April 3, 2017 Most Read G5 Entertainment suing MyTona, Gameloft goes free-to-play with Gangstar, and how Supercell grew Boom Beach The hottest articles of last week
April 1, 2017 Return To Sender Fishy consortium enables Supercell to pull-off reverse Tencent takeover Audacious timing for ambitious move
March 31, 2017 Women In Games Women In Games launches Ambassador program to encourage women in Europe to join the games industry Working with schools and industry to promote the industry
March 31, 2017 Big Dreams China's iDreamSky establishes $30 million fund to publish indie games globally Wants to find the next Monument Valley
March 31, 2017 Fastlane To Youtube Space Ape Games taps over 20 YouTube stars as characters in Fastlane: Road to Revenge The kids will love it
March 31, 2017 Harmonix Layoffs Harmonix suffers series of layoffs affecting at least 17 staff Seven more reported to have occurred in prior months
March 31, 2017 Future Today Are we already in the HTML5 games Plateau of Productivity? WiMi5 CEO Raul Otaolea analyses the history of HTML5, and where it sits today
March 31, 2017 Not So Luckey Oculus designer and co-founder Palmer Luckey leaves Facebook It's unknown if he was kicked out or left of his own accord
March 31, 2017 Glu Job Cuts Glu Mobile reportedly cuts 25 jobs and closes Portland studio Was working on a new celebrity game
March 31, 2017 Iap Inspector How does The Elder Scrolls: Legends monetise? IAPs from the players' perspective
March 30, 2017 Last Chance Final hours of Super Early Bird rate for PG Connects San Francisco 2017 Tick tock, tick tock
March 30, 2017 Midas Touch Koei Tecmo establishes mobile-specific brand Midas Wants its games to "shine like gold"
March 30, 2017 Seriously Profitable Best Fiends franchise generates more than $65 million in revenue Seriously making $100,000 a day
March 30, 2017 Switch Japan Nintendo's Switch has sold 500,000 units in Japan Sales are up week-on-week to 78,441 units
March 30, 2017 Vasco Who? Little-known developer Vasco Games surpasses one billion downloads on mobile since 2013 62 million downloads in its first year from 130 games
March 30, 2017 Bullish Future Finnish developer Koukoi seals partnership with Fox to develop Ferdinand mobile game Studio eyes up further licensing deals
March 30, 2017 To The Future Global Android app store spend will overtake iOS in 2017 App Annie takes a look at the markets of the future
March 30, 2017 Mobile First iOS the most popular platform for UK games developers in 2016 Arcade the go-to genre for mobile studios
March 30, 2017 Oceans & Pirates South Korean dev Joycity bags license for Pirates of the Caribbean: Tides of War Looks a lot like Oceans & Empires
March 30, 2017 Live And Kicking Two years on: Seriously on the evolution of Best Fiends CCO Petri Järvilehto on the game's life so far
March 30, 2017 Casual Wars Disney and Genera Games reveal first ever casual puzzle Star Wars game Star Wars: Puzzle Droids You can never have enough Star Wars games
March 30, 2017 Up To Scratch Does your user acquisition tool make the grade? Use this expert checklist to find out A comprehensive list to help you make the best choices for your game and company
March 30, 2017 Compete In Shadows Cygames partners with Next Generation Esports for first North American Shadowverse tournament $10,000 prize for the overall winner
March 30, 2017 Indian Mavens Is access to funding for Indian games companies improving? How should Indian developers approach investment?
March 29, 2017 Crossy Mouse Disney Crossy Road celebrates one year anniversary and 31 million downloads with new toy line Get a blocky Mickey for $2.99
March 29, 2017 Blast Off Shane McCafferty and Jim Squires team up to launch new Canadian studio Rocketship Park Already working on first game Block Droppin'
March 29, 2017 Gamee Investment Social gaming platform Gamee raises $2.15 million Initial Capital and Credo Ventures lead the way
March 29, 2017 Not For Your Eyes From game jam to indie hit: The making of A Normal Lost Phone Accidental Queens' Diane Landais on the smartphone as a setting
March 29, 2017 Free To Roam Gameloft on designing an open-world F2P mobile game with no limits in Gangstar New Orleans The Gameloft Montreal team discuss a project two years in the making
March 29, 2017 The Monetisation Experience Publishers – it’s time to get with the game Woobi's Shai Sasson shares best practices on getting your game "brand ready"
March 29, 2017 Of Swords And Ltv MMO Logres of Swords and Sorcery gears up for Western launch after eight million downloads in Japan Not huge player numbers, but an enormous LTV
March 29, 2017 Down With The Sickness Ndemic Creations hires ex-PocketGamer.biz writer Matt Gilman as Project and Community Manager Makes the jump from journalism to community management
March 29, 2017 Get Updated Mobile developers can now respond to App Store user reviews in iOS 10.3 Smoother, faster, better
March 29, 2017 Packing A Perfect Plan Still a booming beach: Three years on, how Supercell nurtured its runt Considering Boom Beach
March 29, 2017 Free No More Apple now rejecting any app or game that references its own price on the App Store No more releasing free versions of the same game
March 29, 2017 Casual Evolution The ascendance of hyper-casual part two: What defines the genre? AppLovin's Johannes Heinze continues his detailed analysis of a new genre
March 28, 2017 Estonia Event Tallinn GameDev Days Conference returns in April 2017 Includes two tracks based around the motto of 'Back to the Future'
March 28, 2017 Crikey Lineage 2: Revolution was the top grossing game worldwide in February 2017 despite only being launched in South Korea Monster Strike and Clash Royale didn't stand a chance
March 28, 2017 Netease In 2017 Fantasy Westward Journey players exchange over $7.3 million worth of in-game currency daily Pearl Research has all the details from NetEase's media event in February 2017
March 28, 2017 Innogames Hiring InnoGames hires ex-Goodgame Art Director Rick Schmitz as Team Lead Artist Working on a currently unannounced game
March 28, 2017 Not The First Rodeo "I could work with Games Workshop forever": Perchang's Ben Murch on his new studio and returning to his favourite IP From two men in a pub to five men in an office
March 28, 2017 Big Move Bigpoint CEO Khaled Helioui steps down as Youzu outlines new mobile and investment strategy Exec aims to pursue new personal goals
March 28, 2017 Sad Catz Peripheral manufacturer Mad Catz to be delisted from NYSE Abnormally low trading price to blame
March 28, 2017 Mobile Mavens Can international mobile game developers still find success in China? Is there still a way in for developers from abroad?
March 28, 2017 Third Time's The Charm Samsung plans to refurbish and recycle defective Galaxy Note 7s Maybe these ones won't explode
March 28, 2017 Sense Of Togetherness A pocket-sized guide for community management in games How to be a good Community Manager, and what that means
March 28, 2017 Reading Between The Lines Nintendo has a mobile strategy, just not a coherent one Super Mario Run versus Fire Emblem Heroes
March 28, 2017 Back Of The Net Eight Pixels Square tops UK and France App Store charts with Retro Soccer Midcore studio finds success with simpler title
March 27, 2017 Patent Battle Chinese court overturns iPhone 6 ban that could have barred sales in the country Beijing Intellectual Property Court rules in favour of Apple
March 27, 2017 Classic Reborn NCSoft seals deal with Taiwan firm Gamania to publish Lineage M Agreement will see game released in Taiwan, Hong Kong and Macao