April 20, 2017 A Better Dynamic Ilyon Dynamics surpasses 100 million downloads for its 60+ catalogue of games Has seen at least 30% growth month-on-month since January 2016
April 20, 2017 Dominating DomiNations surpasses $100 million in revenues two years after first launching Up there with MapleStory and Dungeon & Fighter as a key IP for Nexon
April 20, 2017 Live And Kicking Two years on: Big Huge Games on the evolution of DomiNations CEO Tim Train on the game's life so far
April 20, 2017 Production Partnership ESL UK partners with Super Evil Megacorp to produce upcoming Vainglory Spring Championship Will handle set design and livestreaming for the event
April 20, 2017 Super Startups Why Supercell built a company of startups, and how it works Ilkka Paananen shares his philosophy for mobile games development, and why it might not work for everyone
April 20, 2017 A Gif For All Zynga partners with GIF sharing platform Tenor for GIFs Against Friends Continues to barrel down the With Friends approach
April 20, 2017 Future Forecast The future of HTML5 as the next big gaming platform WiMi5 CEO Raul Otaolea looks at what's in store for web games across devices
April 20, 2017 Eyes Everywhere Over 190 million smartphones currently on the market are VR-compatible Newzoo outlines how mobile VR mass adoption should happen
April 20, 2017 Organic Apple Apple hits 100% renewable energy in 24 countries and pledges to stop mining the Earth for materials It's not easy being green
April 20, 2017 Art Of The Deal It's time for a rethink on how mobile games developers deal with licensed IP Games companies are looking at new ways to structure licensing deals
April 20, 2017 Romania Control Remote Control Productions opens Bucharest office BigBlue Studios' Bogdan Oprescu to head up operations
April 20, 2017 Indian Mavens Do mobile games need a well-known IP to succeed in India? And can developers gain traction on their own?
April 19, 2017 It Was Fate Fate/Grand Order to launch in the US and Canada in summer 2017 Aniplex bringing an English text translation to the West
April 19, 2017 Games Growth Worldwide mobile game revenues grew 53% to $11.9 billion in Q1 2017 Mobile Strike said to be the top grossing game across app stores
April 19, 2017 The Revolution Spreads Netmarble plans to release Lineage 2: Revolution in Japan and China by the end of 2017 Might have some trouble with the China launch
April 19, 2017 Mainstream Mmo "Creating an MMORPG that anyone can play": The making of Lineage 2 Revolution Behind the scenes with Netmarble Game Director Cho ShinHwa
April 19, 2017 Leaps And Bounds Magic Leap acquires FuzzyCube and hires staff from Moonbot Studios to bolster development Moonbot Studios shut down shortly afterwards
April 19, 2017 Big Bet South Korea’s DoubleU Games splashes $825 million on social casino dev Double Down London firm IGT sees a $325 million profit from previous buyout
April 19, 2017 Mobile Hunt The Witcher 3 studio CD Projekt Red hiring mobile developers for possible Gwent port Polish outfit looking for programmers and artists
April 19, 2017 Competitive Gaming eSports will be a medal event at the 2022 Asian Games Could mobile play a part?
April 19, 2017 Ar Go Facebook plots augmented reality games platform for mobile Already in closed beta, but a long road ahead
April 19, 2017 Mobile Mavens Does Pokemon GO leave room for another location-based hit? Is location-based gaming a winner-takes-all market?
April 18, 2017 Instant Value? 1.5 billion Facebook Instant Games played in 90 days, but where’s the value for developers? No word yet on when monetisation will be implemented in Messenger games
April 18, 2017 Wearable Gaming Italian fashion house Moschino unveils Candy Crush collection Candy Crush the latest inspiration for Jeremy Scott's pop culture designs
April 18, 2017 Hardware Upgrade Report: Apple set to launch three new iPhones this year Two upgrades and one redesign
April 18, 2017 Latin America Team-up Animation outfit Anima Estudios partners with Colombia's Teravision to create licensed mobile games Mexico's leading animation studio calls upon Colombian developer
April 18, 2017 End Of The Boom? Finnish games industry slows after years of rapid growth But still on the rise
April 18, 2017 Setting Sail "Pokemon GO is a great opportunity for us": Shipyard talks Supercell funding and its location-based game ambitions CEO Andreas Wedenberg talks Supercell, Pokemon GO and the potential of geo games
April 18, 2017 War Chest Netmarble plots $4.4 billion acquisition spending spree after May 2017 IPO Mobile games publisher goes public on May 12th
April 18, 2017 An Unexpected Match Appodeal on its plans for Corona and why more ad companies could enter the game engine fray Why did the ad mediation firm buy a 2D game engine developer?
April 18, 2017 Switched On Nintendo Switch the fastest selling console in the company’s history Breath of the Wild has a 100% attach rate in the US
April 17, 2017 Crossing The Streams Why mobile game devs should be thinking about streaming Chartboost's Pepe Agell offers his reasons
April 17, 2017 Jobs In Games Jobs in Games: Ludia's Charles Taylor on how to get a job as a Narrative Designer Some top tips for building a career in narrative design
April 17, 2017 Hot Five Mafia Wars is back, influencers in Germany face broadcasting regulations, and Club Penguin reboots on mobile The hottest articles of last week
April 14, 2017 Industry Event South Korea games show G-Star 2017 dated for November 16th to 19th Key expo returns to Busan
April 14, 2017 Now Playing Now playing: Matthew Wiggins on Reigns What games are keeping the industry busy after hours?
April 14, 2017 Iap Inspector How does Transformers: Forged to Fight monetise? IAPs from the players' perspective
April 13, 2017 Very Big Indie Pitch The Very Big Indie Pitch returns to North America for Pocket Gamer Connects San Francisco 2017 Our jumbo offering of indie developer pitching returns
April 13, 2017 Super Senso Release Turbo's Super Senso finally has a concrete release date after nearly four years in development GungHo will still act as publisher
April 13, 2017 Shoot The Messenger Facebook Messenger app hits 1.2 billion monthly active users A big audience for its Instant Games platform
April 13, 2017 Neverending Saga Candy Crush Saga has only dropped out of the US App Store top ten grossing charts twice in over four years Celebrates its fifth year since launching on Facebook
April 13, 2017 Open The Gates CrossFire publisher Smilegate looking to partner with Western mobile and PC game developers South Korean outfit ready to start discussions with European studios
April 13, 2017 Icandy Acquisition iCandy Interactive acquires Singapore mobile dev Inzen for $4.4 million to gain access to China market Inzen gains access to iCandy's 17 million players too
April 13, 2017 Android Global Sales Android sales in China accounted for 86.4% of all smartphones sold between December 2016 and February 2017 Kantar Worldpanel breaks down sales around the world
April 13, 2017 Industry Event Reboot Develop 2017 kicks off on April 20th Over 100 speakers announced
April 13, 2017 Nicalis Acquisitions Nicalis picks up SuperVillain Studios and Cowboy Color to expand development capabilities SuperVillain absorbed into Nicalis' internal development team
April 13, 2017 Live And Kicking Five years on: MAG Interactive on the evolution of Ruzzle VP of Product Johan Persson on the game's life so far
April 12, 2017 Revolution Not Evolution Unity's John Riccitiello: The world would be a better place if there were more creators The tech firm's CEO discusses China, artists, designers and education
April 12, 2017 The Charticle How did Transformers: Forged to Fight affect the grossing position of Transformers: Earth Wars? And what impact did Force Arena have on Galaxy of Heroes?
April 12, 2017 Spicerack Acquisition Casino firm Scientific Games acquires social bingo developer Spicerack Cost of the deal was undisclosed