April 26, 2017 Player Support Support and demand: Exploring the changing world of video game support MoGi on why companies should invest in customer support
April 26, 2017 Vivendi Ubisoft Takeover Report: Vivendi sets eyes on takeover bid for Ubisoft by end of 2017 Needs to show investors that they have no need to worry
April 26, 2017 Tactical Victory Why DomiNations’ $100 million LTV is as good as it gets Deconstructing the ceiling of success
April 25, 2017 Go Xenko Silicon Studio launches mobile and VR game engine Xenko after two years in beta Pricing starts at $75 a month per user
April 25, 2017 Cheque In The Mail Mail.Ru opens $100 million games investment arm Offering money and support to developers
April 25, 2017 The Charticle In-game events and $18 ARPU: How Dragon Ball Z Dokkan Battle conquered the US top grossing charts How a small base of high-spenders drove success two years on
April 25, 2017 Google Play Awards 2017 Fire Emblem Heroes, Pokemon GO and more pick up nominations for Google Play Awards 2017 The cream of the crop duke it out on May 18th
April 25, 2017 Cents For Seasun Tencent acquires 9.9% stake in Chinese mobile games developer Seasun for $142 million Deal made in two parts by subsidiary Image Frame Investment
April 25, 2017 Influential Backers GameInfluencer raises six-figure funding from European mobile game developers to grow platform Klaas Kersting, Tung Nguyen-Khac and more join advisory board
April 25, 2017 Mighty Partnership Ubisoft partners with Tencent and Playcrab for China-focused Might & Magic strategy game Might & Magic Heroes: Era of Chaos expected to launch June 2017
April 25, 2017 Big C.a.t.s. ZeptoLab's latest game C.A.T.S. hits eight million downloads in first weekend Tops iOS free download charts in 20 countries
April 24, 2017 Flexible Monetisation Monetisation flexibility with ads that fit AdColony on making the most out of an app's monetisation potential
April 24, 2017 No Connection The case for offline mobile games: Connectivity affects players, revenue and more Is there still a place for games without an internet connection?
April 24, 2017 Say Cheese "I was delighted and really touched": Madfinger promotes new Brand Manager during live stream Jakub Vambersky on his live promotion and new role
April 24, 2017 Monumental Tactics Monument Valley talk: "The kind of game Apple would make if they made games" Develop Reboot took place this week in Dubrovnik and Ustwo's Daniel Gray spoke openly there about the strategy behind Monument Valley
April 24, 2017 Most Read It's time to rethink licensed IP, Supercell's startup culture, and Shipyard Games is grateful for Pokemon GO The hottest articles of last week
April 22, 2017 Connection Time Join us for a Pocket Gamer DrinkUp during Berlin Games Week on April 25th If you're headed in for Quo Vadis 2017, come network in our company
April 21, 2017 The Talking Head Skybound's Dan Murray to keynote PG Connects San Francisco 2017 Need a survival guide to a world overrun by IP?
April 21, 2017 Us Mobile Market 2016 2016's top five grossing mobile games in the US made up 28% of all revenues Branded IPs are up, especially if you consider Clash Royale one
April 21, 2017 Big In Korea Netmarble to raise $2.3 billion in IPO that values mobile games publisher at over $11 billion South Korea's second biggest ever public offering
April 21, 2017 Splitting Aces Zynga doubles down on Zynga Poker with Snapchat lens Not the best known gaming platform out there
April 21, 2017 New Ways To Pay Shopify Unity Buy SDK lets devs sell physical products in-game Alto's Adventure already uses it
April 21, 2017 Player Preferences South Korean mobile game user analysis for February 2017 A look at the most popular genres for men and women in South Korea
April 21, 2017 Nordic Games Awards 2017 Clash Royale picks up two Game of the Year nominations at Nordic Game Awards 2017 Bridgeside Interactive's Clapper picks up three nods
April 21, 2017 Newzoo Market Report Global mobile games market expected to generate $46 billion in revenues in 2017 Newzoo updates its predictions
April 21, 2017 Iap Inspector How does Nonstop Chuck Norris monetise? IAPs from the players' perspective
April 20, 2017 Flying High The story of the creation and aftermath of mobile gaming sensation Flappy Bird Dong Nguyen reveals all
April 20, 2017 New Lands Frogmind discusses life after Supercell’s majority acquisition Moving from premium to free-to-play
April 20, 2017 A Better Dynamic Ilyon Dynamics surpasses 100 million downloads for its 60+ catalogue of games Has seen at least 30% growth month-on-month since January 2016
April 20, 2017 Dominating DomiNations surpasses $100 million in revenues two years after first launching Up there with MapleStory and Dungeon & Fighter as a key IP for Nexon
April 20, 2017 Live And Kicking Two years on: Big Huge Games on the evolution of DomiNations CEO Tim Train on the game's life so far
April 20, 2017 Production Partnership ESL UK partners with Super Evil Megacorp to produce upcoming Vainglory Spring Championship Will handle set design and livestreaming for the event
April 20, 2017 Super Startups Why Supercell built a company of startups, and how it works Ilkka Paananen shares his philosophy for mobile games development, and why it might not work for everyone
April 20, 2017 A Gif For All Zynga partners with GIF sharing platform Tenor for GIFs Against Friends Continues to barrel down the With Friends approach
April 20, 2017 Future Forecast The future of HTML5 as the next big gaming platform WiMi5 CEO Raul Otaolea looks at what's in store for web games across devices
April 20, 2017 Eyes Everywhere Over 190 million smartphones currently on the market are VR-compatible Newzoo outlines how mobile VR mass adoption should happen
April 20, 2017 Organic Apple Apple hits 100% renewable energy in 24 countries and pledges to stop mining the Earth for materials It's not easy being green
April 20, 2017 Art Of The Deal It's time for a rethink on how mobile games developers deal with licensed IP Games companies are looking at new ways to structure licensing deals
April 20, 2017 Romania Control Remote Control Productions opens Bucharest office BigBlue Studios' Bogdan Oprescu to head up operations
April 20, 2017 Indian Mavens Do mobile games need a well-known IP to succeed in India? And can developers gain traction on their own?
April 19, 2017 It Was Fate Fate/Grand Order to launch in the US and Canada in summer 2017 Aniplex bringing an English text translation to the West
April 19, 2017 Games Growth Worldwide mobile game revenues grew 53% to $11.9 billion in Q1 2017 Mobile Strike said to be the top grossing game across app stores
April 19, 2017 The Revolution Spreads Netmarble plans to release Lineage 2: Revolution in Japan and China by the end of 2017 Might have some trouble with the China launch
April 19, 2017 Mainstream Mmo "Creating an MMORPG that anyone can play": The making of Lineage 2 Revolution Behind the scenes with Netmarble Game Director Cho ShinHwa
April 19, 2017 Leaps And Bounds Magic Leap acquires FuzzyCube and hires staff from Moonbot Studios to bolster development Moonbot Studios shut down shortly afterwards
April 19, 2017 Big Bet South Korea’s DoubleU Games splashes $825 million on social casino dev Double Down London firm IGT sees a $325 million profit from previous buyout
April 19, 2017 Mobile Hunt The Witcher 3 studio CD Projekt Red hiring mobile developers for possible Gwent port Polish outfit looking for programmers and artists
April 19, 2017 Competitive Gaming eSports will be a medal event at the 2022 Asian Games Could mobile play a part?
April 19, 2017 Ar Go Facebook plots augmented reality games platform for mobile Already in closed beta, but a long road ahead