games to create new hypercasual titles "Every game is completely different so don't port learnings"
April 7, 2020 Pgc Digital PGC Digital: Top tips for free-to-play game distribution Imperia Online's Mariela Tzvetanova talks us through a range of strategies and partnerships you should be looking into
April 7, 2020 Pgc Digital PGC Digital: A brief overview of the Chinese mobile gaming market TopOn's Harry Yang takes a glance at one of the biggest markets in the world
April 7, 2020 Award-winning PGC Digital: Mobile cinema experience Recontact: London featuring Game of Thrones star set to launch on Android Will arrive on Google Play from April 20th, 2020
April 7, 2020 Emergency Rescue Vainglory’s surprise shutdown averted by Super Evil Megacorp Rogue Games was pulling the plug
April 7, 2020 Pgc Digital PGC Digital: How to work from home effectively Companies should embrace the changes
April 7, 2020 Pgc Digital PGC Digital: What investors in Europe and Asia want in the current climate Fundamentally Games' Ella Romanos leads the chat
April 7, 2020 1.25% Of All Game Downloads PGC Digital: Hypercasual specialist CrazyLabs accumulates more than 3 billion downloads worldwide Run Sausage Run makes up 106 million downloads
April 7, 2020 Pgc Digital PGC Digital: Learn about the status of 5G worldwide with GSMA It is expected that there will be 1.3bn 5G connections worldwide in 2025
April 7, 2020 Pgc Digital PGC Digital: Learn key strategies from Mixi for creating a successful game "Thinking about your target audience in terms of user behaviour"