September 6, 2016 Angriest Birds Rovio soft-launches another Monster Strike-like called Angry Birds Evolution One is never enough
September 6, 2016 Winding Back The Clock Paid game subscriptions now live on iOS Can subscriptions thrive in a F2P world?
September 6, 2016 Apple Crumbling iOS device sales continue to decline in China while EU and US see more growth More data from Kantar World Panel
September 6, 2016 Polyarc Funding Seattle VR start-up Polyarc raises $3.5 million in seed funding Studio co-founded by ex-Bungie staff
September 6, 2016 Meet Robot Gentleman, the team behind post-apocalyptic survival game 60 Seconds! A fresh new studio with a genteel approach to mobile gaming
September 6, 2016 Family-owned Guillemot family buying up another 3.5% of shares in Ubisoft to ward off Vivendi takeover Unnamed bank backing the purchase
September 6, 2016 Something From Nothing Opportunity to build a team from scratch as Head of Studio at "blank slate" startup Skill Nation Power to recruit own team at Amsterdam-based skill games studio
September 6, 2016 The Hunt Is On "My goal as the CEO is to be the dumbest guy in the company" TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
September 6, 2016 Mobile Mavens Mobile developers react to iOS 10's Limit Ad Tracking changes Can the UA market cope?
September 6, 2016 Asia Bulletin Japan and China have the highest ARPU, what happens when global expansion goes bad, and more Asia mobile gaming news weekly from PocketGamer.biz
September 5, 2016 Can't Stop Won't Stop Flaregames partners with MyGamez to bring Nonstop Knight to Android in China Hits six million downloads too
September 5, 2016 More More More iPhone 7 to have 2.4GHz processor and up to 256GB storage So says another new report
September 5, 2016 Making Of A rich game for a casual market: The making of Mobius Final Fantasy Producer Yoshinori Kitase talks us through the game's development
September 5, 2016 Vr Design Tricks “Bad virtual reality games are like rotten food” Tommy Palm shares VR design tricks to avoid nausea
September 5, 2016 Sony Go Sony reaffirms commitment to mobile following Nintendo's success with Pokemon GO Kaz Hirai gets all excited about AR
September 5, 2016 Crashing Head-on Why Richard Hazenberg left Lunagames after 12 years to pursue real-time game Destruction Derby Multiplayer Swapping casual for synchronous PvP action
September 5, 2016 Box Office Numbers China, US and Japan drive global games industry revenues to more than double movie Box Office China and Japan make up over 42% of mobile game revenues
September 5, 2016 Critical Funding Critical Force raises $4.5 million to push FPS eSports title Critical Ops out to Asia market Partnering with NHN Entertainment to do so
September 5, 2016 Most Read iOS 10 Limit Ad Tracking could be the end of UA, lessons learned as a games journalist and a cautionary tale for global expansion The hottest articles of last week
September 5, 2016 Asia Marketing How Portable Marketing Co. can help market your mobile game in Asia A look at the company's wide range of services
September 2, 2016 Pgc Helsinki Speaker Spotlight 1010! and Six! developer Gram Games on its game-specific UA approaches UA Manager Kerem Alemdar explains all
September 2, 2016 Wooga Job Cuts Wooga cuts 40 jobs amid a restructuring of its casual games development Black Anvil seemingly unaffected
September 2, 2016 Unity In Africa Unity to hold its first Unity Certification exam in Africa at West African Gaming Expo Taking place on 8 November 2016
September 2, 2016 Clashcon Cancelled ClashCon 2016 cancelled as Supercell focuses on improving its games instead Possibly a lack of interest from the community
September 2, 2016 Alliance Over Disney shuts down Marvel: Avengers Alliance 2 just six months after launch Four-year-old original title closing too
September 2, 2016 Whale Trail Let’s go whaling: A guide to monetisation through in-app purchases Torulf Jernström reveals what you need to know about good IAPs
September 2, 2016 Apple Cleans Up Apple to limit app name length to 50 characters in the App Store Deleting broken apps too
September 2, 2016 Disconnected If retention is the most important metric in mobile games, why are we turned away when we lose connection? An easy way to kill momentum
September 1, 2016 Early Starters Google Play Early Access now open to all Android developers But devs must be given approval to participate
September 1, 2016 Seriously Obsessed Seriously enlists actress Kate Walsh for new influencer campaign "Don't Download Best Fiends" Millennials love irony
September 1, 2016 Canada Trends A look at the latest trends and state of funding in Canadian mobile game development The the Oh, Canada! panel discusses industry developments at PGC Vancouver
September 1, 2016 Gtr Accelerator Global Top Round incubator awards 10 studios $50,000 each to develop their games Mentorship and publisher access on offer for the selected studios
September 1, 2016 Million Vr-thur Square Enix to collaborate with HTC to bring Million Arthur VR to Vive Obscure card-battler gets the VR treatment
September 1, 2016 Sparking Ideas Why you need to ask the right questions for an effective analytics approach to your game Looking at the why, not just the when
September 1, 2016 Cash Flock Worms developer Team17 scoops $21.8 million investment to grow business Investment from now minority stake holder Lloyds Development Capital
September 1, 2016 Yeah! Gram Games' tricky puzzler Six! achieves two million downloads in six days Hits top of free charts on US App Store
September 1, 2016 Pgc Helsinki Speaker Spotlight UA expert Eric Seufert on his new challenge at marketing agency Heracles Weighing up in-house UA vs. life at Heracles
September 1, 2016 Huge Tsums Disney swaps LINE for Mixi to publish new toy-based game Marvel Tsum Tsum Launched first in US and Canada
September 1, 2016 Google Games Google recruiting game designers and engineers to build "the future of mobile entertainment" Inexperienced candidates need not apply
September 1, 2016 Pgc Helsinki Speaker Spotlight Mana Cube on its "Player Happiness Agents" and going the extra mile with customer service CEO Nicolas Godement-Berline on the soapbox
September 1, 2016 Indian Mavens Is Shilpa Shetty's newly co-founded Viaan Studios set for success? Leading Indian developers weight up the new studio's chances
August 31, 2016 Apply Now Angry Birds Action developer Tag Games hiring Producer and Senior Game Designer Dundee-based studio now hiring
August 31, 2016 Getting The Message Why in-app messaging is your best brand ambassador How mobile developers can learn from brick and mortar retail
August 31, 2016 Appsflyer In China AppsFlyer partners with Tencent to bring tracking service to Tencent Social Ads Track ad performance across WeChat and QQ
August 31, 2016 Get Ahead Hothead on how game designers can stay ahead of the competition Creative Director Mike Inglehart gives three key areas
August 31, 2016 Fuzzy Logic Apsalar leads the charge to workaround iOS 10's Limit Ad Tracking changes Arise effective probabilistic methods
August 31, 2016 Liquidation French publisher Bulkypix goes into liquidation in a move that could leave devs out of pocket Everyone left in the lurch
August 31, 2016 All About Games 10 things I've learned about becoming a better games journalist Old fart breaks wind
August 31, 2016 Content-tastic Less than a week to go: Everything you need to know about PG Connects Helsinki 2016 Going bigger, better, bolder for third time in Finland
August 31, 2016 Post-brexit Britain Ukie urges UK government to allow post-Brexit free movement of talent and data through Europe Essentially outlines reasons why we should've stayed in the EU